Portal 2
Faith In Goo
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47 opmerkingen
tu7650x 28 sep 2015 om 4:32nm 
Cool map. I love 1950's -60's decrepit spheres style test chamber construction. Good puzzle too.
Ratboy  [auteur] 19 sep 2015 om 8:31vm 
Well crap... Good catch. I may or may not get around to fixing that. Thnaks for playing! I hope you enjoyed it otherwise.
wildgoosespeeder 16 sep 2015 om 1:40vm 
I found that I can prematurely go to places I am not intended to go until I reach a certain point. I had to reset the map to do it properly because I got stuck exploring. You may want place better blocks or clip volumes or whatever, especially near the beginning. I was able to get over the wall of the first area with blue gel.
turDucken 21 aug 2015 om 8:28nm 
my name turducken
turDucken 21 aug 2015 om 8:28nm 
yeah! awesome!
dven1 5 jul 2015 om 4:56vm 
I somehow got an auto-save during a fall into the water. I guess I start over...
Petutski 3 jul 2015 om 12:52nm 
Yes it was! But lots of fun!
Ratboy  [auteur] 22 jul 2014 om 2:12nm 
Because I was developing for Tripmine Studios, and now I'm making Android games ;)
Le Master 23 jun 2014 om 1:01nm 
Do you have another account? If not, why aren't you making more maps? You have talent.
Ratboy  [auteur] 22 jun 2014 om 8:18nm 
Thanks Le Master! I would have done a lot more with this map, but it was built in a two week time limit for a mapping contest a couple years ago. I was considering changing the final puzzle to having the player go up the stairs to the first area, then use the gel and/or faith plate to get you over to the exit. But I got bogged down with other projects and never went back. Glad to see people are still enjoying this years later!
Le Master 22 jun 2014 om 1:33nm 
Would have been a nearly perfect map if you were able to reuse the Repulsion Gel from the beginning of the map for the final bounce. One-time usage of the gel at the end is sloppy level design. Probably should have made the drip at the beginning constant without a switch, and then made a way to shoot it from the final room up top. Other than that, it was a damn fun map and I'm really jealous of your hammer skills.
RetroRobby 3 apr 2014 om 9:59nm 
Very well done. One of the best custom underground maps.
apollosbeamship 10 mrt 2014 om 7:28nm 
I got to the exit the hard way without the room . If you paint one side of the runway blue and the other side orange and get enough speed and launch at the right angle on blue you can get to it without the room on top .
HugglesGamerGirl Izz Sleepsuwing 18 feb 2014 om 3:47nm 
well ratman ratboy G_Men G_Boy waht next ?
Resolute 10 apr 2013 om 9:37nm 
Meh, I've had better...
gooberspace 2 mrt 2013 om 2:19nm 
Best 8 months of my life!!!
RooK 17 nov 2012 om 8:11vm 
Almost too annoying/weird to finish, but everything placed well enough to catch on before I wussed out.
(IC) Greedo 2 1 nov 2012 om 2:59nm 
Then consider the puzzle a resounding success! Thumbs up!
Ratboy  [auteur] 1 nov 2012 om 5:48vm 
@Greedo: Oh good! Thats actually why I made this map.
(IC) Greedo 2 29 okt 2012 om 5:06nm 
Metzger Ben | GER 23 okt 2012 om 11:52nm 
My solution without a potato: http://youtu.be/2ARHSl5zkhg
zazaza 19 okt 2012 om 10:12vm 
this is very good but i'm stuck at the end, i can't get to the exit :(
magical zombie! 16 okt 2012 om 10:16nm 
took a while for me to solve this
but it was good
nice rat nest you made there
nhenrica 16 okt 2012 om 4:10nm 
Love the old Aperture look, and the puzzles are great. I definitely enjoyed.
Ratboy  [auteur] 16 okt 2012 om 12:06nm 
@Kenn117: No.
RaveN - Away Until February RIP 15 okt 2012 om 11:05nm 
@Ratboy Play "Don't make Lemonade"
ShakeY 15 okt 2012 om 1:36nm 
Really good although your Names stuck on the sccren at the end XD
dominique.ca 15 okt 2012 om 9:07vm 
it must be a lot like that.
I had a great time.
Tyguy60 15 okt 2012 om 4:04vm 
bro i have a problem i cannot find a way too get the speed gel. I dunno if its a glitch but plz help.
Mathey2009 14 okt 2012 om 11:50nm 
Hey loved the map. Thank you fpr this map!
I've got a map of my own I'm trying to get out there a bit, try it and leave a comment :)

Strategy 4: Knockoff
Ratboy  [auteur] 14 okt 2012 om 4:02nm 
Feelin the love guys! Glad you all like it!
PeTex 14 okt 2012 om 5:29vm 
TellyTop 13 okt 2012 om 1:40nm 
Great map, I loved it!
Spent a lot of time at the start before looking to the left. I felt so silly xD
PsyMan 13 okt 2012 om 7:14vm 
well designed, my favourite aperture style, great puzzles, 10/10 :D
kevintillack 12 okt 2012 om 6:47nm 
Really Fun, Not To long and Not to short
NyanNyanKoneko 11 okt 2012 om 7:04nm 
This is one of the best maps I have played. Well designed, challenging, but not "tricky."
GLaDos Cube 11 okt 2012 om 6:41nm 
The puzzle was well thought out, The mapping was great, loved the map overall.10/10
Ratboy  [auteur] 11 okt 2012 om 5:43nm 
@ran492000: if you're referring to the portal fizzler in the video, that is not in the current version because it was not necessary. @ttamnedlog: make sure you cover ALL of the runway in speed gel. It sounds like you've got the right solution.
ttamnedlog 11 okt 2012 om 3:57nm 
I'm not sure if I'm missing the solution, or if the placement of the final gel/portals is extremely picky. I keep making the jump and winding up JUST short of the exit. So close that one time I got stuck in the grating in front of the exit.
Cunning Conundrum 11 okt 2012 om 2:30nm 
I liked how there was the crow to say good-bye when you finished.
Ran 11 okt 2012 om 7:30vm 
Trying to play the game but the field to the speed gel isn't there.
Lingress 10 okt 2012 om 6:52nm 
These are the words that describe this level....AWESOME,BEST,PERFECT,EPIC AND FUN!
Ratboy  [auteur] 10 okt 2012 om 2:28nm 
Thanks guys! I made this a while ago! But thanks to Workshop alot more people can enjoy it now. @Kenn117: not sure what you mean by pop-up Chells...
RaveN - Away Until February RIP 10 okt 2012 om 4:28vm 
Are there any pop-up Chells in this?
mausilibaer 10 okt 2012 om 4:02vm 
Really great map. Well designed and the tests are challenging but not too hard. Thanks for making.
timer 10 okt 2012 om 2:20vm 
let me think ,good
gorio 9 okt 2012 om 11:50nm