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10 Comments
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Aardvark64 Oct 23, 2012 @ 6:38am 
Liked that a lot and the correct sequence took quite a while to figure out. Good trick with the lift, I was surprised when it worked first time !!! Not sure what the angled panels near the exit were for as I flew right over them. Here is my first attempt.. http://steamcommunity.com/sharedfiles/filedetails/?id=100607039
Sasukedll7170  [author] Oct 11, 2012 @ 9:18am 
thanks for the feedback, i'll make the ramp more visible ^^
Cumberlandsausage Oct 11, 2012 @ 8:11am 
pain in the arse!...wouldn't of been a problem if it wasn't for the fact i didn't realise the switch was creating a ramp which took me an hour to figure out!
Sasukedll7170  [author] Oct 8, 2012 @ 6:22pm 
-*:map updated:*-

*fix a bug that let you solve the test chamber with 6 portals (thanks to @mpmichelsen)
*change a button that let you solve the test chamber in a diferrent way as i want
*add a previous "training room" to give you a hint of how to solve the test chamber
Sasukedll7170  [author] Oct 8, 2012 @ 4:19pm 
wow thank you for that @mpmichelsen , now i found how to solve it with only 4 portals! I will fix that xD
n0tnat Oct 8, 2012 @ 3:10pm 
Great map, but I think I kind of cheated a bit, as I skiped a huge chunk of the level =P. Can you match my score of placing 6 portals? I think not. Thumbs up for the great level.
YUKI_67 Oct 8, 2012 @ 4:03am 
Nice map, not easy to find with many connections, but there are good ideas. it seems like you difficult! If you want to play a map here is a very difficult (I would video solution Sunday) http://steamcommunity.com/sharedfiles/filedetails/?id=91986270 thank you for your beautiful map
ChickenMobile Oct 7, 2012 @ 6:03am 
Nice going. A not too hard chamber.
QSI Oct 6, 2012 @ 1:12pm 
I like it.
Didn't figure out at first how i was supposed to retrieve the bouncing "frankencube".
Also, didn't realize you don't need any buttons to operate the piston that leads to the faith plate. ^^
But all around, it was a good map and i had fun with it :)
Thumbs up!
(IC) Greedo 2 Oct 6, 2012 @ 9:37am 
Tricky! I had a hard time figuring out how to get on top of the rising platform. Seems so simple once you figure it out. I might implement something like that in one of my maps. Also, grabbing that bouncy cube was a bit of a challenge, too. Thumbs up.