Portal 2

Portal 2

No 22: Halloween Special
Počet komentářů: 39
jandlml 5. lis. 2018 v 20.14 
took me a minute to get on the platform to get thaat first pedestal button. fun test!
daloboy  [autor] 27. čvc. 2017 v 5.16 
Excellent jjgm! Belle philosophie! C'est tellement mieux que du sudoku! En passant moi j'ai 50 ans. Pour te donner des idées, vas voir ma T01, c'est un démo de processus cachés pour des effets particuliers. Bonne exploration.
Gilles1946 26. čvc. 2017 v 20.49 
Désolé je n'ai aucune map de faite. J'adore ce jeu et à 70 ans je ne me sent pas à l'aise d'en faire et je ne trouve pas la créativité que je vois chez tous ceux qui en font. Vous faite tous du bon travail, j'apprécie et ça me garde les méningeas en forme.
daloboy  [autor] 25. čvc. 2017 v 16.43 
jjgm: pourquoi on ne voit par ton atelier "workshop" sur ton profil? As-tu des cartes de construites (j'imagine que oui avec 583 heures dans Portal2...)?
Gilles1946 24. čvc. 2017 v 13.03 
Yes, what a surprise.
daloboy  [autor] 1. dub. 2014 v 14.58 
Thank you mrsumo!
mrsumo 1. dub. 2014 v 10.37 
WHEN U R NOT READY U DIE,, GREAT JOB
daloboy  [autor] 27. srp. 2013 v 17.36 
Glad you enjoyed, rob!
Robolovsky 27. srp. 2013 v 13.09 
This was great! Loved the chamber at the end.
Mitch McWiggins 22. kvě. 2013 v 22.12 
Wow! It's in my queue, I'll see if I can get to it before anyone else. :)

Cool, thanks.
daloboy  [autor] 22. kvě. 2013 v 21.34 
Thank you Mitch! If you have some time...I just published my 50th map , if you want to be my first official tester on it!
Mitch McWiggins 22. kvě. 2013 v 20.11 
Finally got around to replaying this one. It's a keeper! Thanks.
daloboy  [autor] 29. bře. 2013 v 8.01 
Hi there! I think that will be a better ending! Testers: please try and comment! Thank you.
daloboy  [autor] 28. bře. 2013 v 23.22 
Mitch McWiggins: I moved the droppers! Can you ear a difference?
daloboy  [autor] 3. úno. 2013 v 19.12 
Thank you StabbyMcGee! I'll look it up!
Mitch McWiggins 3. úno. 2013 v 14.47 
Fun one! Just an idea: once we get past the alternating fizzler, is there a way to make the off-screen cube(s) that activate(s) the fizzler stop reappearing/disappearing? Maybe upon pressing the pedestal button before entering the final room? Hearing the cube disintegration sound over and over again gets repetitive. Just an idea, not sure how you'd do it... The surprise at the beginning had me freaking out in a good way. Thanks!
daloboy  [autor] 30. led. 2013 v 6.41 
Thankyou Aardvark64! I'll look it up then!
Aardvark00 30. led. 2013 v 5.59 
After the "surprise" at the start this all went very well. Ha Ha! Nothing needs changing unless it was to make the last room a bit more challenging perhaps?
daloboy  [autor] 29. led. 2013 v 5.41 
Merci Big Moustachu!
Big Moustache 29. led. 2013 v 3.04 
Je continue mon exploration dans tes déjà vieux niveaux et je ne suis toujours pas déçu !
daloboy  [autor] 12. pro. 2012 v 4.59 
Merci Myristil! Surement un jour pour Hammer...
daloboy  [autor] 25. lis. 2012 v 8.42 
Thanks paginatus!
paginatus 25. lis. 2012 v 5.47 
I do lke your map. Floating squares and fizzers that come and go. Nice.
mood3rd 16. lis. 2012 v 13.29 
update fixed the exploit.
when I had previously fired a portal to the far wall in the exit chamber,
I was not on a timer, as I was with the flip panel.
so I slowly went partly through, fired another portal to another area,
while hanging on the wall, by some bug ?
I then went through the portal, to another part of the chamber.
this time I did it right.
I reversed the portal on the floor, so I came out of the flip panel,
facing the turrets, & it was easy.
previously, I had come out of the portal, with my back to the turrets,
& was killed each time.
I have favorited this map.
mood3rd 16. lis. 2012 v 12.57 
thankyou for your reply.
I will do this again, with pleasure.
ps.
I just updated my map, that you broke with skill.
simple turret problem 7- choose your buttons wisely
http://steamcommunity.com/sharedfiles/filedetails/?id=104514250
please re-test, but description 1st may help.
daloboy  [autor] 15. lis. 2012 v 17.23 
Updated! Please try again!
daloboy  [autor] 15. lis. 2012 v 17.05 
Not a red herring! When you jump to it, go strait to the middle turret to safety! I went back and saw the portal wall you probably used, but don't see how you could continu since we get on a grating...I'll do an update, so no one can get stuck there. Thanks again!
mood3rd 15. lis. 2012 v 16.02 
that was fantastic.
in the room with a upside down cube button & on top a pedestal button,
which activates a panel in the next room.
was the panel a red herring ?
as I got killed using it, so stood on the pedestal button, jumped & fired a portal past it,
to bypass that room & the 3 turrets & go to the exit chamber.

did I mention I like killing turrets.
I even used the laser on some of them. great map.
did not know what to expect next.
this is be your best map so far.
surprises, turrets, flying, well jumping with portals.
fun, fun, FUN.
Tartiflette3000 12. lis. 2012 v 12.19 
Bonne map ^^ J'ai beaucoup aimé le début avec les tourelles ! Pas mal le système que tu as utilisé pour le désintégrateur !
Deobarto 8. lis. 2012 v 8.29 
bonne carte :-)
daloboy  [autor] 7. lis. 2012 v 17.09 
Diorne: Puisque je n'utilise que l'éditeur qui venait avec le jeu, il faut utiliser les pièces du jeu avec un peu d'imagination...voir la photo ! Une sphère tombe, passe sur la pente tombe sur la plaque, qui active un laser, qui fournir le relai qui démarre le désintégrateur et ainsi de suite...
Deobarto 6. lis. 2012 v 13.22 
je ne sais pas comment tu as mis un timer sur le mur desintegrateur
Deobarto 6. lis. 2012 v 13.21 
bien mise en scene :-), mais apres le bouton rouge j'ai galerer pour monter sur la plateforme et je me suis fais tuer par les robots :-s, next try :-p
ca s'est bien passer :-), apres eu des dificulter a enmenner le cube lazer sur la plateforme bleu et qui plus est il bougeais et étais dur a positionner
sinon c'était bien :-)
daloboy  [autor] 4. lis. 2012 v 12.13 
Thanks tedwilliams! I will try yours!
stormsend 2. lis. 2012 v 1.46 
Great map. Had a lot of fun killing turrets. Man that last chamber had my F6 key working overtime. I missed the panel change at the end of the light bridge and continued trying to fly out. Duh. Very well laid out. Took a lot of work. Thanks. now the legal fine print http://steamcommunity.com/profiles/76561198004774045/myworkshopfiles?appid=620
Deobarto 1. lis. 2012 v 8.05 
je le testerais quand j'aurais un peux de temps :-), pas de soucis
daloboy  [autor] 31. říj. 2012 v 9.45 
Glad you enjoyed it!
Loyalist scum 31. říj. 2012 v 5.25 
thanks, really nice map!
daloboy  [autor] 30. říj. 2012 v 6.59 
Have fun!