Twisted 5
24 Comments
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DeathWish808 Jul 27 @ 12:40pm 
Played your first 2 pages of maps in your workshop. All fun maps!

Blind Run: http://www.twitch.tv/deathwish808/b/551820427

I really liked all the twisted maps. Good job!
dire.fcs Jan 27 @ 7:39am 
Very good turret bonus!!
Andi Jan 8 @ 12:30pm 
Another winner. This chamber was fairly easy but I love the design plus you get to destroy a few turrets. Thumbs up again.
stormsend  [author] Jul 21, 2013 @ 11:27pm 
Thank you for the screenshot. I hope you found the intended solution also otherwise you missed some fun.
Prototype Jul 19, 2013 @ 4:13am 
Picked this one because it said "Requires some serious thinking", didn't need hardly any thinking. My solution: screenshot
stormsend  [author] May 28, 2013 @ 1:09pm 
Thanks kimist108.
kimist108 May 28, 2013 @ 1:05pm 
Yea me!
Luc1aNo May 23, 2013 @ 3:13pm 
Haven't seen it. All the maps I play are solved in my way and I never solve them as it was intended lol.
stormsend  [author] May 23, 2013 @ 2:57pm 
You did get the laser to the catcherbut did you see the easy way in the walkthrough video? Thanks for playing. I really appreciate it.
Luc1aNo May 23, 2013 @ 6:02am 
stormsend  [author] Dec 15, 2012 @ 11:36am 
Caaaaaake al around. Thanks man.
Reiman Dec 15, 2012 @ 10:55am 
Got caaaaaaaake! ^_^v
stormsend  [author] Nov 26, 2012 @ 1:36am 
Ha Ha my heart is gladdened.
Constantine Nov 26, 2012 @ 1:03am 
Very cool map!! When i figured out the solution, my reaction was.... WOW!! Well done :)
mood3rd Nov 19, 2012 @ 3:25pm 
tedwilliams4808
please play my new map & let me know what you think ?
hope you don't mind, but I used an idea I saw on 1 of your maps.
but credited you in the description.
simple turret problem 10-their watching you...
http://steamcommunity.com/sharedfiles/filedetails/?id=109085619
1980 Nov 19, 2012 @ 4:05am 
i gave up solving this!
stormsend  [author] Nov 17, 2012 @ 6:45pm 
@The MAD Fool thanks
stormsend  [author] Nov 17, 2012 @ 6:44pm 
Portal bumping gone although I feel like that's not really part of the game and if you must resort to that then you miss out on the joy of winning through your own efforts. Stopping bumping is sometimes detrimental to the maps appearance so I hardly ever concern myself with it. There'll always be someone who cannot win because he always takes the easy way out.
The MAD Fool Nov 17, 2012 @ 6:07pm 
One way to fix the portal bump issue is to place lights on the floor around your glass. Might help also make your puzzle look cooler ;)
mood3rd Nov 15, 2012 @ 3:27pm 
if you do update, let me know & I will test it again, if you want.
stormsend  [author] Nov 15, 2012 @ 9:40am 
Good idea.
mood3rd Nov 15, 2012 @ 7:55am 
your welcome.
I have just completed water world again & left comments.
if you want to leave in the pedestal buttons, your choice.
but how about adding extra functions to them, linked to extra puzzles,
to make them useful.
you can still keep the original function this way.
stormsend  [author] Nov 15, 2012 @ 3:02am 
Thanks again my friend. Btw on water world I made a couple changes and it's a little more like I originally intended. your comments would be appreciated. I kept the pedestal buttons for myself even though some may choose not to use them.
mood3rd Nov 15, 2012 @ 2:48am 
good map.
what the f... effect.
I must be getting paronoid, I kept getting the feeling, I was being watched.
good effect with turrets & cubes behind glass.
did this map quickly.
when logic did not reveal the answer, I tried the what if I... approach.
it worked. brilliant.
the portable areas each side of the glass, allows for the portal bumping exploit.
(which I never used, but others might)
you may wan't to fix that.