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ajar Oct 21, 2012 @ 1:37am 
I guess you love those hidden passages but nevertheless, you should leave ahint on the wall. If one must search too long, fun goes away (and sometimes will to finish the map, which is usually well carried out, despite disturbing cameras and helpless turrets :)
rickyp51  [author] Oct 7, 2012 @ 10:07am 
mausilibaer Oct 7, 2012 @ 7:43am 
Oh, that is not nice. Please give us a hint for such hidden rooms like in HNEW-C3 because in your next maps I don't want to run against every wall if there maybe is a hidden room, too. Further nagging ;) -The trap in the beginning is silly. You don't have a chance to check the area and the possibility to go on is gone and you have to restart.

The rest is well designed and mostly pretty easy. Thanks for making.
rickyp51  [author] Oct 7, 2012 @ 5:37am 
Feel around things are not as they seem
mausilibaer Oct 7, 2012 @ 5:03am 
Don't get it. I stuck in the room with the cube on the cage.