Portal 2
1971
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80 Yorum
Rydellfd 14 May @ 8:29pm 
awsome map but the exit jump was a bitch for whatever reason. walking off the cat walk did not work ofcorse but jumping was a jerk kept getting out of line with the portal and landing on the edge of it or nicking it and just falling straight down. but the map was awsome great work
vallibus 11 Nis @ 8:47am 
Very nicely done.
jccreszMC 22 Şub @ 12:31pm 
Random crow is random. there are several areas where strict physics flings can be messed up, specifically the exit bounce. Also an unintended solution that I used was the speedgel office and the flat wall portal surface in the final "chamber".
Turrets turret 11 Şub @ 12:10pm 
i rememer..
favorite!
dire.fcs 11 Şub @ 6:50am 
Great work with both gels and portaling.
tu7650x 24 Kas 2015 @ 4:48pm 
Beautiful map, great puzzle! Had some really interesting challenges along the way. BTW I DID loiter for more than 20 minutes...
Volen 18 Haz 2015 @ 9:31am 
Good
wildgoosespeeder 9 Şub 2015 @ 1:18am 
I remember this map when it was released on ThinkingWithPortals.com before the Workshop went public! Nice to see an old favorite resurface from the "olden" days. :P

Here's the old file:
http://forums.thinkingwithportals.com/downloads.php?view=detail&df_id=1481
AniByte 31 Ara 2014 @ 6:07am 
Awesome puzzle!
KyloX 8 Ara 2014 @ 11:24pm 
Very impressive map, one of the finest underground map I have played.
The puzzle was always on the thinking side and it didn't lose interest, simple yet confusing. Love the fact that the first part would be baby steps if the chamber wasn't broken.

The design was neat, as there was putted some detial were needed more than other places and some props to fill up the void, as well some extra stuff ( like crows and falling objects).

Very well done, great work.

[test for a test]
http://steamcommunity.com/profiles/76561198031548752/myworkshopfiles/
Petutski 15 Kas 2014 @ 2:48am 
Excellent map! Had me almost stumped several times! Good work!
ncrecc 24 Eki 2014 @ 5:24am 
I love how the exit sign hits your face when you think that you'd just be perfectly able to slide into the elevator... that was clever! Thumbs up!
Spaceman⁰⁵ 1 Eyl 2014 @ 9:02am 
Love it!! :D
term ammadin 1 Eyl 2014 @ 2:53am 
PERFECT LEVEL!!!!
TS_Mind_Swept 21 Ağu 2014 @ 5:03pm 
A bit confusing at times, but it was ok, I especially liked the ending, even though i died the first time i tried it (thank you quick save). one thing was busted though, the high angled pannel near the propulsion gel had some thing stopping me from going through it fast, a crouch right before i got there worked, but I don't think it's supposed to be like that. 8.5/10
Butane Boss 11 Ağu 2014 @ 3:44pm 
Although BEE2 is an easy way to make Underground levels, it's good to play levels made in Hammer that are expertly crafted. This is a good example of one. I like the reuse of the gel pipes between different parts of the test and the use of the test sphere's damage to add challenge. Well done!
thedeliriousdonut 5 Nis 2014 @ 7:35pm 
There was one panel I never had to use, so that kinda confused me. Probably just multiple ways to solve this map, which is good. Finding alternate ways is rewarding. Still, I'm so curious what that panel was for...
Konke 16 Oca 2014 @ 2:43pm 
Immersive and well crafted architecture. I found some misses though and the level design let me get to some areas earlier than I suppose you wanted me to. None the less I managed to get myself around the puzzles and found them satisfying. I'm creating a puzzle myself in Hammer and that could be a reason why I scrutinize the custom levels I play. And I have to admit - of all the custom levels I tried I have to say this puzzle might find a place among the top. Well done and thank you.
Feral Gentleman 7 Ara 2013 @ 4:05pm 
Its good that its one of those testmaps you could fly through, it really has the "wait a minute..." factor to click what to do... very good map.
CoolDudeClem 25 Eki 2013 @ 8:09pm 
Pretty good, but I had to noclip instead of use the panel that flips up when you press the button in the office, I just simply can't aim and place a portal on it, then get through the other portal I placed in the office before the time runs out, even with the office covered in speed gel. If the button timer was longer (or preferbaly had no timer at all), that would be perfect. I still give it a thumbs up though.
big red foot 10 Haz 2013 @ 4:03pm 
Great map loved it
kimist108 3 May 2013 @ 8:20pm 
Nice challenge!
Ravenscaur 3 Nis 2013 @ 7:42am 
I thoroughly enjoyed this! The circuitous way you reused territory was just the right amount of misleading. The way you used the falling panel was great, a real surprise in an otherwise quiet area. Looking forward to more.
dj3 26 Mar 2013 @ 2:00am 
Nice map
mikemoody 24 Mar 2013 @ 7:27pm 
Well I'm glad I ran across this map, This was one well put together puzzle. Thanks for the time that went into making this headscratcher......Hope you have some more like this,, I going to look right now.. Thumbs up from me...
Mitch McWiggins 30 Oca 2013 @ 11:43am 
Fun, thanks!
¡ CokZ 16 Oca 2013 @ 8:45am 
Awesome !
Bodebodebode 9 Oca 2013 @ 4:42pm 
Great map, best one I've played. :)
Brad 28 Kas 2012 @ 4:31pm 
awesome map! thanks dude
«- Flippie_X -» 3 Kas 2012 @ 9:55am 
Great map, Had to think sometimes cause it wasnt sure what to do next, but overal the map is fantastic Loved the discovery of the companion cube, although I couldn't seem to collect it, but great :)
Dale Cooper 31 Eki 2012 @ 8:52am 
well i hava another nice route for you ; )
NeKz 30 Eki 2012 @ 10:46am 
hehe.... route by Squirelly
The Rabbit  [yaratıcı] 30 Eki 2012 @ 10:04am 
@Neksus: HOOOOOOOOW. I'm really confused how you bounced on the blue paint through the grate. Thanks for pointing that out, though. Loved the very end. You wizard.
The Rabbit  [yaratıcı] 29 Eki 2012 @ 4:35pm 
@ Neksus: Fixed.
^0Dark P^1a^0ssenger 15 Eki 2012 @ 6:12am 
Very nice! You captured the atmosphere of the 70's Aperture spheres very well. Thanks for making this.
Frankentickle 14 Eki 2012 @ 9:31pm 
So Awesome! :D
PapuT 12 Eki 2012 @ 9:24am 
GJ
Mr Fraggle (UK) 12 Eki 2012 @ 6:55am 
Very nice map.Well done.
Ratboy 11 Eki 2012 @ 8:55pm 
@deminchenro: Put blue gel on the platform in the middle. Then put your portal on that panel, go back to the orange gel runway and use it to launch yourself up through the ceiling.
deminchenro 11 Eki 2012 @ 7:39pm 
Great map but I am completely stuck on the part in the third picture. Everything I've tried hasn't worked. I don't want to abandon it so could anyone please offer me some help?
Princess Petal 11 Eki 2012 @ 5:58pm 
This was great.
PsychoBR 11 Eki 2012 @ 12:32pm 
Wow! Very nice!

// Play my Map Pack: TNT Turrets .
commander2005 11 Eki 2012 @ 10:53am 
really good retro chamber. I liked the gameplay and the design.
Spooky 11 Eki 2012 @ 8:32am 
A chamber with style and substance, love the little office with it's broken windows. The puzzles are just taxing enough to make it fun to play. Good science! ;)
jeffus 11 Eki 2012 @ 7:18am 
great chamber. I luv the unxepected parts.
George Abitbol 11 Eki 2012 @ 2:49am 
Excellent ! Awesome job !
Dr. Phil 11 Eki 2012 @ 12:06am 
Hey! This is great! I love the use of the gels.
I made a new map as part of FastTrack! Try it out!

http://steamcommunity.com/sharedfiles/filedetails/?id=101858342&searchtext=
nhenrica 10 Eki 2012 @ 9:12pm 
Excellent job! Really enjoyed this one.