Twisted IV
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DeathWish808 Jul 27, 2014 @ 12:40pm 
Played your first 2 pages of maps in your workshop. All fun maps!

Blind Run:
stormsend  [author] May 23, 2013 @ 2:43pm 
Wonder Girl May 23, 2013 @ 5:17am 
My way of doing it
.sheridan .vespo Feb 3, 2013 @ 4:41am 
I solved it now, but it is REALLY easy to get yourself stuck. You should provide stairs to the place where you have to put the reflection cube.
.sheridan .vespo Feb 2, 2013 @ 4:20pm 
stormsend  [author] Jan 10, 2013 @ 6:56am 
Thanks. Glad you liked it. To be honest, I must say that I believe it got orphaned during one of the edits. Since I can't edit this map, it'll have to stay orphaned.
Mr Fraggle (UK) Jan 10, 2013 @ 4:46am 
Good map,I too found that opening the door to the final chamber was unecessary and what did the pedastal button in the funnel chamber do by the way?
stormsend  [author] Nov 22, 2012 @ 2:28am 
Thank you Constantine. I appreciate the comments. I just subscribed to your map. It'll be the second one I've played and I'll be visiting your workshop again. Try some more of mine when you get time.
Constantine Nov 22, 2012 @ 2:20am 
Very very nice, i enjoyed that alot. Well done :)
If you find the time can you try this for me please :
1980 Nov 19, 2012 @ 4:28am 
i quit this, too. More difficult than even Azorae, whose almost all maps I solved.
stormsend  [author] Nov 16, 2012 @ 1:27am 
@ The MAD Fool That map is exceptionally good. I recomend anyone playing this map to see what a truly great map looks like go see his. The link is below. Thank you sir.
The MAD Fool Nov 15, 2012 @ 2:55pm 
I liked it, however, I was able to bypass the button that opens the "door" to the exit room. I just created a portal to that room and jumped into the tractor beam to that room . So I hope you don't mind that I created my own version: Untwisted 4 (Ted) . Hope you enjoy.
Official]CREFFECT Nov 15, 2012 @ 2:37am 
mood3rd Nov 12, 2012 @ 2:50pm 
I did not notice what the pedestal button in the chamber, with the relay did, when I pressed it ?
mood3rd Nov 12, 2012 @ 2:48pm 
your welcome.
& when I said:
(we need to see the whole puzzle, not just the chamber we are in.)
I meant, we need to think about it.
the visability is fine.
stormsend  [author] Nov 12, 2012 @ 1:50pm 
Thanks man. I appreciate your input.
mood3rd Nov 12, 2012 @ 1:12pm 
good map, again.
opened exit &, no wait a moment, I am on the other side.
stumped me for about 5-10 seconds.
easy when you know how.
I did not open the panel, not needed.
getting back to entrance area to get cube, was very good.
(we need to see the whole puzzle, not just the chamber we are in.)