Alchemical Apparati
25 Comentarii
< >
FoldedLeaf 3 iul., 2013 @ 12:21pm 
When I installed this mod, and started the game it crashed, either when I click "Play" or "Continue" the only thing that seems to work is to start a new game but even then, they won't execute the first person and so I can't continue. Is this conflicting with my mods? I have mods that add alchemical ingredients and a mod that makes ingredients weightless. I have even tried modifing the load order, from top to bottom and it still didn't work. Please help,
Thanks!
mdjacks1 24 apr., 2012 @ 11:08am 
This mod rocks. Saves mountains of time traveling around to get your potions made. As for all the bitching about it not looking like a M/P... seriously?
JustinOther  [autor] 25 feb., 2012 @ 8:47pm 
Invariably, this will be expanded to place/utilize more apparati. I just need the right tools for the job :)
bigstack10 25 feb., 2012 @ 5:56pm 
Well Thats disapointing. There seems to be no portable Mortar&Pestle mod out.
Oh Well, This Gets The Job done. Thank you for your time
JustinOther  [autor] 24 feb., 2012 @ 9:29pm 
Don't hold your breath. I'm waiting for TES5Edit before placing countless pestles/converting MSTT hagraven bowls to MISC mortars. Life is too short and I can do with TES5Ediit in 20 minutes what would take weeks with the CK. That's why...
bigstack10 24 feb., 2012 @ 9:16pm 
Waiting for the mortar and pestle. I dont know why that wasnt added first. Who walks around with a Alembric and not a M&P??
JustinOther  [autor] 22 feb., 2012 @ 9:43pm 
For now, the item will just show up in the apparel section of your inventory. In time, the item(s) will be bought, found, or awarded.
april showers 21 feb., 2012 @ 12:35pm 
Question, where do I obtain the item?
Malzen333 18 feb., 2012 @ 9:37pm 
under-rated!
Force2reckon 16 feb., 2012 @ 9:39am 
Nice :)
JustinOther  [autor] 14 feb., 2012 @ 5:50pm 
Add 1 part Deathbell, 2 parts Nightshade, one bottle Skooma. Done.
Popper 14 feb., 2012 @ 4:41pm 
so.. can i cook meth with this?
13i11m4h0n3y 14 feb., 2012 @ 2:09pm 
Ah badass!
JustinOther  [autor] 14 feb., 2012 @ 5:39am 
Thanks, guys,and I'm glad folks are enjoying it :)

13i11m4h0n3y: In time all that will get sorted out. Only with a full set (Alembic, Mortar & Pestle, Calcinator) will potions and poisons be as potent as they are when made at a table and one of the items (probably the calcinator) will be very hard to come by.
joeysaleri 14 feb., 2012 @ 12:32am 
Excellent mod, thank you very much.
Catatonic 13 feb., 2012 @ 11:19pm 
lov it best mod so far
13i11m4h0n3y 13 feb., 2012 @ 6:50pm 
I know you mention increased potency with your mortar and pestle but nothing about alchemy tables still being implemented. With your mod tables are obsolete. I would just like to see them still used within your mod exactly how the mortar and pestle are, a increased bonus. Epic mod though no complaints.
JustinOther  [autor] 13 feb., 2012 @ 5:36am 
Um, there's something about that in the description.
13i11m4h0n3y 13 feb., 2012 @ 2:05am 
I like the idea but you shouldn't be able to make better potions in the field than you can at an alchemy table. Maybe make them work with the tables also so they give a minor boost, and have them work at less than 100% effectiveness outside in the field. O well subscribing anyways there should be a way to make potions in the field even if it removes the need for tables.
Maybe reposting same mod under another name like Field alchemy kit or something will get you more subscribers.
Malzen333 12 feb., 2012 @ 5:04pm 
8 subs. ha. I really hope all the clutter mods and multi-posts of mods that do the same thing do not cause this mod to be overlooked/under-rated
Malzen333 12 feb., 2012 @ 5:03pm 
Dude, I posted a request for this just last night! thank you thank you. it read
"-Portable/Wilderness Gear & Kits: -Portable Alchemy Apparatus. I know, its odd; we made and downloaded fixed alchemy sets in oblivion, but it wasnt because one was favored, it was because both were favored. Essential for a survivalist wilderness oriented character. Apocrathy kit (Alchemy), perhaps Tinder box & flint to create temporary campfires with logs, Mess Kit (cooking), Improve Weapon/Armor consumables (Hammer, tongs?), Fire Salts on a fire = ability to temporarily smelt using that fire!, Portable Bear traps, Ability to designate One cleared area as your camp (No hostile enemy or container respawns)"
may I ask how you accomplished this mod?
JustinOther  [autor] 12 feb., 2012 @ 3:45pm 
Yup, just like any other alchemy table. :) When you use the item, you're actually using a normal table, just remotely.
OwlOfMinerva 12 feb., 2012 @ 6:11am 
Does making potions with this alembic increase your Alchemy skill?
JustinOther  [autor] 12 feb., 2012 @ 3:01am 
Mortar & Pestle item will be coming soon, but in order to place them in the game world as I intend to, I'll need a third party tool which is not yet available. Well, technically I could, but it would take weeks while it would be a 30 minute operation if I just wait.
SponTen 12 feb., 2012 @ 2:45am 
Shouldn't it be Mortar & Pestle for creating potions/poisons and the Alembic increases potency? (that's if we're following the mechanics of Morrowind/Oblivion :P)