Portal 2
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86 comentarii
shadowyblade 15 dec., 2017 @ 21:59 
This was really well-designed. Keep up the good work! Quite impressive.
Fuku Yamama 20 sep., 2017 @ 20:14 
Very nicely done indeed!
bullfrog 12 iul., 2017 @ 3:03 
Great puzzle. Got up to the last button OK and got gel where it needed to go, then forgot for a while how to get up to the last button again , but that's my problem not yours.
GrtWhtBuf 3 feb., 2017 @ 12:23 
Nicely done, thanks.

plixplax... FC 30 oct., 2016 @ 16:48 
WK2Trailhawk 11 iul., 2016 @ 23:55 
For me, this is almost a perfect map. I give it 9.5/10 only because of the angled portal in the last room. It seems quite obvious but everytime I used it I would either come up short or hit my head on the ceiling and end up in the drink. I ended not using it to get across which leeds me to think that I must have missed something.
z34chris 5 iul., 2016 @ 18:18 
nice job, i got stuck in the middle but found my way eventually
Rydellfd 14 mai, 2016 @ 20:29 
awsome map but the exit jump was a bitch for whatever reason. walking off the cat walk did not work ofcorse but jumping was a jerk kept getting out of line with the portal and landing on the edge of it or nicking it and just falling straight down. but the map was awsome great work
vallibus 11 apr., 2016 @ 8:47 
Very nicely done.
JargonJC 22 feb., 2016 @ 12:31 
Random crow is random. there are several areas where strict physics flings can be messed up, specifically the exit bounce. Also an unintended solution that I used was the speedgel office and the flat wall portal surface in the final "chamber".
Turrets Turret 11 feb., 2016 @ 12:10 
i rememer..
dire.fcs 11 feb., 2016 @ 6:50 
Great work with both gels and portaling.
tu7650x 24 noi., 2015 @ 16:48 
Beautiful map, great puzzle! Had some really interesting challenges along the way. BTW I DID loiter for more than 20 minutes...
Volka Kostylkov 18 iun., 2015 @ 9:31 
wildgoosespeeder 9 feb., 2015 @ 1:18 
I remember this map when it was released on ThinkingWithPortals.com before the Workshop went public! Nice to see an old favorite resurface from the "olden" days. :P

Here's the old file:
XaetaCore 31 dec., 2014 @ 6:07 
Awesome puzzle!
KyloX 8 dec., 2014 @ 23:24 
Very impressive map, one of the finest underground map I have played.
The puzzle was always on the thinking side and it didn't lose interest, simple yet confusing. Love the fact that the first part would be baby steps if the chamber wasn't broken.

The design was neat, as there was putted some detial were needed more than other places and some props to fill up the void, as well some extra stuff ( like crows and falling objects).

Very well done, great work.

[test for a test]
Petutski 15 noi., 2014 @ 2:48 
Excellent map! Had me almost stumped several times! Good work!
ncrecc 24 oct., 2014 @ 5:24 
I love how the exit sign hits your face when you think that you'd just be perfectly able to slide into the elevator... that was clever! Thumbs up!
Spaceman⁰⁵ 1 sep., 2014 @ 9:02 
Love it!! :D
term ammadin 1 sep., 2014 @ 2:53 
TS_Mind_Swept 21 aug., 2014 @ 17:03 
A bit confusing at times, but it was ok, I especially liked the ending, even though i died the first time i tried it (thank you quick save). one thing was busted though, the high angled pannel near the propulsion gel had some thing stopping me from going through it fast, a crouch right before i got there worked, but I don't think it's supposed to be like that. 8.5/10
Butane Boss 11 aug., 2014 @ 15:44 
Although BEE2 is an easy way to make Underground levels, it's good to play levels made in Hammer that are expertly crafted. This is a good example of one. I like the reuse of the gel pipes between different parts of the test and the use of the test sphere's damage to add challenge. Well done!
thedeliriousdonut 5 apr., 2014 @ 19:35 
There was one panel I never had to use, so that kinda confused me. Probably just multiple ways to solve this map, which is good. Finding alternate ways is rewarding. Still, I'm so curious what that panel was for...
Konke 16 ian., 2014 @ 14:43 
Immersive and well crafted architecture. I found some misses though and the level design let me get to some areas earlier than I suppose you wanted me to. None the less I managed to get myself around the puzzles and found them satisfying. I'm creating a puzzle myself in Hammer and that could be a reason why I scrutinize the custom levels I play. And I have to admit - of all the custom levels I tried I have to say this puzzle might find a place among the top. Well done and thank you.
Feral Gentleman 7 dec., 2013 @ 16:05 
Its good that its one of those testmaps you could fly through, it really has the "wait a minute..." factor to click what to do... very good map.
CoolDudeClem 25 oct., 2013 @ 20:09 
Pretty good, but I had to noclip instead of use the panel that flips up when you press the button in the office, I just simply can't aim and place a portal on it, then get through the other portal I placed in the office before the time runs out, even with the office covered in speed gel. If the button timer was longer (or preferbaly had no timer at all), that would be perfect. I still give it a thumbs up though.
big red foot 10 iun., 2013 @ 16:03 
Great map loved it
kimist108 3 mai, 2013 @ 20:20 
Nice challenge!
Ravenscaur 3 apr., 2013 @ 7:42 
I thoroughly enjoyed this! The circuitous way you reused territory was just the right amount of misleading. The way you used the falling panel was great, a real surprise in an otherwise quiet area. Looking forward to more.
dj3 26 mar., 2013 @ 2:00 
Nice map
mikemoody 24 mar., 2013 @ 19:27 
Well I'm glad I ran across this map, This was one well put together puzzle. Thanks for the time that went into making this headscratcher......Hope you have some more like this,, I going to look right now.. Thumbs up from me...
Mitch McWiggins 30 ian., 2013 @ 11:43 
Fun, thanks!
Cokzee 16 ian., 2013 @ 8:45 
Awesome !
Bodebodebode 9 ian., 2013 @ 16:42 
Great map, best one I've played. :)
Brad 28 noi., 2012 @ 16:31 
awesome map! thanks dude
«- Flippie_X -» 3 noi., 2012 @ 9:55 
Great map, Had to think sometimes cause it wasnt sure what to do next, but overal the map is fantastic Loved the discovery of the companion cube, although I couldn't seem to collect it, but great :)
Dale Cooper 31 oct., 2012 @ 8:52 
well i hava another nice route for you ; )
NeKz 30 oct., 2012 @ 10:46 
hehe.... route by Squirelly
The Rabbit  [autor] 30 oct., 2012 @ 10:04 
@Neksus: HOOOOOOOOW. I'm really confused how you bounced on the blue paint through the grate. Thanks for pointing that out, though. Loved the very end. You wizard.
The Rabbit  [autor] 29 oct., 2012 @ 16:35 
@ Neksus: Fixed.
^0Dark P^1a^0ssenger 15 oct., 2012 @ 6:12 
Very nice! You captured the atmosphere of the 70's Aperture spheres very well. Thanks for making this.
Frankentickle 14 oct., 2012 @ 21:31 
So Awesome! :D
PapuT 12 oct., 2012 @ 9:24 
Mr Fraggle (UK) 12 oct., 2012 @ 6:55 
Very nice map.Well done.
Ratboy 11 oct., 2012 @ 20:55 
@deminchenro: Put blue gel on the platform in the middle. Then put your portal on that panel, go back to the orange gel runway and use it to launch yourself up through the ceiling.
deminchreno 11 oct., 2012 @ 19:39 
Great map but I am completely stuck on the part in the third picture. Everything I've tried hasn't worked. I don't want to abandon it so could anyone please offer me some help?
Princess Petal 11 oct., 2012 @ 17:58 
This was great.