Lucrative Justice
46 Comments
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Ima_Beast Jul 1 @ 2:08pm 
I like this mod alot. Now I dont have to worry about not getting that much money looting stuff. And when i just find a small coin purse it has at least 100 or more gold.
Zanyth May 1 @ 3:50pm 
For some reason, this mod is making wardrobes all have large amounts of gold, usually over 200. Anyone have any ideas why?
barefootwanderer Feb 22 @ 2:59am 
i agree with rpgfuentes. It would also be great to have a config panel for this in Sky UI so we could tweak the values of various mobs. Or have the values increased temporarily when doing (for example) bounty quests, or when you are a member of certain organisations (member of the dawnguard - vampires reward you with more money)

I'd like to be able to tweak the values down a little to be honest. I have a dungeons add-on that grants me about 15k gold when i go through it, and I do spend most of my time just wandering rather than following the main questlines so I end up being fabulously wealthy very quickly. So I would like to be able to tweak the values down a little so my Dovakiin does not immedaitely become the richest creature in Tamriel just for spending a day killing Bandits and Draugr :)
rpgfuentes Jan 23 @ 1:27am 
I would love if you could choose which enemies get increased gold and stuff. xD
AbsoluteMkoll  [author] Jan 10 @ 3:57pm 
@Sheldon Cooper. They're not supposed to, but I'll take a look at altering them regardless so it's less possible.
Sheldon Cooper Jan 10 @ 11:10am 
can you make it so that draugrs dont have 500 gold... its really immersion breaking
Ulquiorra schiffer Oct 17, 2013 @ 8:51pm 
bankia
Ulquiorra schiffer Oct 17, 2013 @ 8:51pm 
☻/ This is Bob. Copy and paste him
/▌ all over the workshop
/ \ so he can take over
Ulquiorra schiffer Oct 17, 2013 @ 8:50pm 
lol make a mod just to troll skyrim buy haveing 1000 found all the time on every bandit/vamp/thalmor/ENNY ONE
Frodo Baggins Aug 7, 2013 @ 2:27pm 
i can now kill bandit skum and get rich.
gamecounselor Jun 1, 2013 @ 8:14pm 
thumbs up!
alexsell5 Apr 23, 2013 @ 5:10pm 
I'm getting several hundred gold on already dead drougrs; I like this and i don't lol
kittykatlover Apr 3, 2013 @ 5:37pm 
love all your mods
roadkill_481 Mar 10, 2013 @ 7:29pm 
about time I got decent pay for my work, I've got mercenary fees to pay : P
Jonas Feb 10, 2013 @ 11:20am 
Hey, great consept, but I'd like to see it a little bit faction(is that right?) tuned. Like; I don't expect others than nobles, bosses or enemies that would for obvious reason carry alot of money, to drop 300-400 gold. If you think about it, that alot of gold to carry around. And I don't want to be able to buy Proudspire Manor after killing draugr for an hour.. That doesn't make sense. Why would Draugr run around with lots of gold? Most ancient nords stored their gold in containers, so to make it more immersive that way, rather put more gold in dungeon containers, than putting a significantly high amount of gold on a freaking skeleton... Make an even more realistic version, and I'll rate the crap out of all your mods. Because they're all good concepts.
overlord in evil Feb 2, 2013 @ 10:41pm 
this is a mod that makes it more realistic a bandit would not carry 3 gold around they onley work with someone that pays them well
19752013 Jan 26, 2013 @ 6:49am 
Like the idea but the money bags version is more my style.
gamecounselor Jan 17, 2013 @ 1:26am 
I still use this mod. It's great.
Himax Dec 27, 2012 @ 8:58pm 
I've used this mod for a while, and I can make 10 grand in an hour or so too easily. Would you consider maybe toneing the rewards on the really common enemies a bit? The boss rewards are fine, but I kinda doubt that regular draugrs should be carrying 3-400 gold as often as they are.
Jbros201 Dec 21, 2012 @ 2:27am 
Real awsome mod, it has to be 1 of my favourites, thanks.
Metal Warrior Dec 15, 2012 @ 9:12am 
much more realistic!
Pink Nov 14, 2012 @ 11:11pm 
oh, hells yes!!!! please make a moneybags version. i love you.
冷たい手 Nov 14, 2012 @ 10:09am 
nice mod, its works great forme
Himax Nov 10, 2012 @ 10:15pm 
I DO like the concept of adding some radomizatoin th the cash flow of the game ( Seriously, unless you REALLY buff up your mercantile skills, you'll always be stretched thin), but I have yet to see a mod that can fix this without making it WAY too easy to become a millionaire.
Can your mod hit that balance?
Himu Nov 10, 2012 @ 6:09am 
mola
lorddragoblade Nov 10, 2012 @ 5:57am 
addedto my last comment badits all holds vamp to all holds en (dawngeard) thalmore at strormcloak bases forsworn at empire bases
lorddragoblade Nov 10, 2012 @ 5:54am 
plz add some item like head for bounty also add werewolfs plz
Thewizardguy Nov 10, 2012 @ 5:07am 
Nice mod, please add pics it makes people sub more most of the time
Erebus Red Nov 10, 2012 @ 2:43am 
Great concept - subscribing.
Fart Sparkles Nov 10, 2012 @ 12:04am 
Ooooo.... I can't wait to try it. Good on ya!
SingularReaper Nov 9, 2012 @ 9:05pm 
Please put a version of this up on nexus. I am opting out of downloads from steam as it was causing issues with my game. But loved using this while I had it. Best and simple loot overhaul.
anvil2011 Nov 8, 2012 @ 3:29pm 
This looks like a good mod...even a uterific scale.
Archmage Jeff Nov 8, 2012 @ 3:25pm 
That scale looks like a uterus.
Evan Nov 8, 2012 @ 3:23pm 
I hope this system makes it possible to get like 10 gold off an Elder Dragon. It'll be hilarious
asfghn Nov 8, 2012 @ 3:10pm 
This sounds nice--it always was jarring to me that ALL bosses carried the EXACT same amount of gold. Trying it out, I'll let you know if it makes anything asplode, since I have a buttload of other mods :)
Fuzzy-Wuzzy Nov 8, 2012 @ 1:56pm 
great idea, always pissed me off when starting out EVERYTHING is so expensive with almost no way to get gold without using the console, really breaks my immersion.
SeeBearsPissedLol Nov 7, 2012 @ 6:16pm 
yeah i mean bandits should have gotten quite abit of gold from robbing people
gamecounselor Nov 7, 2012 @ 3:00am 
Testing it, enemies do seem to drop more gold. I had one bandit drop 300+ gold. Which seems reasonable.
AbsoluteMkoll  [author] Nov 6, 2012 @ 4:43pm 
Is anyone having problems with this so far? I could only do so much testing on it.
gamecounselor Nov 6, 2012 @ 4:08pm 
Subbed, trying it out.
Xiianil Nov 6, 2012 @ 12:02pm 
I think a hundred gold for scalps is a good idea. Never played the DG side of that expansion but I'm willing to wager you can already sell them vampire dust. Something similar for bandits and forsworn would be pretty cool.
Iron Disciple Nov 5, 2012 @ 6:38pm 
This is a great idea! I'm subscribing right now. Hopefully it works as well as it seems.
lutra_taggerung Nov 4, 2012 @ 2:35pm 
I really like this mod! I always thought it was a bit of a letdown that all you could ever manage was like 300 gold on a Dragon Priest on a good day.
Vardath Nov 3, 2012 @ 1:15am 
Sounds good to me, I don't know anyone who knows papyrus or scripting, but the item drop would work. Only a suggestion of course, no need to go to trouble you don't want to. Thanks.
AbsoluteMkoll  [author] Nov 2, 2012 @ 11:48pm 
All you want is 100 gold for each kill? That's not very much.What I can do, instead of that is create an item that only those guys drop, and you sell to shopkeepers for a "bounty" As far as a tally for each one, well if you go in touch with someone who knew papyrus better, and got him in touch with me, sure. I could do that.
Vardath Nov 2, 2012 @ 9:33pm 
Sounds reasonable, but what would be really nice, is if there were a tally of the number of bandits, vampires and forsworn you have killed and inn keepers and shop keepers rewarded you, maybe collect their scalps or something and get 100 gold for each one?