Drink Eat Sleep Addon - Hearthfire
56 Comments
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reV3nge Dec 25, 2013 @ 8:54am 
платный*
reV3nge Dec 25, 2013 @ 8:54am 
он плтный?
ItsMeRyanB  [author] Aug 6, 2013 @ 4:23pm 
@Fredrik hmmm, there is not currently, and I had not thought of that - but now that I use SKSE for the options menu, I'll take a look at possibly adding it in the future (no promises)
Williams Aug 3, 2013 @ 11:33pm 
Is there a key to quickly check needs and thier progress? If not I would love for one to be in the added.
Elfreida Jul 11, 2013 @ 7:04am 
Then again, real medieval water was often so dirty and infected with diseases, people gave alcoholic stuff to babies because it would be less likely to kill them. So, there you go.

NOW, THE MOD: BRILLIANT, IMMERSIVE, I HAVE LOVED IT FROM DAY ONE, ONLY CONFLICTS WITH THINGS CHANGING THE FOOD SCRIPTS. LOVE IT!

Oh, and Showers in Inns (by [TW] Jokerine) is well worth a look.
Elfreida Jul 11, 2013 @ 7:04am 
(re: @razor) That's likely the result of the load order and having something override the scripts for this mod. See if putting this at the bottom under "data files" in the launcher helps at all :)

(re: Nami Kieran) That's as may be, but it isn't like drinking seawater. You're not going to suffer secondary dehydration simply because alcohol reduces water absorption - you're still /drinking/ and therefore taking in water. No, I don't think it's realistic to go round quaffing mead to sustain hydration since you'd be far better with just water for efficiency's sake, but this is a game and I like drinking something interesting.
Mr. Rathalos Jun 24, 2013 @ 9:52pm 
when i installed this mod i got a sound bug where when i look at an NPC directly it would sound like they are on the other side of the room but when i turn my side or back to them i hear them fine? any idea how to fix this plz?
Nami Kieran Jun 16, 2013 @ 9:17pm 
@razor beer, wine, and mead are alcoholic, and alcohol would make you more dehydrated, making you more thirsty.
bromus Jun 15, 2013 @ 2:50am 
I'm having an issue here. I can't use the spell 'Adjust Needs'? When i equipped it, it won't be connected to neither of my hands. I hope there is a way to solve this, 'cause i love the idea with the mod :-)
Razor May 30, 2013 @ 8:53pm 
I'm having an issue where Drinking wines and beer and mead and such will not lower my thirst at all is that normal I remeber it doing so..but all of a sudden its stopped doing it. All food does lower hunger I might add. And Spring water and River water both decrease Thirst, Just not wines and such
Xombi Qilla Apr 15, 2013 @ 4:48pm 
Thanks, that did the trick. Thanks for the help. :)
ItsMeRyanB  [author] Apr 13, 2013 @ 9:03pm 
@filmguy36 The base mod is required for this to work. Since this mod is dependant on the base mod, the game will crash when it cannot find the base mod. Please read the description above for a link to the base mod.
Xombi Qilla Apr 2, 2013 @ 3:38pm 
Has there been anyone else that has had crash upon opening with this mod? This sounded like a really cool mod, but no matter how I try to load it, my game keeps crashing at start up.

I tried loading the game with only this add-on active and it still crashed so I know, sadly, it was this mod.

Any ideas?
Mourdryth Feb 21, 2013 @ 1:33pm 
Fantastic, immersive mod. I forgot to enable it on a new character and soon wondered why I had no carrying capacity.

Oh yeah. It was all the damned food I'd been picking up out of habit. *Enabled Hunger*

I love this mod.
Sir Dio Feb 16, 2013 @ 4:38am 
Thanks... Now I can continue my gameplay with the new DLC, looks awesome
ItsMeRyanB  [author] Feb 15, 2013 @ 5:40pm 
New version (just now), sorry about that.
Sir Dio Feb 15, 2013 @ 12:31pm 
It is still not working... Is there a prevision of when will it be fixed? Thanks.
pikmonwolf Feb 8, 2013 @ 7:09am 
The hearthfire food won't work for me, but I have faith it will be fixed quite soon.
RedSheep Feb 6, 2013 @ 11:56am 
Hearthfire food doesn't work for me either.
KyuRizu Feb 6, 2013 @ 12:50am 
Great mod, but Heartfire food is still not working -.-
kerrbrick Jan 27, 2013 @ 12:47pm 
This is has become one of my "must have" mods. I assume this mod is simple enough that Dragonborn DLC won't cause any major probelms? Maybe some new foods I guess ...
Earl Dibbles Jr Jan 27, 2013 @ 8:48am 
Hearthfire food from my oven doesnt make hunger go down, solution? I have the original mod first then the hearthfire second, would Dawnguard cause this?
ItsMeRyanB  [author] Jan 21, 2013 @ 9:42am 
@PlutoHimself I'm pretty sure there was a problem with the ESM dependancy on this version. I will upload a fix as soon as I get the time.
plastic ninja Jan 21, 2013 @ 6:39am 
All the hearthfire items stopped effecting anything I have not done anything to affect it.
PlutoHimself Jan 20, 2013 @ 12:16am 
@jfj108 that was my problem. Something happened to corrupt the file on Steam, I think.

@ItsMeRyanB, can you check on your end that what you uploaded to steam has the proper dependency and records? It turns out that the CK sucks basically and can screw you over, because it needed a tweak to open any HF-based file. e.e I think you could stick with the addon, I like the flexibility it offers, but honestly whatever works on your end as the mod creator is good for me.

PS I used tes5edit to manually add the MGEF to every record... that was dull work, but I got it working again, though maybe not to your original plan for their values... lol
jfj108 Jan 19, 2013 @ 12:10pm 
Recently some parts of this stopped working for me. Steamed crablegs don't fill hunger anymore, for example. The only thing I can think of which might have affected it is that I recently installed Dawnguard. Anyone else know about this?
ItsMeRyanB  [author] Jan 18, 2013 @ 8:32am 
Ok so this has been a problem for a few people it seems. Since that is the case, I'm going to be changing the mod from having a core with add-ons into versioned releases. That means you guys will need only 1 esp instead of several (but for me it means I need to maintain more versions on my side)

I'll work on that for the next release.
PlutoHimself Jan 16, 2013 @ 2:05pm 
tes5edit. It won't even open in the CK, but the error messages I'm getting are telling me that this mod isn't the issue. Sorry for taking up so much of your wallspace lol. Something's wrong with my install, I think, but what changed I have no idea
ItsMeRyanB  [author] Jan 16, 2013 @ 11:08am 
@PlutoHimself Even with the older version on Nexus? What are you using to check for the presence of the magic effects?
PlutoHimself Jan 16, 2013 @ 3:17am 
No I mean the individual food records are missing their MGEF data. I even tried downloading it from the Nexus and it's still missing the information. I have no idea what to do, because it was working fine until Steam decided to redownload all of my subscribed items.
Slug Jan 16, 2013 @ 2:57am 
Ah sorry just found out I have to cook it.
Slug Jan 16, 2013 @ 12:19am 
I have both versions of charcoal in my inv. I try to bathe says I need soap, did I miss something? Nice mod by the way once I bathe it's perfect. It's working with Pure Water btw.
ItsMeRyanB  [author] Jan 15, 2013 @ 9:44pm 
@PlutoHimself Did you open it in the CK? To properly open it in the CK you need to make Drink Eat Sleep.esp into an ESM or the dependancy will fail (even if it's listed in as a dependancy) in the list. ESPs cannot depend on one-another normally.
PlutoHimself Jan 15, 2013 @ 9:28pm 
My esp is now missing all of the MGEF records for the food after redownloading it from Steam. I have no idea why.
T4dd Jan 14, 2013 @ 2:30pm 
Thank you for your response, doctor! I will definitely experiment with the load order!
ItsMeRyanB  [author] Jan 14, 2013 @ 1:55pm 
@T4dd I don't think that is caused by this mod since I do not alter anything with NPCs or torches or anything like that, but it's impossible to predict how multiple mods may interact in the wild. Perhaps try changing the load order so Drink Eat Sleep and this add-on are the last 2 in the load order?
T4dd Jan 14, 2013 @ 10:53am 
These latest changes are excellent, thank you so much for your hard work!

Possible bug: I am getting a weird issue with followers' torches now... it may be a different mod issue, but it only just sprang up after your update. Followers will be unable to equip weapons and instead have a slowly increasing collection of torches, sometimes in excess of 900. Any ideas?
ItsMeRyanB  [author] Jan 13, 2013 @ 7:29pm 
@Innervator It should be totally harmless since there is no actual effect on that status. If it doesn't go away when you sleep next, you should be able to remove it by either:
A) Using the Adjust Needs spell to disable then re-enable tiredness
or
B) Use the console, type: help "not tired" [enter] to get the spell id, then type player.removespell [spell id]
Innervator Jan 13, 2013 @ 6:47pm 
Possible bug: It looks like I always have "Not Tired" in my active effects list, even when it also shows "Well Rested", etc. Is it causing any changes to my character's stats or is it harmless? Is there some way to reset the mod so that the extra effect disappears from the list?
White_dagger Jan 12, 2013 @ 3:28am 
HI WHAT DOES THIS MOD DO?
Innervator Jan 9, 2013 @ 4:17pm 
Thanks for your hard work. This mod is fantastic.
ItsMeRyanB  [author] Jan 9, 2013 @ 2:24pm 
I don't know how I missed that but I will get that fixed as soon as I get some time. It might not be until this weekend because work, grad-school and Skyrim are sucking away 100% of my time.
Innervator Jan 8, 2013 @ 9:00pm 
Ha, I just logged on to mention that he forgot Potato Soup :) A fix would be nice, but it is a great mod anyway. thanks.
plastic ninja Jan 1, 2013 @ 12:17pm 
you forgot potato soup
But it is a great mod
ebenbrooks Jan 1, 2013 @ 10:38am 
Just thought you'd want to know, you seem to have missed Potato Soup. Or at least you missed putting the effect in the description. Overall, though, AWESOME mod! Love it!
Jinart Dec 29, 2012 @ 5:50pm 
I love this mod, but i'm sure my mod is acting up, because bloodwine will be moderate or none randomly, and other drinks won't be effective, or will sometimes be effective with out warning, but good mod over all!
leto85 Dec 22, 2012 @ 11:45am 
Finally internet back! I was waiting before I could reply.
@ItsMeRyanB: My appolies: I was obviously confusing your mod with another eating mod I had and I died most likely because at the moment I died I most likely had a lack of vitamins or it was the cold. Non of which was of any influence by your mod. :)
ItsMeRyanB  [author] Dec 19, 2012 @ 11:51am 
@leto85 Are you sure you are using my mod? Being thirsty/hungry will *never( kill you with my mod and I don't think there is tea or coffee. Look at the food description in your inventory and it will tell you how much hunger/thirst will be restored (like "slightly" - "moderately" - "greatly" and so on). If there is no description like that on the food then you either do not have the mod installed or you have another mod lower in your load order that is changing my changes.
leto85 Dec 18, 2012 @ 4:25am 
When my character eat, he still is hungry afterwards which is affecting his magicka and stamina. Is there any list of what which food does and which I may better be off to avoid?
Just now he died of lack of drink eventhough I have given him a lot of tea, water and coffee. Even ale didn't work.
I had to reset this mod in order to prevent him from dying. :(
ItsMeRyanB  [author] Nov 21, 2012 @ 1:48pm 
@Grocman1 Do you have Hearthfire and the required parent mod installed? If not it will crash immediately.