Tundraloft
84 commenti
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Araanim  [autore] 4 gen, ore 6:41 
Fixed the alchemy chest, and tweaked a few details.
Adam Davies 30 dic 2013, ore 22:30 
reminds me of JZs house
killraven65 17 dic 2013, ore 17:59 
Rofl, thanks for that. I thought it was a bit much. Great job on the design though!
Araanim  [autore] 12 dic 2013, ore 9:19 
By the way, the one chest on the alchemy terrace apparently respawns after awhile (beside the regular table, not the crafting table). Don't put anything valuable in there.
The Last Resort 4 dic 2013, ore 17:40 
i started the quest and it says read [...] what am i supposed to be reading? i read the book that started the quest and yet nothing happened
Dallesse 29 nov 2013, ore 18:31 
WOW! What a mindblower!!! This house is way worth the effort to claim it! for those struggling to find it...open the console and type coc tltundraloft. Lots of baddies to be killed, especially that one in the basement! One of the best house mods- without a doubt. Keeper!
jyusti 14 nov 2013, ore 18:53 
where it is
Mr JIGGY 17 set 2013, ore 3:36 
dam man i realy wanted this but its right on another mod i have called dovahkiin temple, its a big dwemer for built into teh mountain, now i have a falmer fort stuck on a dwemer fort -_-
larraklisberg 24 lug 2013, ore 13:39 
it's Not hard bud.
Cody Furlong 24 lug 2013, ore 3:10 
Ok A first I was excited to get this mod, and the look of the place didn;t disapoint. However, the 20 millon falmer, charus, and whatever that boss guy was, complelty ruined it. I had to trun boss mode on just to get into the place, becaus I ran out of healing potins before even getting inside.

I also had problems with every other door being locked to such a high level, or requiring a key I didn't have, I kept having to use the consol to unlock things just so I could progess through the house, the keys i picked up off the shaman falmer didn't seem to work on any of the doors I tried.

Finally once I was insied and in the first rea, it looked like every brazer in the alcones was floating up off the ground. And I found that I kept getting lost, since all the halls looked the same and kept going around in circles. The gate like doors inside, opening out into my face and halls, only made things even worse, puching mme back and making it even harder to move around in.
larraklisberg 9 lug 2013, ore 15:41 
oh, by the way. I've been a planner or idea giver, whatever you want to call it, for tons of mods. Perhaps I could help you with Plotting for where the place is, and design?
larraklisberg 9 lug 2013, ore 15:39 
And the Snow elves Used pure moonstone As architecture, So if you wont use the ayleid packs, or if you do get it, Just retexture both sets (if possible, or contact a rextexturer) And make it the same colour as Snow elven moonstone.
larraklisberg 9 lug 2013, ore 15:39 
Or you could possibly port an ayleid furniture pack from oblivion. Every furniture ayleid pack from oblivions author has been inactive since skyrim came out and they Did say they'd give anyone permission to use it as long as they get crediting.
Araanim  [autore] 9 lug 2013, ore 15:29 
Yeah, I haven't ventured into retexturing yet but I would like too. All the snow elven furniture is very similar to dwemer (stone with a metallic texture), so there's some dwemer stuff I could probably retexture pretty easily. I'm not sure about other furniture. Would snow elves use wooden furniture? Woven? Metal? I guess metal furniture similar to their gates and chandeliers would make the most sense. Hell, maybe just dwarven furniture in the snow elf metal texture would be good enough.
larraklisberg 9 lug 2013, ore 12:04 
Alright, awesome. perhaps you could retexture furniture to match the Snow elven house?
Araanim  [autore] 9 lug 2013, ore 10:27 
@larraklisberg it seems like bramvdborg and I are looking into doing a larger snow elf base. We'll keep you posted.
larraklisberg 3 lug 2013, ore 19:58 
if your willing to make another snow elf house mod, contact me.
larraklisberg 3 lug 2013, ore 18:43 
Well? could you make another Snow elf home?
Stampkonijn 29 giu 2013, ore 4:46 
That would be great! At least one person that has experience with the creation kit;)
Araanim  [autore] 28 giu 2013, ore 10:41 
If you need an Architect, I'm your man.
Stampkonijn 28 giu 2013, ore 10:04 
thanks for your help! I found it! I will search for a good location of the first stronghold, and I will contact the creator of Much Ado About Snow Elves, which is a great idea! I also will try to set up some kind of team to help, because if i have to do this its gonna take months:P thanks again for your help, and you will hear from me if I have an alpha version:)
Araanim  [autore] 26 giu 2013, ore 5:33 
@bramvdborg I believe it's all tagged with "SERuins". It's fairly limited, since most of the Snow Elven stuff in Dawnguard is interior, so I had to get a little creative. I'm interested to see your end product. "Much Ado About Snow Elves" is a great mod that explores the history of the Snow Elves, but I thought at some point you'd actually find some alive. You should look at that and make your mod an extension of that. Maybe talk to the creator and see if you can use some of his weapon assets.
Stampkonijn 23 giu 2013, ore 11:47 
Where did you get this argitecture? I can't find it with the creation kit... I was trying to build a hidden snow elf base in the mountains in the east of skyrim, as a start for a larger project to return the snow elves into skyrim, but that was impossible because i couldn't find it... If you can tell me, I might get some hope for the return of the snow elves!:D
larraklisberg 21 giu 2013, ore 4:57 
Not quite. Not too mention I'd trueley enjoy another Snow elf house..seems your the Only one making them because everyone else complains about the lack of resorces.
Araanim  [autore] 21 giu 2013, ore 4:51 
This one isn't big enough for ya? ;)
larraklisberg 14 giu 2013, ore 18:16 
can you make another Snow elven house? like use the Inner sanctums outside models, and add for the balcony, well. arch curate vyrthurs balcony? like a huge ass snow elven palace.
theonesource 2 giu 2013, ore 21:51 
where is it?
Opeb 2 giu 2013, ore 14:54 
I forgot I downloaded this and found it randomly and flipped out, thinking it was part of the game! This is so well made! That war with the Falmer guys is really fun!
larraklisberg 27 mag 2013, ore 21:54 
This mod keeps crashing whenever I get Near it..

ded hedding 16 mag 2013, ore 8:50 
there is a snow elf race mod..
bbobob 15 mag 2013, ore 20:39 
can you be snow elfs
larraklisberg 6 mag 2013, ore 17:02 
Finally a Fucking snow elven themed home..
Oasis 19 apr 2013, ore 20:49 
Looks very Frank Lloyd Wright-esque. Excellent job, can't wait to see the interior in-game.
Araanim  [autore] 9 apr 2013, ore 12:36 
@killraven Haha that was actually an accident. I need to change that. Apparently in the creation kit there's a chest that is literally EVERY enchanted weapon. That wasn't supposed to be there. I got rid of one of them, but I missed that one I guess. I'm glad you like it!
killraven65 24 mar 2013, ore 3:36 
I admit it was a little hard to find, but it is indeed a beautiful piece of work.Nice touch having the underground tunnel running all the way into blackreach. Very interesting lvl design inside and i love the architechture. the only thing that bothered me was the ammount of weapons in the enchanted weapon chest, it took me an hour to get 17,000 lbs of weapons out of my inventory. the range and ammount of ALchemy ingredients was peferct, as was the balance of soul gems on the balcony. I am impressed by the originality and the attention to detail. Thank you!
jmavrakos 9 mar 2013, ore 15:11 
dont like the falmer
Araanim  [autore] 7 mar 2013, ore 16:41 
@frozenconnor Or a young architect who would rather pioneer Snow-Elf Modernisn than design shitty residential renovations...
Solderp 6 mar 2013, ore 19:50 
This is the beautiful work of a Skyrim addict. I love it!
Araanim  [autore] 6 mar 2013, ore 5:45 
It's west of Whiterun.
Murdering Tinker 4 mar 2013, ore 17:15 
this would be alot better if it dint require dawngaurd but other than tht and the size this is an very epic house by the way love here there be monsters
Xiianil 1 mar 2013, ore 8:55 
I'm not sure I like how just-plain-fucking-huge this place is. But your screenshots look nice, and it's obvious you put time and care into your work. Where exactly is it again? The Craggy mountain at the center of the tundra makes me think Bonestrewn Crest. However, since pretty much all of skyrim is tundra, except for that temperate area (with it's natural hotsprings) a more specific description is needed.
Mr Dilly 28 feb 2013, ore 17:14 
Cool mod, I resently saw how many subcribtions the here the be moster mod has, 50000, that a lot
Araanim  [autore] 26 feb 2013, ore 10:47 
@What If Thanks! It would be so awesome if Bethesda added some God of War sized enemies to Skyrim. That would be phenomenal. Maybe Elder Scrolls VI will be mind blowing.
Liam Neeson Punching Wolves 25 feb 2013, ore 21:30 
You make fantastic mods. I think Bethesda will probably take on board your sea creatures mod in the future.
Araanim  [autore] 29 gen 2013, ore 20:50 
@Preludetowinter You loot it off of the Tundra Lord's body when you kill him.
preludetowinter 28 gen 2013, ore 22:31 
I have searched this place forwards and backwards and I cannot find the key that is required to open most of the doors.
Major Eazy 15 gen 2013, ore 14:44 
very impressive well done
jenni.e.creagh 1 gen 2013, ore 19:13 
No probs - didn't complete for me, so if you could check I'd be grateful. The mod is great, not too hard or easy to complete and the house is nice (to add to my many others). I really liked the suprise in the basement level as it gave me loads of materials to use with the Fireworks mod.
Araanim  [autore] 1 gen 2013, ore 18:39 
It should complete when you get the key. I'll re-check the quest when I get a chance, but it should just finish the quest when you get take key.
jenni.e.creagh 1 gen 2013, ore 15:44 
Is it possible to get quest completion? I have read the book and found the location. I think I have dispatched all the falmer etc and have the Lord's Key. I have explored the whole house including the bottom road into the Black - have I missed something?