Alchemical Apparati
25 commentaires
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ArcH.eretic 3 juil 2013 à 12h21 
When I installed this mod, and started the game it crashed, either when I click "Play" or "Continue" the only thing that seems to work is to start a new game but even then, they won't execute the first person and so I can't continue. Is this conflicting with my mods? I have mods that add alchemical ingredients and a mod that makes ingredients weightless. I have even tried modifing the load order, from top to bottom and it still didn't work. Please help,
mdjacks1 24 avr 2012 à 11h08 
This mod rocks. Saves mountains of time traveling around to get your potions made. As for all the bitching about it not looking like a M/P... seriously?
JustinOther  [créateur] 25 fév 2012 à 20h47 
Invariably, this will be expanded to place/utilize more apparati. I just need the right tools for the job :)
bigstack10 25 fév 2012 à 17h56 
Well Thats disapointing. There seems to be no portable Mortar&Pestle mod out.
Oh Well, This Gets The Job done. Thank you for your time
JustinOther  [créateur] 24 fév 2012 à 21h29 
Don't hold your breath. I'm waiting for TES5Edit before placing countless pestles/converting MSTT hagraven bowls to MISC mortars. Life is too short and I can do with TES5Ediit in 20 minutes what would take weeks with the CK. That's why...
bigstack10 24 fév 2012 à 21h16 
Waiting for the mortar and pestle. I dont know why that wasnt added first. Who walks around with a Alembric and not a M&P??
JustinOther  [créateur] 22 fév 2012 à 21h43 
For now, the item will just show up in the apparel section of your inventory. In time, the item(s) will be bought, found, or awarded.
colswuf 21 fév 2012 à 12h35 
Question, where do I obtain the item?
Malzen333 18 fév 2012 à 21h37 
Force2reckon 16 fév 2012 à 9h39 
Nice :)
JustinOther  [créateur] 14 fév 2012 à 17h50 
Add 1 part Deathbell, 2 parts Nightshade, one bottle Skooma. Done.
Popper 14 fév 2012 à 16h41 
so.. can i cook meth with this?
13i11m4h0n3y 14 fév 2012 à 14h09 
Ah badass!
JustinOther  [créateur] 14 fév 2012 à 5h39 
Thanks, guys,and I'm glad folks are enjoying it :)

13i11m4h0n3y: In time all that will get sorted out. Only with a full set (Alembic, Mortar & Pestle, Calcinator) will potions and poisons be as potent as they are when made at a table and one of the items (probably the calcinator) will be very hard to come by.
joeysaleri 14 fév 2012 à 0h32 
Excellent mod, thank you very much.
Catatonic 13 fév 2012 à 23h19 
lov it best mod so far
13i11m4h0n3y 13 fév 2012 à 18h50 
I know you mention increased potency with your mortar and pestle but nothing about alchemy tables still being implemented. With your mod tables are obsolete. I would just like to see them still used within your mod exactly how the mortar and pestle are, a increased bonus. Epic mod though no complaints.
JustinOther  [créateur] 13 fév 2012 à 5h36 
Um, there's something about that in the description.
13i11m4h0n3y 13 fév 2012 à 2h05 
I like the idea but you shouldn't be able to make better potions in the field than you can at an alchemy table. Maybe make them work with the tables also so they give a minor boost, and have them work at less than 100% effectiveness outside in the field. O well subscribing anyways there should be a way to make potions in the field even if it removes the need for tables.
Maybe reposting same mod under another name like Field alchemy kit or something will get you more subscribers.
Malzen333 12 fév 2012 à 17h04 
8 subs. ha. I really hope all the clutter mods and multi-posts of mods that do the same thing do not cause this mod to be overlooked/under-rated
Malzen333 12 fév 2012 à 17h03 
Dude, I posted a request for this just last night! thank you thank you. it read
"-Portable/Wilderness Gear & Kits: -Portable Alchemy Apparatus. I know, its odd; we made and downloaded fixed alchemy sets in oblivion, but it wasnt because one was favored, it was because both were favored. Essential for a survivalist wilderness oriented character. Apocrathy kit (Alchemy), perhaps Tinder box & flint to create temporary campfires with logs, Mess Kit (cooking), Improve Weapon/Armor consumables (Hammer, tongs?), Fire Salts on a fire = ability to temporarily smelt using that fire!, Portable Bear traps, Ability to designate One cleared area as your camp (No hostile enemy or container respawns)"
may I ask how you accomplished this mod?
JustinOther  [créateur] 12 fév 2012 à 15h45 
Yup, just like any other alchemy table. :) When you use the item, you're actually using a normal table, just remotely.
OwlOfMinerva 12 fév 2012 à 6h11 
Does making potions with this alembic increase your Alchemy skill?
JustinOther  [créateur] 12 fév 2012 à 3h01 
Mortar & Pestle item will be coming soon, but in order to place them in the game world as I intend to, I'll need a third party tool which is not yet available. Well, technically I could, but it would take weeks while it would be a 30 minute operation if I just wait.
SponTen 12 fév 2012 à 2h45 
Shouldn't it be Mortar & Pestle for creating potions/poisons and the Alembic increases potency? (that's if we're following the mechanics of Morrowind/Oblivion :P)