DEATH RAY MANTA
79개 댓글
< >
Bobbins  [작성자] 2014년 7월 20일 오전 10시 48분 
@TOG - Commanduf Nope, sorry. The game is designed around single sticks and just doesn't work as is with a dual stick control method. Most of the risk/difficulty is built around you having to face stuff in order to shoot it. I know it's not standard fare and some people just don't gel with that so if I get the chance to rework it for a Steam release, I can't promise but I'd certainly look into it.
Meat Shield on a Stick 2014년 7월 20일 오전 7시 12분 
My eyes hurt from the awesome intenseness... and the bright flashing lights, but that's another story
B4SSi3 2014년 4월 22일 오후 2시 23분 
NICE JOB M8 :) OLDSKOOLKISH ;)
CreamyBacon 2014년 4월 7일 오전 12시 44분 
Congrats on the yoyogames "game of the month" win!
madmax71 2014년 2월 12일 오전 11시 39분 
psychodelic - but i think i missed the point :-(
TOG - Commanduf 2013년 11월 27일 오후 2시 54분 
The controls seem a bit weird, is there a way that i can use my mouse to aim and the click to fire? And set WASD to move instead of arrows?
Coestar 2013년 10월 8일 오전 10시 39분 
very well
Vatticson!!! 2013년 9월 25일 오후 2시 08분 
Just played this game.

W.O.W. Colors and Explosions and Silly words floating around. Ssssugar!!

I'm really impressed about the things this game maker can do :D
Bobbins  [작성자] 2013년 6월 15일 오후 7시 17분 
Jewvia ᴾᴮ ᴬ 2013년 6월 15일 오전 6시 36분 
I noticed that you removed your Greenlight page. Why, exactly?
Matt G 2013년 6월 14일 오전 11시 06분 
Make this please on mobile devices.
JunglistVIP 2013년 4월 12일 오전 5시 48분 
Wow this is excellent.
Excelle 2013년 3월 24일 오후 5시 26분 
Played it at Eurogamer. Forgot how goddamn addictive it is. Good work man!
TheFinalDuck 2013년 2월 24일 오후 6시 29분 
One of those nights huh? We've all been there...

Anyway, I'd be honoured if you had a look at the project I'm working on. I think it'll be obvious why I'd like feedback from an expert particle designer...

http://steamcommunity.com/sharedfiles/filedetails/?id=129386578&searchtext=
Bobbins  [작성자] 2013년 2월 23일 오후 2시 59분 
@TheFinalDuck Oh god, I need sleep.
TheFinalDuck 2013년 2월 23일 오전 11시 43분 
ipad 5? Have you just flown back from the future? :P

And I think I have too many particles on screen to use objects for each one. Thanks for replying anyway.
Bobbins  [작성자] 2013년 2월 23일 오전 11시 05분 
@TheFinalDuck I'm not much use there as @psychicparrot did the mobile versions. The problem we've had is that there's an inconsistency in the fill rates for the different devices so we can get something running massively well on an iPad 2 but it'll take a hit on the iPad 5 (!). So technically we can get it running not quite 1:1 but not too crippled if erm, half of the Apple devices didn't exist and didn't need supporting.

BUT! What I don't do is use the inbuilt particle engine anyway. Everything you see in DRM is either art patching over the cracks or objects being flung around left right and centre. I don't know if that's any help. I've found in the past that whilst I can throw more things around using the particles, it can be a bit of a pain and flunk out where you wouldn't really expect it to. It's the same reason I don't use surfaces.
TheFinalDuck 2013년 2월 23일 오전 10시 04분 
Hmm I think I noticed a few more shades of gray but I guess it's not that kind of game :)

Also, do you know of any tricks to have lots of particles on screen without slowing the frame rate on phones?
Bobbins  [작성자] 2013년 2월 9일 오후 6시 31분 
@TheFinalDuck Could you do me a big favour then? Can you just reach your hand down the back of the sofa and see if there's a few down there. I'd *love* to include more but I think I might need some help with that :D
TheFinalDuck 2013년 2월 9일 오전 4시 21분 
I don't think there's enough colours :P
Fatpool 2013년 1월 16일 오후 4시 10분 
dude...give me my eyesight back! jk jk. i had fun for a long time with this game. EXCELLENT WORK
I did it, mom! 2013년 1월 1일 오후 1시 57분 
I have 1 fps :(
Äppelkaka 2012년 12월 29일 오후 1시 28분 
Awsome game i have to say, though it crashed my computer 2 times, wich is extremely odd. My PC is more than capable of the game, it could be the GameMaker: Studio. Anyways, Good game!
Bobbins  [작성자] 2012년 11월 29일 오후 7시 02분 
Cheers! Everything I do that I'm allowed to throw in there goes in there so it'll see you right for any future stuff too.
DarkByNight 2012년 11월 29일 오후 6시 37분 
Yay me, just purchased your l;ovely bundle, and what a lot of things I got! :)
Good luck and thanks! *Rushes off to play Death Ray Manta!*
Bobbins  [작성자] 2012년 11월 27일 오후 5시 30분 
@DarkByNight OK, the offer *is* there though, I honestly don't mind. Wouldn't offer otherwise.
DarkByNight 2012년 11월 26일 오후 9시 26분 
Rob, I greatly appreciate it, however my salary does come in on the 30'th so if I can just remind myself about the bundle then, I can get it before it ends. :D
Thank you so much for the thought though!
Bobbins  [작성자] 2012년 11월 26일 오후 9시 09분 
@DarkByNight Yeah, all my own solo stuff is in GM.Stuff I've done with other folks or contributed to that isn't I obviously don't have the right to sell so that's elsewhere.

Anyway, if you're stuck for a dollar, mail me and I'll sort you out anyway. My email is on all my sites.
DarkByNight 2012년 11월 26일 오후 8시 56분 
I just found your Bagfull of Wrong bundle. I did not know you already had lots of commercial games out. How I desperately had the 1 dollar to buy the bundle.
Are all the games in the bundle made with GM?
PsychicParrot 2012년 11월 7일 오전 7시 43분 
AWESOME!
BigDaveisCheap 2012년 11월 6일 오후 9시 33분 
Just in case my video Rob was nice enough to feature here wasn't clear enough I love this game! I'm glad to be able to come here and support this title with a like and favorite (something I should have done when it first hit the Workshop) and I'm happy to see a developer sharing their knowledge and resources to help better up and comers. People like this deserve your support folks... so support him!
Intoxicatious 2012년 11월 2일 오후 1시 22분 
Great depth of sound. Great Robotron-like game. Colors can be distracting though, and I would prefer that the player moved in 8 directions instead of the analog feel he has. It animates well, but it's strange when using arrow keys.
jonathan.cadenazzi 2012년 11월 2일 오전 10시 02분 
Do not think I do not like. The fact is that personally I can not play it because it bothers me in the eyes, even if they are not epileptic. very good game ;)
Bobbins  [작성자] 2012년 11월 2일 오전 7시 46분 
@jonathan.cadenazzi Thanks for trying it anyway! Although I should note there's only one point where it fails the PEAT test for photosensitive epilepsy (which I'll be addressing in the update), just having lights and strong colours doesn't count.I am *very* careful about these things.
jonathan.cadenazzi 2012년 11월 2일 오전 6시 46분 
Excuse me, but I did not like. The idea is good. But after a few minutes I eyes hurt with all those colored lights. I would hate for people suffering from epilepsy.
Bobbins  [작성자] 2012년 11월 1일 오전 9시 21분 
@Darkrain I originally had it more paced so that you had the time to read it, then I realised you were really just wasting time reading it. But I needed something to transition between stages and that seemed like the funniest route. OK, OK, no-one else finds it funny but when games have this awful habit of making you watch slow things slowly, it made me laugh ;)
Darkrain 2012년 11월 1일 오전 9시 09분 
Cool! It looked like it was something funny though! Lol
Bobbins  [작성자] 2012년 11월 1일 오전 9시 03분 
@xot Thanks @Darkrain - it's OK, there is absolutely nothing you need to read there, that's half the fun. It's absolutely trivial get-in-the-way stuff. You don't miss a single thing in not reading it other than the odd horror movie title with manta inserted.
Darkrain 2012년 11월 1일 오전 8시 44분 
Cool game! It does move really fast though. Mostly that's good, but I can't read the stuff after I complete or fail a level. As a result I had no idea if I was advancing or loosing and starting over.
xot 2012년 11월 1일 오전 8시 32분 
Good luck, Rob!
MiNDBReaK 2012년 11월 1일 오전 2시 05분 
:'| you gunna win the yoyo comp... by 90+ votes :""""( WHY AM I SECOND BY 90 VOTES... (You're the only obstacle stopping me from winning lol)
Bobbins  [작성자] 2012년 10월 27일 오후 2시 40분 
@jmcmatrixs Yeah, soz. It *was* supposed to happen the other way round but for various reasons I've had to take a fortnight off (mainly that I really had to take a fortnight off!) so my schedule went to mup.
ʝmcmatrixs 2012년 10월 27일 오후 2시 28분 
Alright, that's cool, glad to support indies anyhow! Greenlight :)
Bobbins  [작성자] 2012년 10월 27일 오후 2시 21분 
@jmcmatrixs I've just made this version free, yuss. There'll be an update to the standalone version in the next fortnight that'll put some stuff in there that won't ever be available in the workshop version and then there's an even bigger update planned before the end of the year, the same. So y'know, don't worry, I've got it covered. I'm just a bit slower getting the update together than I'd hoped.
ʝmcmatrixs 2012년 10월 27일 오후 2시 12분 
I actually bought this from bundle in a box, and it's free........
Laud 2012년 10월 27일 오전 9시 13분 
Soooo, generic shooter?
Bobbins  [작성자] 2012년 10월 27일 오전 5시 27분 
I've removed the twelve level limit. It's now the full up to date Death Ray Manta.
Bobbins  [작성자] 2012년 10월 22일 오후 11시 28분 
You might do but there's a pretty slim chance of that happening. I'm very careful with how I construct my effects!
water2770 2012년 10월 22일 오후 9시 23분 
anyone else first look at it and think "There's a seizure law suit waiting to happen"
Bobbins  [작성자] 2012년 10월 11일 오후 6시 32분 
Tiffins are for a bonus point each round. To max out your score you need to clear each stage and get the tiffin in each. Should be relatively easy in this demo, getting all 32 in the full game is sliiiiightly tougher.

I dunno, I'm still not sure if this worked as an idea yet. Filed under "it seemed like a good idea at the time!"