Test Chamber D032
12개 댓글
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Petutski 2014년 7월 15일 오전 6시 51분 
Fun, but a bit tedious. However, excellent training on how to control the directed goo.
Drakulo  [작성자] 2013년 4월 23일 오전 12시 55분 
Hi Tomtomtom! I'm glad you enjoyed my work here. Constructive criticism is always apreciated. I made a lot of "pathfinder" maps where there is no real difficulty but a path to find (which is a way i like to play). I changed a bit that way of thinking after D038. You should take a look at them, there is more challenge and less "pathfinding". Anyway, thanks for your interest.
tomtomtom 2013년 4월 22일 오후 7시 14분 
I'm impressed with the amount of effort you've put into building this series and appreciate that you are willing to create fun diversions for people like me for nothing in return. However I do wish your maps weren't so reliant on the "portal surface slightly out of line of sight" routine. That seems to be the key to solving many of them and it's not that satisfying. But that's easy for me to say since I don't build. So keep challenging yourself and thanks again.
| \_/ () 2013년 3월 30일 오전 4시 39분 
that was fun. LIKE! try out my gel map, that contains an only-whithe-gel puzzle: http://steamcommunity.com/sharedfiles/filedetails/?id=134866114
Drakulo  [작성자] 2012년 11월 17일 오전 2시 38분 
Awesome Metzger Ben. Thanks for the video!
Metzger Ben | GER 2012년 11월 16일 오후 11시 54분 
Drakulo  [작성자] 2012년 11월 15일 오전 10시 29분 
Hello Seltzerlizard, glad that you like my maps. Stay in touch, i create new ones regularly. :-)
Seltzerlizard 2012년 11월 14일 오후 6시 29분 
I loved it. I like maps that make me work and don't just shoot me. This was lots of fun. (All your maps are great, Drakulo!)
cyron43 2012년 11월 6일 오전 10시 23분 
Great
faust2.teil 2012년 11월 5일 오전 10시 01분 
I love to paint. So, this map was a lot of fun. Don't think the angles surfaces were necessary, but they added to the fun.
MSHDSC 2012년 11월 4일 오전 11시 38분 
OK, the room is now white. :)
stormsend 2012년 11월 3일 오전 11시 50분 
I've done these kind of tests before. It's just a matter of whether your patience runs out before you get to the exit. Took me quite a while.