Portal 2

Naberius' Trap
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Andi  [author] Sep 2, 2014 @ 12:53pm 
It's been awhile, I think one trap is on the "island" to the extream right of the entrance.
p0rtalmaster Sep 1, 2014 @ 2:58am 
I'm not sure many players will get that first move though...
p0rtalmaster Sep 1, 2014 @ 2:56am 
Amazingly, the whole "trapped" thing seems to have escaped me eye (at least initially) :P
Andi  [author] May 9, 2014 @ 2:12pm 
Thank you.
stormsend May 9, 2014 @ 12:59am 
Way to go. That's a great map. Fun to play with just the right amount of difficulty. Traps are ok in this case. Wouldn't do to try and fix it. The chambers look great. Might spoil it. Stood up top by the pedestal button and thought for a while. Didn't want to lose my lightbridge but saw no other way so I took both cubes over. Then it was clear. Well done.
Hope you can find some time for my Not Another Laser Puzzle . Thanks.
Andi  [author] Feb 1, 2014 @ 9:05am 
Thanks for playing.
Requiemsoul Feb 1, 2014 @ 7:00am 
Fast, easy and very, very funny puzzle!
Andi  [author] Jan 15, 2014 @ 9:19am 
This is the only chamber where I purposely made it where the player could become trapped. I have not done it again but I may try it again. GLaD you liked it.
dire.fcs Jan 14, 2014 @ 12:25pm 
Great puzzle! F6 the traps!
Andi  [author] Jun 10, 2013 @ 1:05am 
Happy to hear you enjoyed it and thanks for the comments. I understand what you're saying about traps but I had to try it this one time. If it's any comfort, you can't trap yourself in any of my other chambers... at least I don't think you can. If you do, let me know and I'll fix it. Thanks again.
SCjay Jun 9, 2013 @ 6:06pm 
I enjoyed the puzzle. "Traps" however (in my opinion) are a waste of time. Once They're sprung you know they are there and they break the rhythm of the game. Like I said "I enjoyed the puzzle" but from a Design standpoint it's hard to up your game when the majority says "loved it" (or some variation thereof).
Respectfully, scjay
Andi  [author] Nov 4, 2012 @ 12:49pm 
Glad you enjoyed it.
mausilibaer Nov 4, 2012 @ 8:49am 
That was a great map, thanks.
Andi  [author] Nov 3, 2012 @ 3:48pm 
Once again, thank you for the compliments. I figured out how you got the cube without the reverse funnel so I took it out. I like your solution better.
Innocentive Nov 3, 2012 @ 6:45am 
Said Hi to my companion ... and had fun playing this test! Took me some time to find orientation first but that's just due to the amount of elements you can use. There were two things I left unused: the reverse funnel and the flip panel close to the exit. Don't know if I solved unintended because what I did felt quite right. Maybe that's because the light bridge and the funnel partly do the same thing... Anyhow, another map well constructed. Thanks!