Portal 2
< >
40 件のコメント
Mathey2009  [作成者] 2015年8月24日 12時40分 
Thanks, glad u liked it!
lfairban 2015年8月24日 12時06分 
That was quite challenging. Great map!
Mathey2009  [作成者] 2015年7月25日 12時44分 
Thanks man glad u enjoyed it!
Spaceminnow 2015年7月25日 12時27分 
This is a hard map. After I found the solution I wanted to play the map again. Well done :D
In your description it's better to use the words "quick save" and "quick load". The keys to do those functions may vary from computer to computer.... Looks like you may be using a lapttop keyboard. I am using a full size keyboard :)
Almisuifre 2015年1月7日 5時08分 
Nice adaptation, nice puzzle, well done.
ken.roberts 2014年1月12日 7時45分 
Fantastic. I sp;ved Solitude but not this one. That is - not until working on it for 2 weeks.
mechtakendall 2013年8月27日 17時25分 
Tricky, but satisfying. Stumped me for a few minutes, but then it came together. Design 10/10 Difficulty 8/10
Muaziz 2013年5月31日 22時28分 
Very sneaky this puzzle was. Quite excellent work as usual.
Mathey2009  [作成者] 2013年5月26日 1時39分 

Thanks a lot, I appreciate it. I will try to publish more maps soon, Ive been very busy with work lately.
Sloi 2013年5月24日 15時02分 
People like you, Mevious, Gig and Azorae are the reason I still have Portal 2 installed.

Nice map!
GeoJJx 2013年4月16日 5時04分 
You can trap yourself on the cube button area.
LPChip 2013年2月10日 2時16分 
Haven't yet finished the map, but I'd like to chip in that you can do the following from console:

load quick01

It will not load your last quicksafe, but the one before. :)
Nalkahn 2012年12月27日 2時17分 
If there are some peoples who wants more, please check this "HM" version :
Rook 2012年12月26日 5時33分 
Great chamber! A tough challenge :)
Ale 2012年12月13日 6時43分 
Awesome! It alternates some difficult passages with other easier, and the laser mechanics are very nice.
Ashamedhank 2012年11月30日 10時32分 
Damn son. That was awesome. I was frustrated (pleasantly) for two days. Every time I figured out what to do next I hit another wall... until I beat it, obv.
sembiox 2012年11月29日 14時45分 
Yes, eventually. Good test. Thanks.
Mathey2009  [作成者] 2012年11月27日 22時46分 
LOL....did u beat it?
sembiox 2012年11月27日 13時14分 
My brain hurts....
Mathey2009  [作成者] 2012年11月24日 10時38分 
Thanks man....I know I am not as know as most poeple around....but some maps get to the top page and are total crap,.....and the authors are not very popular. Besides, I do have some maps like Strategy 1 and 2, which, eventhough they are a lot easier than this map, they do have A LOT of ratings. SO I dont think popularity makes top rated maps....the thing is, anything can happen to cause that....
p0rtalthumper 2012年11月23日 18時02分 
*is tempted to beat up and decay this map, just like the original Solitude*
p0rtalthumper 2012年11月23日 18時01分 
It probably doesn't have top ratings because:

1) You aren't as well known as some people, or as well known as you deserve to be.
2) This is crazy difficult!

Nevertheless, I loved it, and had a relatively easy time since I had solved the original Solitude. Hell of a lot easier than either of your Cubelessness puzzles!
Mathey2009  [作成者] 2012年11月15日 8時49分 

Thanks man....idk why this map doesnt have ratings....thanks for playing it.
SKIR! | JESUS 2012年11月15日 0時06分 
Great fucking map. Thanks for making something that's not so damn easy like all the top rated pieces of crap. This should be top rated....
Mathey2009  [作成者] 2012年11月7日 8時14分 
Thanks man....it's most Azorzae's work, but I added some nice differences that make the map a little harder and more fun i guess.
Nalkahn 2012年11月7日 6時53分 
I f***ing like this map !
Mathey2009  [作成者] 2012年11月7日 5時57分 
I deleted it cuz the map is now updated and u can no longer do what u did...
toncica 2012年11月6日 7時16分 
So my last comment mysteriously vanished. Was there a problem with it or did you just not like the video?
Mathey2009  [作成者] 2012年11月5日 10時54分 
OMFG toncica....u seem to want to argue just becuase.
I repeat, the way u solved the map (in the video), is PERFECTLY FINE (yes, u just made me put it in caps, cuz u seem to be reading not so well).
Did I say it was an exploit? No.
And what I meant as an exploit is something that has NOTHING to do with ur solution of the map, and u will never know where it was, cuz it has already been fixed with the latest update.
toncica 2012年11月5日 8時19分 
It's not an exploit though. You keep forgetting the meaning of that word.
Mathey2009  [作成者] 2012年11月5日 7時49分 
Just watched the video....the fix i will make on the map was not that, its another exploit....but this is a fine solution....cool i will change the maps description cuz u actually can do it in 10 portals, thats amazing.
Theres actually 3 ways to solve this map.....well 2, but in one of those 2 (the one u just did in the video), u can do one with 10 portals, and the other with 15.
Mathey2009  [作成者] 2012年11月5日 7時44分 
Yeah i found out theres a way to skipp some steps....but i gotta fix that...idk if its ur solution but i have to change the map nevertheless.
toncica 2012年11月5日 7時36分 
Can be done without extracting the cube via funnel in 10 portals.
Azorae 2012年11月3日 22時41分 
I feel like there's a lot of potential here. The pull cube in, push cube out mechanism was originally how I had planned to have the player get the cube to the other side of solitude. I feel like more could be done after that, though, as the follow up is fairly simple, especially if you know the solution to Solitude.

Another small thing, with a bit of strafe jumping, you can jump into the laser portal.
Mathey2009  [作成者] 2012年11月3日 21時41分 
Lol....yeah im fixing that right now.
Mothalius 2012年11月3日 21時22分 
Mathey2009  [作成者] 2012年11月3日 20時17分 
Yeah, as Mothalius stated, if u try to solve it as u would Solitude, u cant solve it. Its pretty similar....im trying to make it even more different....,thats why i need ur feedback pals.
Mothalius 2012年11月3日 19時39分 
I also did this in 14 portals, not 18.
Mothalius 2012年11月3日 19時21分 
Not quite Columbus, if you follow the solution from Solitude, you can't solve it. There's a difference in the end, but they're very similar for most of it, yes.
𝗖𝗼𝗹𝘂𝗺𝗯𝘂𝘀 2012年11月3日 18時57分 
Almost no difference from Solitude; if you know the solution for that, just do it in this adaptation and you've solved it.