Portal 2
There's no I in team, 04
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댓글 32
wildgoosespeeder 2015년 9월 18일 오후 5시 19분 
Not everyone is going to have smooth controls (I don't use WASD). I understand the right rhythm is required, but the controls I had just weren't smooth enough for the amount of error your map gives. I kept misfiring.
𝓛𝓟𝓒𝓱𝓲𝓹  [작성자] 2015년 9월 18일 오후 2시 06분 
Thanks wildgoosespeeder. If you set things up properly, the room for error is quite okay.
wildgoosespeeder 2015년 9월 18일 오후 2시 01분 
You really took advantage of coop concept in this map although I wish the required technique had a little bit more room for error. The map is nice none-the-less. Nice work.
𝓛𝓟𝓒𝓱𝓲𝓹  [작성자] 2014년 8월 10일 오전 3시 26분 
Thanks Juuhelikkäs :) That means a lot to me.
Snuffield 2014년 8월 9일 오후 2시 56분 
One of the best Co-Op maps I've ever played, almost even over the Valve maps. Amazing job!
𝓛𝓟𝓒𝓱𝓲𝓹  [작성자] 2014년 7월 2일 오전 7시 06분 
:D I hope you had fun doing so. :)
quaternary 2014년 7월 2일 오전 6시 27분 
Had the honor of being the button jumper :>
𝓛𝓟𝓒𝓱𝓲𝓹  [작성자] 2013년 9월 13일 오전 4시 55분 
𝓛𝓟𝓒𝓱𝓲𝓹  [작성자] 2013년 9월 13일 오전 4시 55분 
Nice playthrough Tom K. Thanks :) It was awesome watching you guys play and hear the feedback regarding the puzzle and even the little chatter about our new portal2 group. :) kodus.
[Tom K] 2013년 9월 13일 오전 3시 53분 
Here is our playthrough:
𝓛𝓟𝓒𝓱𝓲𝓹  [작성자] 2013년 4월 16일 오전 1시 28분 
@fri: Very nice solution. I'm going to keep this as alternate solution. You definitely need 2 players to pull it off, but its a bit harder to pull off. I'm sure both of you had lots of fun solving it your way, which is my only goal. It would've sucked if you could solve it alone, but you can't. You need the other player to look at the funnel and pull in the cube to do this, so definitely a team effort. :)

Thanks for the video.
fri 2013년 4월 15일 오후 4시 03분 
𝓛𝓟𝓒𝓱𝓲𝓹  [작성자] 2013년 4월 15일 오전 7시 28분 
Although I have a hard time seeing how you did it, and a movie would be really nice, I don't think its actually skipping the map. If you time things correctly and set it up, it is possible to do the run without reversing the funnel. But its much harder that way. However, it might be possible that you found a way to actually solve the map solo, which is a bad thing. Can you confirm this or if possible link me to a movie?
fri 2013년 4월 15일 오전 5시 58분 
We found a way to skip reversing the funnel flow. I placed a portal through the window with deadly lasers, then after setting everything up my partner threw the cube through the portal directly into the blue funnel. Using the orange funnel wasn't neessary.
[DSA] Firebeard 2013년 3월 14일 오후 12시 15분 
We did switch roles because Jair was useless at the control bit and i was useless at the run around bit...
𝓛𝓟𝓒𝓱𝓲𝓹  [작성자] 2013년 2월 24일 오전 2시 10분 
Thanks Lord^Jair and Firebeard of clan DSA. :) This shouldn't be that evil. It suggests me that you tried it the hard way.
If you first setup the run, then there is only one time where you have to time the movement of the cube correctly, so the window for mistakes is considerably smaller. The controller player (one down stairs with the button) can have a huge space to try and control the cube, get a feel for how to do it correctly, and then move it closer to the fizzler and keep it under control.

Using +remote_view in console, the other player can watch this action and then decide when is the best time to set it otherwise. In addition, the top player can use the ping-tool with timer to tell the bottom player when he is going to make his move. Don't forget, its a teamsport. Not just completing the map, but talking about what to do etc.

For a real challenge and more fun, play the map again, and switch roles. :)
[DSA] Firebeard 2013년 2월 23일 오후 2시 41분 
Excellent map quite simple in constructiion but very tricky in its execution good fun but infuriating at times :)
[DSA]Lord^Jair 2013년 2월 23일 오후 2시 40분 
This is eeeeevil ! NIce one!!!
𝓛𝓟𝓒𝓱𝓲𝓹  [작성자] 2012년 11월 5일 오전 11시 31분 
Thanks papert1ger. I wonder though what you found tricky mechanics, unless you refer to what one of the two players has to do for an extended period of time.

I made it so that one player can give the other player quite some room for error, by just presetting things.
papert1ger 2012년 11월 5일 오전 10시 43분 
Nice map, quite tricky mechanics, felt good to get there in the end
𝓛𝓟𝓒𝓱𝓲𝓹  [작성자] 2012년 10월 22일 오전 3시 35분 
You're welcome. Thanks for telling me about this. :)
vex 2012년 10월 21일 오후 2시 57분 
Nice man! Wasn't even expecting a reply never mind an insta-fix XD I'll give it another run through later with a friend and complete it :P
𝓛𝓟𝓒𝓱𝓲𝓹  [작성자] 2012년 10월 21일 오후 12시 59분 
Fix is out. :) Can't happen anymore.
𝓛𝓟𝓒𝓱𝓲𝓹  [작성자] 2012년 10월 21일 오후 12시 38분 
I see. I'll look into this and see if I can fix this.
vex 2012년 10월 21일 오후 12시 06분 
One of us left a cube on the button moving that platform downwards, we somehow both ended up down there and had no way of getting back up, it's our stupidity what lead us there though XD
𝓛𝓟𝓒𝓱𝓲𝓹  [작성자] 2012년 10월 21일 오전 10시 50분 
vexyz\: how did that happen? If I can reproduce this, I might be able to fix it.
vex 2012년 10월 21일 오전 10시 23분 
Spamfan 2012년 10월 20일 오후 12시 01분 
haha, no problem. I was thinking:
"Wait a second, they said 'the maps are coming together', and 'well done'---how did they not download it?!?!? o_O"
Haha! : )
𝓛𝓟𝓒𝓱𝓲𝓹  [작성자] 2012년 10월 20일 오전 3시 37분 
Yeah, I did. I thought it was really funny. But thanks Spamfan. :) Much appreciated.
toncica 2012년 10월 20일 오전 3시 19분 
You're a kind soul Spamfan, thx. It was meant as a joke though. LPChip would understand why I wrote that. Cheers. :)
Spamfan 2012년 10월 19일 오전 6시 04분 
There is a green button right under the picture of the map.
It says 'Subscribe', press that button. :)
Then go into Portal 2, and click community Chambers, then Co-op chambers.
Hope that helped :)
toncica 2012년 10월 14일 오후 5시 15분 
Good design and fun puzzle. Well done, these coops of yours keep getting better. The only question is how do u install.