Portal The Challenge Chambers- Part 2
19 Comments
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Blappeture Executive NO.1 Sep 20, 2014 @ 6:04pm 
i see no method for opening the last door
(ƦAWƦaRFS) CatchÆS-07 May 26, 2013 @ 11:55pm 
:)
It's Pajama Time  [author] May 26, 2013 @ 11:55pm 
Dunno it might turn up soon
(ƦAWƦaRFS) CatchÆS-07 May 26, 2013 @ 10:48am 
Where's part 3 of jumpin in the jungle.
smartguy09 Dec 6, 2012 @ 5:22pm 
Theres a glitch that you can jump and throw the cube over the fizzler
Der HammerMeister Nov 4, 2012 @ 11:15pm 
But what if I can't get outside the box when I need to be outside the box?
It's Pajama Time  [author] Nov 2, 2012 @ 2:21am 
its meant to be a challenge think inside the box when everyone is thinking outside
Der HammerMeister Nov 2, 2012 @ 2:19am 
Actually, I'll just cut to the chase. It won't. Better fix the box & door issue in Chamber 5 (and also add some more indicator lights)!
Der HammerMeister Nov 2, 2012 @ 2:18am 
@James Eddings, Aper. Sci. Ph.D., I'm like that too. I prefer actual tests that make the player think over ones that are just esthetic showoffs (or worse...).

Anyway, I trapped myself. Let's see if the cube will help me escape...
James Eddings, Aper. Sci. Ph.D. Nov 1, 2012 @ 4:42pm 
@LPChip You vote on test chambers based on the effort that is given and how well made they are, not the fact that they are missing one little thing and aren't perfect. If the chamber has a puzzle and it shows great mechanics and a hard-to-find solution to it, and the chamber has some of the greatest aesthetic errors, I'll still put it above staring at a beautiful painting on a wall where you're stuck in a box and you are killed at the end.
Lynbean Oct 31, 2012 @ 1:58pm 
you don't need the elevator to press the button stand in the second room and when i fizzled the radio it still played music.
LPChip Oct 31, 2012 @ 1:46pm 
My fault or yours? I'll leave this in the middle, but you might want to fix this so others won't make the same mistake.
It's Pajama Time  [author] Oct 31, 2012 @ 1:34pm 
The button in the second room opens the exit door. Honestly you should look around and observe your surroundings before down rating test chambers. Because the exit is right in front of you, it just doesent have a connection showing that it opens the door.
LPChip Oct 31, 2012 @ 10:04am 
I was stuck at the 2nd part. the exit door just didn't want to open, so I gave up. Thumbs down for not showing what opens the exit door if you have to open it somehow.
James Eddings, Aper. Sci. Ph.D. Oct 27, 2012 @ 11:51pm 
Chamber 5's exit door needs its connection visible to the button. Also, the third chamber's cube does not call back when fizzled. Many superficial things here and there, like the improbable fizzler in the third chamber where the player can just portal around, and also the magnificent fizzle-less fizzler that doesn't fizzle objects in the beginning of Chamber 4. Some fizzlers are misaligned.

Contentwise, you are good there. I'm glad you managed to bring Original Portal back into the scene, allowing new challenges for experienced players with a taste of Portal 1 for Portal 2-introduced fans. Keep an eye on your asthetic features, though, and clean up anything you think is out of order.
It's Pajama Time  [author] Oct 27, 2012 @ 1:59pm 
@mausilibaer Thats a common bug where the inputs and outputs don't fire properly. unfortunately there isn't a fix for it yet.
ajar Oct 27, 2012 @ 6:18am 
nice but waaaaay too short.
mausilibaer Oct 27, 2012 @ 4:40am 
Nice one but there is sometimes a malfunction with the doors in the second room. Sometimes they are open if they have to be closed and sometimes they are closed if they have to be open.
If you put the cube from the first button the door to the next room should be closed, sometimes it is but sometimes not. Same at the exit door.
Carl123 Oct 26, 2012 @ 10:28pm 
Very nice!