[BETA] Maxim Machine Gun
123 Comments
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The_Yogi  [author] Oct 21 @ 4:12am 
Need FoTS
NON Oct 21 @ 1:54am 
it can use on shogun 2 ?
Rise Against Oct 11 @ 8:42pm 
Yes I know that and used in British and American wars. They were made not in large amounts because of the amount of ammunition they used and it was deemed not worth the effort. It was created by Maximillian when he got tired of having to reload his gun every time while hunting animals. So he used the recoil on a gun to reload it and be able to shoot again. But if you could make this mod into campaign I would be grateful.
The_Yogi  [author] Oct 11 @ 8:27pm 
There are no Maxim Guns in the 1870s, It was invented and patented in 1883.
Rise Against Oct 11 @ 8:12pm 
and I would LOVE to have this in campaign
Rise Against Oct 11 @ 8:12pm 
there are no updates for the gatling gun
Rise Against Oct 11 @ 8:12pm 
to make it into campaign
The_Yogi  [author] Oct 11 @ 7:30pm 
Well...continue this to what?
Rise Against Oct 11 @ 7:28pm 
why*
The_Yogi  [author] Oct 11 @ 7:28pm 
I don't have any plan to continue this
Rise Against Oct 11 @ 7:27pm 
why
The_Yogi  [author] Oct 11 @ 7:26pm 
Never
Rise Against Oct 11 @ 6:42pm 
when are you updating this mod
Well it's like i've said some mods work just fine, but others don't.
The_Yogi  [author] Aug 26 @ 7:08am 
By the way, Do my Mods that doesn't add units works?

Also, what kind of other Modders mod that work, and does not work on yours?

Just Curious.
The_Yogi  [author] Aug 26 @ 7:04am 
Sorry buddy, maybe you're one of those that simply doesn't work with some mods...

Well it'll run normally with no mods. Though there are the ocasinal crashes from Steam that happen. But by now that's almost to be expected from time to time.

And i've played other peoples mods and some of them work every time while other ones don't.
The_Yogi  [author] Aug 25 @ 8:07am 
No, I mean clean, no mod at all. We're gonna take it step-by-step.

1. No mod at all. Clean. Neither this mod, my other mod, or any other mod.
2. Modded, but not the mods of my creation.

So we can identify the problem
Dude i told you i tried your mods on their own with no other mods added. And they still crashed. Have you not made sure they were up to date?
The_Yogi  [author] Aug 25 @ 7:23am 
How about no mods at all...well, who knows...and mods by other modders?
no i tried them on their own first, and they stilld crashed.
The_Yogi  [author] Aug 24 @ 9:05am 
Yes, they can be used against each others.

Use other mods?
Maybe they just have unsubscribed. But what ever. I just want know, is it can the artillery of the different mods only be used against the same armies or something? Because i tried out all your artillery mods. The full version FOTS one, the Sengoku Jedi one, and the maxim one. All of them crashed
The_Yogi  [author] Aug 24 @ 6:00am 
So 4000 People subscribed nothing?
Dude none of your mods work. Not a ONE.
exacutioner gamer Jul 29 @ 1:41pm 
just said it for those who like to be correct
The_Yogi  [author] Jul 28 @ 1:11pm 
Its not meant to be an Historically Correct Mod for playing, only a test for new artillery model implementation.
exacutioner gamer Jul 28 @ 1:06pm 
i hate to say this but this gun wasent developed until the early 1900 if you like to be historically correct this mod is not for you that and there wasnt actually any automatic gun at the time even the 1855 gatling gun (as shown in the game) is not auto its repeater to be historicly correct
The_Yogi  [author] Jul 20 @ 5:14am 
Oh, be nice...

No, this is just a remodel of gatling gun - I didn't bother to insert the personal-use-only Maxim Unit to the mod.
Hausser Kaltenbrunner ϟϟ Jul 15 @ 7:30am 
rubinnguyen6, die of cancer please
rubinnguyen6 Jul 7 @ 4:42am 
Plz help
rubinnguyen6 Jul 7 @ 4:42am 
How do u recuit this unit?
sycamore1111 May 23 @ 3:30pm 
AWSOME! I can finally use a WWI MG! I could use that with the WWI mod! :D
Potomac99 Mar 17 @ 6:07pm 
Is this for Fots?
Vikus van de Merwe Sep 26, 2013 @ 7:17am 
Hi, I try to integrate myself a new 3d model. I know about the file structure and how to use 3d programms. I already searched in the TW Center and so on, but there isn't really a tutorial how to integrate very new normal 3d models. So maybe can you help me and give me a little instruction how to integrate a normal self-made 3d model into the Assambly Kit and then in Shogun 2? Thank you very much in advance for spending time for my problem. :)
.:SiD_Vici0us:. Aug 15, 2013 @ 6:21am 
you should make a unit card for it it will nice
victorandlydia Jul 13, 2013 @ 12:10am 
awsome mod
[NOD] OBERKOMMANDO DER KAISER Jul 6, 2013 @ 7:13am 
It's nice
Kaichou SMGJohn Jun 3, 2013 @ 5:28am 
It's way to big.
LSAH May 28, 2013 @ 7:38am 
i dont get them in custom ? :(
Whitewhite Apr 29, 2013 @ 7:25pm 
u shoudl redo this it would be awesome to use this in campaign game
spy4ebb7 Apr 27, 2013 @ 11:11am 
This breaks my sound, had to unsub.
your_dog Apr 19, 2013 @ 9:16pm 
Obviously you didn't read dummy. How bad is your reading?
Gerard_Bob Apr 14, 2013 @ 11:29am 
I downloaded the Maxim gun, but it will not appear as recruitable in campaign, neither is it in the Artillery tab. What did I do wrong?
[LegioFS]frid41 Apr 10, 2013 @ 6:48pm 
I could see that
jud0078 Apr 1, 2013 @ 7:02am 
no ofence but the barrel looks like a tree trunck
ssomchay85 Mar 31, 2013 @ 12:30pm 
Allright now lets get some mustard gas in here and where in buisness
HABS-FOR-YOU(CANADA) Mar 27, 2013 @ 2:40pm 
the bullets are a coming out a little low and u need to add more factors but over alll nice
[Morador]nicolas Mar 7, 2013 @ 8:55am 
impresionant
Cpt. de Clarke Feb 16, 2013 @ 12:52pm 
dont worry guys if you notice the price is 2500 instead of 1700 ok any1 whos stuck also the gatling gun card masks it