Portal 2

Portal 2

Chamber no 14
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27 Comments
daloboy  [author] Feb 21, 2015 @ 5:37pm 
Thanks Ebbzylon!
Not Nuff Bullets Feb 21, 2015 @ 4:45pm 
That was fun :-) Thumb up.
daloboy  [author] Jul 27, 2014 @ 7:22pm 
Thanks again jgaultney!
jgaultney Jul 27, 2014 @ 2:51pm 
That was a lot of fun. Thumbs up!! I never used the orange gel.
daloboy  [author] Nov 4, 2013 @ 8:44pm 
Happy for you BUG!
BUG Nov 4, 2013 @ 3:09pm 
I'm enjoying my day playing some of your chambers.Thanks.
daloboy  [author] May 11, 2013 @ 6:58pm 
Thanks Zoraya! Glad you enjoyed!
Zoraya May 11, 2013 @ 2:31pm 
Oh, is this the new aperture training center for portalling and jumping? :-)
That was much fun, very good map!
daloboy  [author] May 4, 2013 @ 4:31pm 
Thanks Mitch! I do have to work on limiting that white gel!!!!!
Mitch McWiggins May 4, 2013 @ 10:03am 
I'm a sucker for white gel maps, fun.
Mitch McWiggins May 4, 2013 @ 10:03am 
Good one! Thanks. I didn't need the orange gel, just painted around til I could get in there.
| \_/ () Mar 30, 2013 @ 5:09am 
that was fun. LIKE! try out my gel map, that contains an only-whithe-gel puzzle: http://steamcommunity.com/sharedfiles/filedetails/?id=134866114
daloboy  [author] Mar 10, 2013 @ 6:11am 
Haha! Myr(FID) très drôle de te voir travailler en t'auto-aspergeant!
daloboy  [author] Jan 18, 2013 @ 7:29am 
Thanks Aardvark64 for your continuing support!
Aardvark00 Jan 18, 2013 @ 5:17am 
Not difficult but very enjoyable to work through. Conversion gel is always fun to use because you can design your own unique path through the puzzle to some extent.
daloboy  [author] Jan 10, 2013 @ 5:54pm 
Added some restrictions on the white gel!
mood3rd Nov 13, 2012 @ 2:19pm 
don't know what happened to the screenshots.
12 taken / 7 uploaded / only 1 seemed to work ?
but shows the method I used.
never had this problem before though.
mood3rd Nov 13, 2012 @ 2:16pm 
good map.
good acrobatics, not hard, but easy & fun.
the amount of painting, got a bit tedious, but then addictive-ish.
to the degree, that I used it with portals, to press the exit door button & reach the exit from speed gel area.
did not need speed gel:
http://steamcommunity.com/sharedfiles/filedetails/?id=108162772&insideModal=1http://steamcommunity.com/sharedfiles/filedetails/?id=108162684&insideModal=1http://steamcommunity.com/sharedfiles/filedetails/?id=108162794&insideModal=1http://steamcommunity.com/sharedfiles/filedetails/?id=108162831&insideModal=1http://steamcommunity.com/shttp://steamcommunity.com/sharedfiles/filedetails/?id
perhaps stop the Conversion Gel, before I reach this area ?
eg. the laser catcher would be ideal, to stop it.
the rest was fun

please play my map:
simple turret problem 8-revenge
http://steamcommunity.com/sharedfiles/filedetails/?id=105705370
killing turrets for fun,
bullbait Oct 11, 2012 @ 10:10am 
cool!
mausilibaer Oct 10, 2012 @ 12:35pm 
Nice one, thanks.
(IC) Greedo 2 Oct 9, 2012 @ 9:14am 
Looks great! I really like this map. Good job.
daloboy  [author] Oct 9, 2012 @ 8:54am 
Done! If you care to try again! Thanks.
daloboy  [author] Oct 9, 2012 @ 4:41am 
Thanks G2. I'll do an update!
(IC) Greedo 2 Oct 8, 2012 @ 9:54am 
That was quite fun. Very much my kind of puzzle. The white paint room had me stumped for a bit, but once I figured it out I got through it just fine. My only suggestion would be to put a row of lights at the top of the white paint room so the player can see that there's another area up there to explore. Without some kind of light, it kind of looks like a dead end up there.
daloboy  [author] Oct 5, 2012 @ 1:52pm 
Thanks Jade BGE! You're to kind! I'll do that!
Jade BGE Oct 5, 2012 @ 1:44pm 
That was cool. I love your goo/angle panel idea. I also love the verticle design of your chamber. I liked that very much. Thank you for your work and I invite you to test my work also.
daloboy  [author] Oct 5, 2012 @ 1:08pm 
Please comment! Have fun!