The destroyed laboratories
10 Comments
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felixfj007 Oct 11, 2013 @ 1:09pm 
The map was very fun because of the forgotten/destroyed/overgrownth theme and it fas fun even if it doesn't use traditional "portal" technices to be solved. But I like the theme very good. :)
Smac  [author] Aug 30, 2013 @ 1:03pm 
the path is correct, the glass was destroyed with noclip mode because there is a trigger with the following output:
My output named: OnStartTouch
Target entities named: @glass
Via this output: SetAnimation
With a parameter override of: collapse_1

This is my third map created with Hammer
wildgoosespeeder Aug 29, 2013 @ 6:33pm 
Was the pedestal mounted pillar supposed to fall on the glass? I ask because I was somehow able to affect the massive platform with my portal gun somehow. It was freaky. I noclip'd just to see what I was missing. It turned out that the glass broke when I went through it. You may want to stop me from messing with a platform so directly like that.

Try my map?
http://www.steamcommunity.com/sharedfiles/filedetails?id=157760459

alvin.kreitman Nov 13, 2012 @ 4:48pm 
Very cool!
Letzter Nov 11, 2012 @ 9:59am 
no sorry i dont use it. but its ok xD it looks very funny
Smac  [author] Nov 11, 2012 @ 9:25am 
this is very very strange, because: in front of the observation room there is a trigger with the following output: OnStartTouch "down_tower" (the name of the tower) DisableMotion. If you can use hammer you'll understand what I said
Letzter Nov 11, 2012 @ 8:00am 
and when you jump on it, it dissapears through the wall xD totally crazy. but i havent finished it yet.
Letzter Nov 11, 2012 @ 7:58am 
there is a crazy bug in the "screenshot" room. the tower with the butten lears to fly when you set a portal under it ^^
pewds Nov 11, 2012 @ 7:45am 
bravo smac!!!!!
TerabitSeven Nov 10, 2012 @ 1:30pm 
AWESOME!!!!!!!!