Portal 2

Portal 2

Sacrifice
19 kommentarer
Extra Height 21. juni 2021 kl. 19:59 
you only have to kill at most 1, although technically it does not die :bbtcat:
c4shurik 14. jan. 2019 kl. 8:15 
Strange map, but like
Montatora501 4. nov. 2018 kl. 21:25 
So cruel!! LOL Great work^^
Petutski 10. dec. 2015 kl. 7:10 
Unique and very interesting. Thanks!
An Orange Box 16. apr. 2013 kl. 15:07 
I amassed 4 cubes by the time I got to the room full of them.
An Orange Box 16. apr. 2013 kl. 14:55 
Lol, you constantly sacrifice your companion cube to get a new one.
GWD9000 8. jan. 2013 kl. 2:26 
Lots of cubes, lots of ideas that have not quite worked. Good lessons in level design. You can circumvent most of the second half by keeping the lightbridge active, to simply walk across the fizzler cubes room with a minimum of 2 cubes - you can bring 3 with not much effort - making the lazer grid room, fizzler protected lower button and moving platform unneeded. Still, never give up, keep trying new things, and always get someone who likes to break maps to playtest to find faults and exploits. Good luck.
The Sojourner 28. nov. 2012 kl. 16:01 
I agree with @Eazy-E: totally flawed and horrid. There are two places where the player can get unnecessarily trapped!!
Mr Beans 15. nov. 2012 kl. 4:39 
Cubessssssss love it. and your cheaky little traps XD F4F
mabel 13. nov. 2012 kl. 9:23 
i love this it is a brilliant level i deffinately made alot of sacrafices...
Metzger Ben | GER 12. nov. 2012 kl. 9:58 
Yoshi Noir 11. nov. 2012 kl. 8:04 
Got trapped between the first deadly lasers and the moving panel (DON'T ASK ME HOW), also managed to get into the cube destroyer…
Innocentive 11. nov. 2012 kl. 7:10 
That was fun! Very good title picture ... there was a lot of love involved ;) Just one suggestion: if you put in a death trap the least thing you could do is also put in automatic save points.
Spider Resider 11. nov. 2012 kl. 6:14 
i allmost cried :(
Kat 10. nov. 2012 kl. 19:34 
The last room definitely made up for the heartbreaking sacrifices before
The Hash Slinging Slasher  [ophavsmand] 10. nov. 2012 kl. 13:43 
Thank you for your feedback guys! I made this as a project for a level design course, and I am new to working in Hammer, so I apologize for the flaws. Any feedback is much appreciated!
Mr. Medusa {Alex} 10. nov. 2012 kl. 12:48 
so much love in this chamber !!
but it was a lame room
Eazy-E 7. nov. 2012 kl. 7:13 
Is this supposed to be a test chamber ?
If yes then it's flawed and terrible .
ViPeR075 7. nov. 2012 kl. 3:43 
good