This game is now available on Steam!

Thanks for your help in getting this game selected for distribution via Steam. More information including a link to the Steam store page can be found below.

Greenlight is being retired. For more information on how to submit games to steam, refer to this blog post.
Rush Bros.
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towelboy Jan 29, 2014 @ 1:33pm 
looks great.waiting for sale
pal Nov 21, 2013 @ 3:01pm 
AWSOME, Im definitely giving money for it, Great work developers!!!!
Ian B.  [author] Sep 22, 2013 @ 11:22pm Now part of the Rush Indie Bundle, get it while it's hot / super low-price!
Assassin of hell Sep 16, 2013 @ 12:48am 
i thak it!!!
QwX Sep 11, 2013 @ 1:55am 
il a lair bien !
Exzo Silva Sep 1, 2013 @ 2:15pm 
Berserker Aug 27, 2013 @ 3:06am 
3/10 Really poor and after time boring.
wheatley1138 Aug 6, 2013 @ 2:17pm 
who else look at this and thought... "this is kinda the same as the old sonic games but it reolves around music"
Plague Noctis #TF2Center Aug 4, 2013 @ 9:06am 
Foster Jul 17, 2013 @ 10:41am 
a long time ago a guy said he was gonna give people stuff on this tf2 server if they voted for this game and well now it has been released
Ian B.  [author] Jul 11, 2013 @ 12:36pm 
Also guys: I just found out that the 2-Pack is 75% off!
Ian B.  [author] Jul 11, 2013 @ 12:09pm 
Hey guys! The game is on sale for the Summer Sale now 66% off! The lowest it's ever been priced EVER anywhere and the discount applies to the already heavily discounted 2-pack too!

When the store gets back up be sure to swing by and pick up a copy of RUSH BROS. for you and/or a friend!
Bubblegum Jul 10, 2013 @ 9:26am 
they look like nervo
frosty Jun 5, 2013 @ 8:52pm 
Ian, im pretty sure all your time advertising on tf2 was worth it XD
Shitty Meme Jun 4, 2013 @ 10:36am 
The only reason this got released and greenlit is because of him giving away his unusuals.
Trukk May 29, 2013 @ 6:11pm 
Not sure if you remeber me from that chat room from back when (before Febuary?), but congratz on getting the game greenlit and released, even if I'm a bit late.
Badu May 29, 2013 @ 7:28am 
biebn uo bien?

Ian B.  [author] May 24, 2013 @ 10:09am
OK it's up now! :D

I love you guys! Thanks for helping to make this a reality.

I'd like to thank the co-op crowd for convincing me to make a game based on anti-co-op play.
And a big shout-out to Edberg and Alex for supporting me.

HUGE Shout out ot the TF2 Community, especially Eoj, Marcelene, Psyke, and the Rawr trade club!
Ian B.  [author] May 24, 2013 @ 10:09am 
And of course I want to thank the whole Rush Bros. team:

Aaron Vanbuskirk, best programmer I've ever worked with in my entire life

Jason Griffith, great tallent and down-to-earth guy

Mark Soderwall, Really tallented artist with some big ideas

Kalen Chock, wonderful backround artist- let's hope he goes far at ILM

Erin Wong, one fantastic artist who's new to the scene- I feel really lucky to have had her help on this project & I hope she goes really far!

Chris Graves, Heck-of-a-guy. Managed to put up with me a lot longer than I would have.

Brian Kiser & James Beard - You guys are true friends and I hope to work more with you in the future if we can ever get a budget together.

Nick Pili- You snore like an entire construction crew hard at work. Seriously though, you're awesome at what you do. Probably one of the most well connected guys I know.
Ian B.  [author] May 24, 2013 @ 10:09am 
William Hunt & the other musicians - All you guys who helped contribute and in some cases donating music to the project, thank you for helping to make the dream a reality!
Mark Bradshaw - You're just awesome. I hope we can keep working together for years to come.

Mark Chandler - You ol' troublemaker, you. But still a heck of a guy and great for helping to drive us to always do better!

Sravan Chitnani- Perhaps the best and truest friend a human being could ever have. I have no idea what you saw in me to support this dream of an experiment in gestalt psychology and make it into an actual playable game, but I can't ever stop thanking you for giving me what was needed to see it through. We'll probably be working closely together for the next few years. You've got so much drive and ambition it's like you're bound to be the next Bobby Kotick. Here's to hoping Xyla and we go far- real crazy far.
bergen May 24, 2013 @ 12:37am 
Candymountai May 24, 2013 @ 12:36am 
So when's the Rush Bros. Steam Release Party?
bergen May 23, 2013 @ 3:22pm 
ChubbzeZ May 23, 2013 @ 12:00pm 
Wow great game
Ian B.  [author] May 22, 2013 @ 5:35pm
It's up! Go get it, guys!
bergen May 17, 2013 @ 1:28am 
i love you ian, godspeed
Ian B.  [author] May 13, 2013 @ 11:11am 
One Week Away: This is a reminder to musicians who are interested in contributing music to the game and having their names mentioned at the game's launch. We'll always be open to accepting and working with musicians post-launch as we continue to evolve the game, just as we'll be working to add in additional content such as levels and more multiplayer features- we'll always be open to accepting new musicians. If you have any questions regarding our outreach program please contact us on Steam!
Ian B.  [author] May 13, 2013 @ 11:11am 
Once again: This is a reminder that we'll also be featuring custom levels and music from various famous artists like Infected Mushroom and in the coming weeks post-launch we'd like to talk with the community about their thoughts / feelings regarding ways to improve in-game content (IE: If you have a sweet level design idea you'd want to share feel free to and we'll maybe work with you to build it and add it into the game for instance). As always we're really open to feedback / advice on how to make Rush Bros. the best game it can be- So never be afraid to reach out!
Hollimacz May 12, 2013 @ 5:08pm 
Wow great game =D
Mimi May 11, 2013 @ 6:00am 
Love the logo, shows two Djing styles.
red, more modern with dance type music, and blue with more rap/hiphop music type.

Really excited for this to come out!
King Kirat May 10, 2013 @ 4:23pm 
yay its coming out soon
Changeling May 9, 2013 @ 3:04pm 
Oh my gosh the gameplay looks so much like Sonic!
B O I May 9, 2013 @ 2:37pm 
Ryan? May 8, 2013 @ 8:14am 
Amazing game
(comentario ramdom) May 5, 2013 @ 12:28pm 
wow se ve lindo he
Blaze the Pegasus May 3, 2013 @ 8:13pm 
seems good, ill try it
ЯΞVΞЛΛЛТ TRADEIT.GG May 2, 2013 @ 10:21am 
good game
Jonustin Apr 30, 2013 @ 1:31pm 
all the game needs is alittle more high definition buffering...
Lancelot Apr 24, 2013 @ 3:32pm 
Same dope..... with co-op
leo Apr 24, 2013 @ 2:11pm 
Looks good!
Ian B.  [author] Apr 23, 2013 @ 3:12pm 
A big THANK YOU to all who helped support us on getting through the Greenlight process. This game has been a labor of love for all of us and we cannot wait to show you how far we've come along. In fact, we would like to extend an invite to you to join us in an upcoming closed Multiplayer Beta!

Just click on the following link and fill out the submission form to be entered into our Beta database. We will then send out Steam Keys to everyone when the Beta is live!

Looking forward to seeing you there!
Sir Useless Apr 21, 2013 @ 6:43pm 
Kinda like Super Meat Boy. But with more "wub wub wub" and more blinding colors...
I approve! :D
Darren Apr 21, 2013 @ 11:07am 
ZoidySVK Apr 21, 2013 @ 5:35am 
So... Can i buy this from steam ?
TN94 Apr 20, 2013 @ 9:04pm 
Looks similar to MeatBoy, but with the dual-screen coop mode.
Legend Apr 19, 2013 @ 7:52pm 
Could improve more on character animations.
Legend Apr 19, 2013 @ 7:51pm 
Really cool art style I must say!
DEMACLIO Apr 19, 2013 @ 5:22pm 
@IceCore: it clearly says "" -_-
Thidran [MCT] Apr 18, 2013 @ 10:03pm 
@Xan: Sounds like your butt's sore from the emotional reaming you've received due to realizing that those supposedly superior games were not marketed well enough in comparison to this.
X4N Apr 18, 2013 @ 11:01am 
I can't believe this game made it over far superior games like Bleed, Bunny Must Die, Escape Goat, Oniken, and Out There Somewhere.

Ian - Grats on buying your way on to Steam.

The rest of you suckers better waste your money and buy it when it comes out. Since I am sure most didn't touch the demo. Otherwise Greenlight is pointless.