Tundraloft
106 opmerkingen
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Morfeusflex 20 mrt om 5:08nm 
omg this house looks amazing
connor.mackey 19 mrt om 3:32nm 
another questline i had planned was the "siege of windhelm" questline for the altered reality and possibly a second nord invasion led by someone else leading to a D-day style battle on the northern shores of skyrim after the liberation questline. Though these three parts would most likely be left open for others to do. I may get a chance to pick up this mod again soon when summer starts and mabye get to do it as a final project for college. That would be nice.
connor.mackey 19 mrt om 3:28nm 
with the mod i had planned, IF i did complete everything i listed below you would have been able to travel between the altered world and the real one using the stargate, leaving room for expansion, one of which if I got around to it was the "liberation of the snow elves" quest line, where after defeating the nords they take on the dwarves who are unwilling to free their people and lay siege to their fortress with firepower and artillery. (yes i said artillery, its an altered reality with gunpowder).
connor.mackey 19 mrt om 3:26nm 
@Araanim yes i have heard of (and played over and over) much ado about snow elves. There is a 4th mod floating around that re-adds the tomb of the snow prince and a 5th one that puts small asthetic snow elf ruins around skyrim to a small degree. I huge coalition for a player DLC type mod about snow elves is something i very much would like to see.
Araanim  [auteur] 18 mrt om 7:38vm 
Also, have you heard of Much Ado About Snow Elves? It's a great mod that adds some little quests and some pretty neat Snow Elf weapons and such. Maybe we could combine all three and create a sort of Snow Elf Expansion? I can't promise much involvement, but I've got the architecture covered at least :-)
Araanim  [auteur] 18 mrt om 7:36vm 
Wow that sounds pretty awesome. Yeah, I had just planned on having you find a secret door in some nord ruins that led into the Snow Princes huge kingdom inside the Moesring mountains. Then, once you clear if of Falmer, you can find some refugees and they eventually come back to the kingdom. But yeah, if you want to use the Snow Palace for your mod then go for it! That sounds like a hell of a quest to figure out.
connor.mackey 17 mrt om 6:38nm 
Sorry for the tripple post on that one, but steam limits me to 1000 characters. =/
connor.mackey 17 mrt om 6:37nm 
If you sided with the elves, there are snow elf inhabitants and merchants, if you sided with the Imperials or the Stormcloaks, you would have them as inhabitants and merchants. If you did decide to side with the elves and go through with their ludicris plan, not really much will change as upon winning the Battle of Moesring, you are teleported back to skyrim and spoken to by Akatosh,
who forced to step in to prevent the history change by separating the altered reality from real one into two universes the help of the other Divines and even some of the Daedra Lords who had a lot to lose from an altered reality.
connor.mackey 17 mrt om 6:37nm 
They planned to travel back into time to the battle of Moesring and change history using a dwemer tech stargate powered by an elder scroll. And you, the player could help them achieve their goal and lead their army into battle - or choose to report your findings to the authorities and stop the mad snow-elves plan to alter history by laying seige to his castle castle in the mountians with either the Imperial Army or the Stormcloaks at your back (based on what side you joined), and regardless of which path you chose, you got to keep the castle and the new items i was going to add.
connor.mackey 17 mrt om 6:37nm 
I had a planned and started work on a mod where after completing Dawnguard you would hear about a potential buyer for Auriel's Bow and would find that the buyer is living in a castle secluded in the mountains where what remained of the snow elves and an army of falmer led by a 4,000 year old (and very angry) snow elven noble who survived the battle of moesring is preparing to wage war on the nords once again with the use of dwemer technology, gunpowder, and waves and waves of angry falmer out for blood.
connor.mackey 17 mrt om 6:36nm 
@Araanim, thats the same thing for my story, i had planned something epic on the scale of the dawnguard expansion, but half way through it i was forced to abandon it or atleast put it on long term hold because of my college schoolwork and my actual work. Ill post it above so you can see it. If i do work on it again, may i try to build in compatablity with my own mod and the two you made?
Araanim  [auteur] 17 mrt om 5:55vm 
@Connor.mackey Yeah the lighting has been a real pain. You might be interested in my other mod, The Palace of Snow. It's not finished but it is a seriously massive Snow Elf kingdom. That one did have plans to bring back a whole city of snow elves but I bit off a little more than I could chew. If you're interested in taking over, by all means. I'd like to get back to it eventually, but I've got a lot on my plate these days.
connor.mackey 17 mrt om 4:02vm 
My only complaint is the exterior lags quite badly and many of the items in the exterior could be bolted down by disabling havok on load to cut lag down and it would still look good. The second complaint is the interior has some twitchy/broken lighting (i hate dealing with fixing twitchy lighting in the CK, its so hard to fix!) But even with those problems, Im still moving in and going to use this as my new home. Its pretty much perfect.
Very Well Done!
connor.mackey 17 mrt om 4:02vm 
Wow, just wow. This is one of the most extensive house mods ive seen, not just for a snow elven ruin-house but out of all house mods ive used/tested. I play a snow elf using mods and when i downloaded this I thought it was going to be a nice mod for my character. I wasn't expecting a fortress of this magnitude. In response to finding the handful of survivors of the snow elves, PLEASE DO THIS! I really want to see a "last refuge of the snow elves" mod made with a awsome player home and having to "build it up" by finding what few snow elves are left. I planned to do such a thing but due to my current life constaints, wasnt able to go through with it.

copley28 14 mrt om 11:10nm 
you could use Gelebor as a base model for snow elves, the use combination of different altmer features to make the race

i always thought woodland-highelves would come back, but then again i always thought they turned into spriggans and wispmothers......
LadyHera 11 mrt om 2:57nm 
I'm not sure how good the idea is, but why not a small family that tends the garden? Mayhaps add a small home or have a room for them in the house. It'd make it a lot more home-y feeling, especially if you decide to make it to where players can move in their spouse and children
Araanim  [auteur] 11 mrt om 9:03vm 
@LadyofHera Yeah I'd like to add something but I'm not sure what. Maybe give you the opportunity to hire staff? I toyed with the possibility of finding surviving snow elves to join you, but idk. I feel like there's a whole second mod in that. It would be cool to fill the barracks with troops that you could call to your aid.
LadyHera 10 mrt om 5:02nm 
It'd be nice if there were a few NPC's to make it feel a bit less empty in the house. Maybe a guard or maids or something? The house is lovely, but it's a tad too lonely there for me to fully enjoy it.
copley28 24 sep 2014 om 9:43vm 
the snow elves would not have used dwemer tech, but they were advanced.... all you would need to do is change the metal color.... i think something white or almost a white-gold or platnium would be nice...
jeffwoodrow 11 aug 2014 om 5:37nm 
The house is extraordinay- however there's problems that break it for me. The constantly respawning Falmer in and around the house make it unsusable for me as a player home. The mudcrabs in the trough in the dining area are a nice idea in theory but the game still treats them as enemies so it's impossible to fast travel away while 4 or 5 are crawling around. The quest needs work too as I had to use the console to get it to work. The quest I could deal with but the respawning enemies every tiem I visit the house are a dealbreaker.
Balck 19 jul 2014 om 6:25vm 
Haven't playe it yet, but as an architect, judging from the screenshots, well done sir!

Reminds me quite a bit of Frank Lloyd Wright's Falling Water.
A Cyan Stone Covered in Mustard 8 jul 2014 om 1:41nm 
Where is this on the map?
NexusSTL 12 jun 2014 om 6:48nm 
what do i ddo when is says read [...]
Devo Luvs Panda 6 mei 2014 om 9:50nm 
i have a question in your dwemer longrifle mod you had a different inventory set up how do i get that?
Araanim  [auteur] 4 jan 2014 om 6:41vm 
Fixed the alchemy chest, and tweaked a few details.
Adam of Blades 30 dec 2013 om 10:30nm 
reminds me of JZs house
killraven65 17 dec 2013 om 5:59nm 
Rofl, thanks for that. I thought it was a bit much. Great job on the design though!
Araanim  [auteur] 12 dec 2013 om 9:19vm 
By the way, the one chest on the alchemy terrace apparently respawns after awhile (beside the regular table, not the crafting table). Don't put anything valuable in there.
The Last Resort 4 dec 2013 om 5:40nm 
i started the quest and it says read [...] what am i supposed to be reading? i read the book that started the quest and yet nothing happened
Dallesse 29 nov 2013 om 6:31nm 
WOW! What a mindblower!!! This house is way worth the effort to claim it! for those struggling to find it...open the console and type coc tltundraloft. Lots of baddies to be killed, especially that one in the basement! One of the best house mods- without a doubt. Keeper!
jyusti 14 nov 2013 om 6:53nm 
where it is
Mr JIGGY 17 sep 2013 om 3:36vm 
dam man i realy wanted this but its right on another mod i have called dovahkiin temple, its a big dwemer for built into teh mountain, now i have a falmer fort stuck on a dwemer fort -_-
larraklisberg 24 jul 2013 om 1:39nm 
it's Not hard bud.
Cody Furlong 24 jul 2013 om 3:10vm 
Ok A first I was excited to get this mod, and the look of the place didn;t disapoint. However, the 20 millon falmer, charus, and whatever that boss guy was, complelty ruined it. I had to trun boss mode on just to get into the place, becaus I ran out of healing potins before even getting inside.

I also had problems with every other door being locked to such a high level, or requiring a key I didn't have, I kept having to use the consol to unlock things just so I could progess through the house, the keys i picked up off the shaman falmer didn't seem to work on any of the doors I tried.

Finally once I was insied and in the first rea, it looked like every brazer in the alcones was floating up off the ground. And I found that I kept getting lost, since all the halls looked the same and kept going around in circles. The gate like doors inside, opening out into my face and halls, only made things even worse, puching mme back and making it even harder to move around in.
larraklisberg 9 jul 2013 om 3:41nm 
oh, by the way. I've been a planner or idea giver, whatever you want to call it, for tons of mods. Perhaps I could help you with Plotting for where the place is, and design?
larraklisberg 9 jul 2013 om 3:39nm 
And the Snow elves Used pure moonstone As architecture, So if you wont use the ayleid packs, or if you do get it, Just retexture both sets (if possible, or contact a rextexturer) And make it the same colour as Snow elven moonstone.
larraklisberg 9 jul 2013 om 3:39nm 
Or you could possibly port an ayleid furniture pack from oblivion. Every furniture ayleid pack from oblivions author has been inactive since skyrim came out and they Did say they'd give anyone permission to use it as long as they get crediting.
Araanim  [auteur] 9 jul 2013 om 3:29nm 
Yeah, I haven't ventured into retexturing yet but I would like too. All the snow elven furniture is very similar to dwemer (stone with a metallic texture), so there's some dwemer stuff I could probably retexture pretty easily. I'm not sure about other furniture. Would snow elves use wooden furniture? Woven? Metal? I guess metal furniture similar to their gates and chandeliers would make the most sense. Hell, maybe just dwarven furniture in the snow elf metal texture would be good enough.
larraklisberg 9 jul 2013 om 12:04nm 
Alright, awesome. perhaps you could retexture furniture to match the Snow elven house?
Araanim  [auteur] 9 jul 2013 om 10:27vm 
@larraklisberg it seems like bramvdborg and I are looking into doing a larger snow elf base. We'll keep you posted.
larraklisberg 3 jul 2013 om 7:58nm 
if your willing to make another snow elf house mod, contact me.
larraklisberg 3 jul 2013 om 6:43nm 
Well? could you make another Snow elf home?
Stampkonijn 29 jun 2013 om 4:46vm 
That would be great! At least one person that has experience with the creation kit;)
Araanim  [auteur] 28 jun 2013 om 10:41vm 
If you need an Architect, I'm your man.
Stampkonijn 28 jun 2013 om 10:04vm 
thanks for your help! I found it! I will search for a good location of the first stronghold, and I will contact the creator of Much Ado About Snow Elves, which is a great idea! I also will try to set up some kind of team to help, because if i have to do this its gonna take months:P thanks again for your help, and you will hear from me if I have an alpha version:)
Araanim  [auteur] 26 jun 2013 om 5:33vm 
@bramvdborg I believe it's all tagged with "SERuins". It's fairly limited, since most of the Snow Elven stuff in Dawnguard is interior, so I had to get a little creative. I'm interested to see your end product. "Much Ado About Snow Elves" is a great mod that explores the history of the Snow Elves, but I thought at some point you'd actually find some alive. You should look at that and make your mod an extension of that. Maybe talk to the creator and see if you can use some of his weapon assets.
Stampkonijn 23 jun 2013 om 11:47vm 
Where did you get this argitecture? I can't find it with the creation kit... I was trying to build a hidden snow elf base in the mountains in the east of skyrim, as a start for a larger project to return the snow elves into skyrim, but that was impossible because i couldn't find it... If you can tell me, I might get some hope for the return of the snow elves!:D
larraklisberg 21 jun 2013 om 4:57vm 
Not quite. Not too mention I'd trueley enjoy another Snow elf house..seems your the Only one making them because everyone else complains about the lack of resorces.
Araanim  [auteur] 21 jun 2013 om 4:51vm 
This one isn't big enough for ya? ;)
larraklisberg 14 jun 2013 om 6:16nm 
can you make another Snow elven house? like use the Inner sanctums outside models, and add for the balcony, well. arch curate vyrthurs balcony? like a huge ass snow elven palace.