Cube Drifting
Počet komentářů: 30
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Petutski 9. bře. v 4.43 dop. 
Fun chamber! I had to restart before I did anything because apparently the flying cube can land in the upper right alcove and not bounce out, leaving the player with no option.
stormsend 18. pro. 2013 v 1.10 dop. 
It was fun. Not too hard to figure out and a surprise ending. Cool.
When you get time try my Stairway... map please. Thanks.
GuruMeditation 29. lis. 2013 v 12.31 odp. 
Fun & original !
kimist108 28. čvc. 2013 v 10.28 odp. 
That was fun!
Mitch McWiggins 1. bře. 2013 v 7.26 odp. 
Good one! Thanks.
Reiman 10. pro. 2012 v 1.58 odp. 
Yeah, thank you for the fun - that's a very nice one! #F4F
Bubbles 1. pro. 2012 v 11.59 odp. 
Very very cool!!
koshatyna 30. lis. 2012 v 3.14 dop. 
карта не проходима
mood3rd 23. lis. 2012 v 4.46 odp. 
neat, great stuff.
please play my map:
simple turret problem 3: ( leap of faith )
SYRN BRANDOM 19. lis. 2012 v 8.37 odp. 
Very good
PistachioBeans 19. lis. 2012 v 2.25 odp. 
haha very cool map. I wish it could have been longer.... F4F
Torchiest 18. lis. 2012 v 9.20 dop. 
Very cool, but making the final jumps is a pain. I missed it twice and gave up, since I'd basically figured out that hard part.
bigdave 17. lis. 2012 v 12.56 odp. 
broken in my opinion
the delay that the 1st cube waits for the 3rd button makes caged cube fall
gave me an idea for another test though
RooK 17. lis. 2012 v 7.40 dop. 
I enjoyed it. Very easy to overthink it, then it clicks and is fun.
Chiscringle 17. lis. 2012 v 6.07 dop. 
Too many designers would have made it so you just barely didn't reach the last platform. Good on you for not doing it.
[KOR] n0ting 16. lis. 2012 v 4.55 odp. 
good yourea good!!!
mausilibaer 16. lis. 2012 v 1.28 odp. 
Very nice one, thanks.
daloboy 15. lis. 2012 v 10.26 odp. 
Nicely done! I like that kind of remote operation! But you enjoy more if there was more to explore and/or figure out!
Please try one of mine and comment. Thanks.
Constantine  [autor] 14. lis. 2012 v 10.40 odp. 
@Levitz, the cube dropper is on auto drop, it must have been a glitch if it didn't respawn.
@AgentFire, I have created more challenging maps eg Cave Rat Series, I just didn't think every map has to be complicated :)
@Necrobutcher - thanks for your support!
Necrobutcher 14. lis. 2012 v 5.42 odp. 
nah @Levitz you just suck
Levitz 14. lis. 2012 v 12.26 odp. 
If you drop the cube before flying toward the exit, there is no way to come back. Lame.
bobobermann 14. lis. 2012 v 3.57 dop. 
I like, I like it
AgentFire 14. lis. 2012 v 3.52 dop. 
Yes, it is beautiful, but what's the puzzle? Where is the challenge? You should check out this: Pixel Storm . That is challenging.
Constantine  [autor] 14. lis. 2012 v 12.32 dop. 
Thanks for the comments everyone, I really appreciate it :)
Yil 13. lis. 2012 v 11.46 odp. 
Very cool!
I am Your Trainer. 13. lis. 2012 v 8.39 odp. 
Very clever chamber!
FlashFire2099 12. lis. 2012 v 4.44 odp. 
Vert Nice
Dirty In Space 12. lis. 2012 v 12.11 odp. 
Very cool use of the physics. Had a little trouble judging the the timing for the last button press because of the bad perspective but it's not that big of a deal. Well done!
Pu-Ri-Rong 12. lis. 2012 v 7.53 dop. 
Kenni27 [COD: BO] 12. lis. 2012 v 7.01 dop.