Skyrim More Creature and Monster mod
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HeavyMettle Apr 25 @ 9:23pm 
I am waiting to see any of these. So far no luck but I am crossing my fingers and still excited.
Toyosatomimi no Miko Apr 25 @ 6:14pm 
If all ideas are being accepted, consider adding some of the old enemies from hammerfell... like Nymphs, or Dark Seducers (daedra with wings, I think), yeah... and NAGAS! will subscribe to your mod NOW just out of anticipation of those things,

Also, consider making follower/creature companion versions of these things obtainable, possibly...
I have a friend who has made several "characters" over time, one of these is a male naga named 'Hebi' ... so, yeah... why did I type that... I have no clue, XD

Also, Consider making different-gendered versions of certain monsters already placed in, such as wraiths or fallen souls... Creatures that are based off of a human or draugr body type, I mean...

Just a suggestion though, am subscribing to this mod, hopefully it can add quite a bit to my game... Richter just doesn't get much variety in his travels as the dragonborn, mostly wolves, bears, and bandits... not too interesting after a while... X3
Destructinator99 Apr 18 @ 4:33am 
I think a golem would be cool. And an ent, too. Keep up the good work, this mod makes the game fun. :)
Iron Tarkus Mar 30 @ 1:15am 
Skimming through the screenshots, I think that a dwemer skeleton is just a bit lore-breaking.
Hernado the Roman Mar 27 @ 8:40pm 
a flying demon that swoops down like a dragon but behaves like a giant and a mage at the same time
Helljumper ADB Mar 20 @ 5:00am 
any idea when the next update is?
aj.kelsea Mar 15 @ 3:35pm 
amazingggg mod love it, it would be wicked cool if you added new bandits and wild animals and maybe some non hostiles
deathroax71 Mar 14 @ 8:07pm 
amazing mod this makes my skyrim not boring anymore :p
NervousWreck Feb 15 @ 7:21pm 
thank you for your mod! i appreciate it very much. variety is the spice of life.
An Elderly Wizard Feb 12 @ 2:13pm 
Where can you find Ogres?
boieshuzu Feb 11 @ 12:34am 
do they all have to be evil
Idea: adventurers random spawm characters that you'll encounter in dungeons that can spawn hostile and friendly
dinonicky Feb 4 @ 2:08pm 
and make the giant with the regualr giants and more mamoths
Soulgriffon Feb 2 @ 7:53am 
Monster Idea: Unseen permanently invisible they try to sneak up on you.
[AoX] BlazeYaDeadHomies Jan 25 @ 6:20pm 
can you make differnt bandits?
loldude Jan 21 @ 12:25pm 
wat is the command thingy for this
Immortal Gaming -=|NL|=- Jan 10 @ 8:27am 
sometimes its pretty biggy when you kill an enemy you should look into it
hyrulian94 Jan 9 @ 1:18pm 
had to disable this mod cause all of the undead creatures spread there body parts everywhere and when i tried to delete them it either deleted the body or the land it was setting on... :(
ArrowTTK Dec 31, 2014 @ 5:58am 
I would really really like to be able to choose the creatures as mods seperately somehow.. Of course with this many creatures that might be annoying but for people who are using multiple mods it can be annoying to have to many of specific types of creatures in the game.
Reapers_Eye12121 Dec 27, 2014 @ 8:18am 
does the gloom wright drop the ripper blade? or is that a differend mod?
PatchesIX (O'Hoolahan) Dec 25, 2014 @ 9:15am 
the hunger is waaaaay too op, stun the player for 10 - 20 sec, damage rape .-.
regular wolf Dec 23, 2014 @ 7:51pm 
don't call me stupid but please make a giant flying and talking fist named brutal
regular wolf Dec 23, 2014 @ 7:50pm 
can you put a three headed dragon named rapid
sandmanjk26 Dec 7, 2014 @ 6:10am 
can you add female giants for the vanilla giants.
sandmanjk26 Dec 6, 2014 @ 9:15am 
oh and you cant forget about gnomes
sandmanjk26 Dec 6, 2014 @ 9:14am 
what about some sort of swamp man like monster and bigfoot and maybe classic gray alian
Major VunKil Nov 28, 2014 @ 2:34pm 
how about a undead dwemer zombie like monster
fantacyfilmsus Nov 27, 2014 @ 8:58pm 
I have been looking for mods to counter my over powered mods. Im defintly looking forward to this cause like many, Im getting sick of the few enemies in this game. Keep working on this and making the models simple and detailed.
Jagdtiger Nov 17, 2014 @ 5:52pm 
Some people may call it stupid but i Like the daedroths from oblivion and those triceratops looking things. There should be more daedraish creatures and just straight up more daedra encounters throughout skyrim i think.
wii7272 Nov 9, 2014 @ 9:56pm 
Can you do Spriggans Like Oblivion Spriggans good looking and like they shoud be a mystical spirit that looks as of a woman but leg like the bark of a tree like in folk lore?
Antinatorx11 Nov 8, 2014 @ 2:49pm 
is this mod compatible with both SkyMoMod V12 and Skyrim Immersive Creatures? or do i need to use Wyre Bash?
An Elderly Wizard Nov 4, 2014 @ 10:05am 
Ogre Pic Please And Also where can i find it?
Dav The Chav Oct 25, 2014 @ 2:29pm 
Whenever I open skyrim, it tries to install, but gives me a error message once done... Is there another mod I need?
Keithlor Oct 20, 2014 @ 3:36pm 
Oh hell ya!
DaRealSlenderMan  [author] Oct 20, 2014 @ 3:19pm 
not responding to msot of these comments, due to a new mod coming out, high qaulity, new monsters, whole new system, and this is too old. and the new one will update, and list of monsters is wayyy longer, and yes they will be summonable, i will bring some of theseold monsters back. some i may not. depends on the animations of the corpse and normal enemy. for example, some of these have very bag animation bugs, inwhich i will not use those again.
Gamerix Oct 20, 2014 @ 1:19pm 
can you make it so that you can summon some of these creatures
[NK] Gigan3001 Oct 12, 2014 @ 4:39pm 
I'm not sure why, but after I installed this mod, there was a Revered dragon named Izual flying around Riverwood. He didn't attack me, but whenever some bandits or vampires came near the town, it'd just fly down and shoot lighting at them.
Keithlor Oct 8, 2014 @ 3:47pm 
this mod is still freaking awesome
Keithlor Sep 30, 2014 @ 1:58am 
but it is ok if you can not do that. i am sure it is hard as hell to make this stuff.
Keithlor Sep 30, 2014 @ 1:57am 
you should add dawnguard skeletons (the armored ones) with gold armor and a great sword as a super rare boss
ZordMX Sep 27, 2014 @ 3:34pm 
Like a Lot, cool surprises!!
Harry Pata and The Elder Scrolls Sep 22, 2014 @ 1:43pm 
compatible with monsters(reborn), or any other mods that add more variety of Npcs(hostile) in the game?
A Hollow Sep 21, 2014 @ 4:11pm 
forgot to say skeleton archer lvl; 20, skeleton horseman lvl 30, skeleton horse lvl 15
A Hollow Sep 21, 2014 @ 4:10pm 
are my ideas any good?
A Hollow Sep 21, 2014 @ 4:10pm 
and a skeleton horseman riding a skeleton horse, horseman hp=320 magica=50 stamina= 150 wearing imperial medium armor and using a imperial sword, skeleton horse hp= 200 stamina= 100 magica=0 and as a bonus if you kill the rider then you can mount the horse
A Hollow Sep 21, 2014 @ 4:08pm 
as well as a different varient of a skeleton archer wearing imperial medium armor with a imperial bow as well as 32 steel arrows with a life=130 magic=20 stamina=120 as a second one
A Hollow Sep 21, 2014 @ 4:06pm 
what about something like this skeleton legionair lvl 20 hp 200 magic 20 stamina 160 and is a skeleton wearing imperial heavy armor with a shield and sword as a idea
Zoroarrkk Sep 18, 2014 @ 10:56am 
can you actually play as these or are they just NPC?
The Amazing Horse #44 Sep 14, 2014 @ 4:26am 
OMG this is the mod ive wanted for a while just a request can you add multiple goblins and make them common ty for reading
BetaGuru Sep 9, 2014 @ 12:47pm 
Getting a CTD when going to Labyrinthian, fast travel or just walking/riding there
Keithlor Sep 6, 2014 @ 7:01pm 
same here!