The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

<+> House Map Markers Plus by Smakit
< >
댓글 54
SpyderVenom 2015년 5월 31일 오후 2시 54분 
Can you make another adding Severin manor from Dragonborn DLC by chance? heh
talt 2014년 7월 2일 오전 11시 09분 
Mod needs cleaning according to BOSS
Nitz 2014년 5월 13일 오전 8시 11분 
I've been subscribed to your other map marker mod for years, so glad I found this one as well!
Wes 2014년 4월 18일 오후 2시 12분 
@GAMEMASTER help jarl Bulgruuf enough and he will tell you that you can now buy a house from a assistant of his + the upgrades for it.
LoganTheLegend 2014년 4월 15일 오전 10시 06분 
how do you get the key for breezehome??
Mugen 2013년 12월 21일 오후 1시 19분 
What is about the translated versions? Will they receive an update also?
Oscar the Grouch 2013년 12월 10일 오전 6시 45분 
Could you release an update that includes Severin Manor on Solstheim with the cool Raven Rock icon? Would once again make this mod perfection!
Superficial Wounds 2013년 10월 26일 오후 1시 12분 
This mod has been such a huge time saver. Thanks for making it.
chyldofforever 2013년 10월 2일 오후 10시 07분 
Thank you so much for this mod!
Drakmyth 2013년 8월 4일 오후 3시 14분 
Great mod. These places really should have had quick travel locations from the beginning. Just wanted to mention that when I ran BOSS (to optimize my load order) it detected that this mod hasn't been properly cleaned. Specifically, it found 12 "identical to master" records.
capn carn 2013년 6월 26일 오후 3시 22분 
Just something you should note: During moments in the game that Whiterun's map marker disappears (after defeating your first Dragon or during the Battle for Whiterun) traveling to Breezehome/Jorrvaskr using their respective map markers may cause bugs and/or broken AI.

Other than that, this is a great mod.
ShadyBamboo 2013년 6월 20일 오후 7시 42분 
ok thanks
Smakit  [작성자] 2013년 6월 20일 오후 7시 38분 
This one has them all =)
ShadyBamboo 2013년 6월 20일 오후 7시 37분 
can you make a mod that has all of them?
Smakit  [작성자] 2013년 6월 20일 오후 6시 57분 
Sorry for the confusion. THIS one has everything. (because it has <+> and PLUS in the name, hence the PLUS version). The regular version (just named House Map Markers) doesn't have the few listed above.

As for the glitch, it shouldn't cause an issue with starting a new game AFAIK, especially if you can load another game with them all set. Anyhow, to be safe you can be sure to leave only one of my Map Marker mods checked. It only adds map makers though, so it is almost certainly the load order of other mods or some other mod causing your troubles.
ShadyBamboo 2013년 6월 20일 오후 3시 09분 
ok so the other one is better and has everything??
also would having both cause a glitch to be unable to start a new game.......ran into that problem awhile ago but i can play my old char just fine with all mods loaded. i unticked all mods but in order to be safe i need to know if that is a side effect
Smakit  [작성자] 2013년 6월 20일 오후 1시 23분 
For anyone I haven't answered, sorry. Just now showed up as 1 Comment unread and realize there are several (from a long while back).

Anyhow, there might not be an exact issue with using both, but this mod already has all the same map markers as my regular, non-plus version, so it is redundant. If you wanted the extra ones listed, use this - it also has the house markers as usual. No reason to keep the old regular one on also.
ShadyBamboo 2013년 6월 20일 오후 12시 47분 
hey im using it with house map markers and it works great im a little confuesed as to why you put that warning there?
One Eye Magoo 2013년 6월 19일 오전 12시 35분 
Just changed from your old Map Marker. 'Archmage' is one useful one for me. Great mods, thanks!
Miss_1565 2013년 2월 16일 오후 9시 46분 
Will this continue to work if I download the newest DLC?
Caleigh 2013년 2월 3일 오후 4시 57분 
Great mod - thanks so much for your work!
Just to let you know that BOSS indicates dirty edits: 12 ITM.
It would be highly appreciated if you would clean them!
Reivax Defias 2013년 1월 15일 오전 9시 34분 
cool
Smakit  [작성자] 2012년 10월 20일 오후 1시 56분 
Seems I misunderstood the problem a bit (the new Hearthfire 'custom' homes vs the standard ones with the children's room addition). Anyhow, got that all fixed up and should work fine. Tested with Lucie + Breezehome and worked out fine.

Let me know of any other issues.
Smakit  [작성자] 2012년 10월 15일 오전 10시 11분 
@alblks

I believe it may be the generic bug I mentioned or something else. As I mentioned in the regular version of the mod, I got Hearthfire and mine worked without a hitch. I'll try to do more testing (only did the Falkreach home so far and only tried Lucie (?) from Whiterun), but I had no issues.

I also never used a steward if that matters, but the workbench myself. Then I got rid of the workbench when I was done before grabbing the girl. As I figured though, can't find any links between my mod and the issues, and it worked well for me. Best of luck and hope it goes smoothly for you! Let me know of any additional info if I can try it out.
Smakit  [작성자] 2012년 10월 8일 오전 11시 04분 
@alblks

See comment on regular version for more info. Right now will need to wait until I get Hearthfire to see if I can find an issue, but as of now don't know of how to fix it, as my mod ONLY adds map markers, and doesn't alter or create any scripts at all.

The only major bug I read (their side, not mine) about myself was when building multiple things in Hearthfire at once it can lock you out of wings or make you lose blueprints, and other oddities, but that might not be relevant here.

I'll keep an eye out though for more info from other users and when I can grab it I'll check into it myself the best I can.
alblks 2012년 10월 8일 오전 10시 37분 
Incompatible with Hearthfire, sadly — makes impossible to furnish children's room (you can order it, but it doesn't appear)
v_midnight_v 2012년 8월 9일 오전 7시 47분 
love it
rylog9 2012년 7월 24일 오전 11시 57분 
ever thought about adding the door to the Cistern for the Thieves Guild?
St0rmWh1te 2012년 7월 17일 오전 8시 09분 
Even better! :)
Shads 2012년 7월 5일 오전 2시 04분 
@Smakit

I did realize that. I might work on an Open Cities compatible version (giving most of the credit to you) once I get the Creation Kit. If you do not consider that stealing, of course.
Smakit  [작성자] 2012년 7월 3일 오후 5시 57분 
@ShadowStealer7

Yes, of course they do. To explain just a bit, Open Cities basically gets rid of the use of the separate world space for the city only - that is you don't teleport to a new place that only contains the city within it -- so the map markers there won't ever be used.

Because of this, you can't ever reach the markers I used for the homes. If you could access them, it would take you to the separate town, which is what Open Cities wants to avoid.
Shads 2012년 7월 1일 오후 5시 40분 
Both the normal and plus versions have compatibility issues with Open Cities
Smakit  [작성자] 2012년 6월 6일 오전 8시 21분 
@azzkika79

See my comment on other mod. In short, works fine last I tested with the same version, could be a mod conflict? Need more info.
TallGuyCalif 2012년 5월 20일 오전 9시 39분 
Very handy mod. Should be a great help to everyone.
AzzKikA 2012년 5월 1일 오전 12시 37분 
AGAIN Markers not showing up v.1.5.26.0.5
Smakit  [작성자] 2012년 3월 17일 오후 4시 33분 
@chronos

I've heard this mentioned about 4-5 other times (not bad I guess considering the # of downloads for this + the regular, but still it happened before!)

I don't know if it is a mod conflict or certain circumstances (ie certain followers, player race, etc.), but I can't seem to repeat it on my own machine. If you have any particular characters it happens with, or see if it has the same issue with all other mods disabled, etc. I would appreciate it. Otherwise, I apologize, as I can't seem to get it to happen myself.
Domcoppinger 2012년 3월 17일 오후 3시 21분 
So basic! Yet so brilliant! Good on you!
Paganini 2012년 3월 16일 오후 1시 26분 
another USEFUL, as apposed to playful mod. brilliant.
McFly 2012년 3월 14일 오후 3시 01분 
Really great mod! A lot of time saving with this!
chronos79 2012년 3월 4일 오후 7시 06분 
Z-Axis at Breezehome seems to be off - when I fast travel there, I end up stuck in the ground up to about my waist.
arkenian 2012년 3월 3일 오후 12시 33분 
You should disable breezehome when the civil war quest disables whiterun and dragonreach (and all other similar cases)
MGTX[ETH] 2012년 2월 27일 오전 10시 46분 
Can you make the Honeyside marker on the outside of Riften? Would be nice to walk up my dock to the porch rather than the front door.
nannyoggins 2012년 2월 26일 오후 3시 44분 
well overdue! Thanks and Kudos!
Smakit  [작성자] 2012년 2월 21일 오후 6시 22분 
I added in Castle Dour and Skyhaven Peak. For the time being I left both Proudspire Manor entrances in, though I separated their icons a bit on the map to meak it easier to select which one you want. Also lowered the radius for most markers so you don't get them from a mile away.


Let me know of any problems/suggestions.
Smakit  [작성자] 2012년 2월 19일 오후 10시 42분 
@roe

Oh, good one! That place was annoying to walk back through. I will take a look at it here after the weekend!
Smakit  [작성자] 2012년 2월 19일 오후 10시 41분 
есть также версия на Nexus
http://skyrim.nexusmods.com/downloads/file.php?id=8348#content
Roe11 2012년 2월 19일 오후 2시 17분 
Could you add the porch of the blades sanctuary?
Kenny_rip 2012년 2월 19일 오전 3시 33분 
а по русски сказать некто не может....
Smakit  [작성자] 2012년 2월 18일 오후 1시 42분 
Not a bad idea (Castle Dour) - never thought of that for some reason. =p No ETA, but I will add that in. Gonna be a busy weekend, so might be after the holiday weekend.
Avollach 2012년 2월 16일 오후 3시 52분 
Hey I have an idea; maybe you could remove the Solitude House Door (main floor) and add castle dour