Conviction
26 opmerkingen
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Barbos  [auteur] 21 dec om 12:35vm 
2 RedSilencer
Wow! Thats very cool! I'll add you
RedSilencer 20 dec om 10:52nm 
I'm remaking this puzzle in 2 parts. Both parts are modified to be more difficult than their original part. As of writinging this comment, I've finished the first one. If you want to try it out, Barbos, add me and you'll have access to those maps and many others on my workshop! :D
mebe 25 nov 2013 om 10:30vm 
Nice, especially the first (cube) room.
eMbAh 20 okt 2013 om 12:18vm 
Good puzzle!
[Tom K] 30 sep 2013 om 1:23nm 
Here is my solution, hope you enjoy. http://www.youtube.com/watch?v=dgNnS8Aorzk
AD_79 15 aug 2013 om 11:57vm 
Fairly well designed, even though I don't have the slightest idea how to solve it.
Stagger Lee 14 jan 2013 om 1:50nm 
Not overly hard but I did start to solve it incorrectly at first before I hit the "Aha" moment in getting the cube that was over the goo. Very enjoyable chamber though.
YUKI_67 1 jan 2013 om 8:58vm 
I apprécis much your style, really, very nice work, I think I'll play all your testing room, continue like that!
Barbos  [auteur] 30 nov 2012 om 12:56vm 
2 toncica
well, i really like your solution :) Unfortunatly, can't change turrets AI, but the way you recieve the cube was a pleasant surprise, like it. Still, relying on the original portal puzzles, for many players this level may be hard.
toncica 30 nov 2012 om 12:24vm 
For some reason I found this to be rather easy. Good puzzle nevertheless and enjoyable. You say you fixed several issues like bypassing the turrets and not using the light bridge. I was still able to do both things. It's not breaking the puzzle or making the way significantly shorter though. Just to let you know.
http://youtu.be/d8Nigf4nbJ8
Aardvark64 18 nov 2012 om 6:58vm 
Excellent puzzle! Very satisfying to solve after a lot of thought along the way. Thanks for that one :)
SkyRoots 16 okt 2012 om 8:29nm 
I agree that is is now fixed. =)
Barbos  [auteur] 16 okt 2012 om 7:39nm 
2 SkyRoots
Fixed again, now it must be impossible to avoid turrets by your way :) Also another fix for alternate solution.
SkyRoots 16 okt 2012 om 6:21nm 
I can still solve it the same way. I posted a screenshot of my solution in my workshop.
SkyRoots 16 okt 2012 om 5:40nm 
When the turrets are in "searching" mode, they swing back and forth. If you time it right, it is possible to run towards them and quickly shoot a portal underneath each one before they get a shot off. If you time it wrong, they shoot you dead.
Barbos  [auteur] 15 okt 2012 om 9:14nm 
2 SkyRoots
made a quick fix to this solution, check it please. Don't know how you passed the turrets without getting shot :)
SkyRoots 15 okt 2012 om 8:18nm 
Great (hard) puzzle! I defeated the two turrets before getting the first cube and without getting shot once. I guess I must have found a "trick" because I solved the puzzle without ever using the top weighted button (by the orange beam). Can you figure out how I did it?
NyanNyanKoneko 11 okt 2012 om 3:03nm 
That was a great puzzle. Very challenging yet of a simple design. Great job!
Linrox 11 okt 2012 om 10:53vm 
Loved it. Keep me thinking. to the end. now try mine.
Afterbirth 11 okt 2012 om 9:12vm 
best one of the day
moritz-jason 11 okt 2012 om 6:10vm 
vielen dank war schön übersichtlich bringt einen zum grübren nach sowas sucht man lange
[GWJ] Kexx 10 okt 2012 om 7:41nm 
Another great one!! Man, you really do master lasers. Congrats on that! Not just anybody can pull that off.
Bensenhaver 9 okt 2012 om 6:30vm 
Yeah it is fixed, at least I couldn't make it my way and had to use the light bridge :)
Bensenhaver 9 okt 2012 om 6:11vm 
Gonna try again then :)
Barbos  [auteur] 9 okt 2012 om 6:02vm 
Thanks for feedback, Bensengaver! I made quick fix to this solution, hope now it's fixed :)
Bensenhaver 9 okt 2012 om 5:17vm 
Nice puzzle, kept me thinking for a while. Thumbs up! Never needed the light bridge though, got the cube by quickly shooting portals.