Portal 2
1971
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81 σχόλια
WK2Trailhawk 11 Ιουλ στις 11:55μμ 
For me, this is almost a perfect map. I give it 9.5/10 only because of the angled portal in the last room. It seems quite obvious but everytime I used it I would either come up short or hit my head on the ceiling and end up in the drink. I ended not using it to get across which leeds me to think that I must have missed something.
z34chris 5 Ιουλ στις 6:18μμ 
nice job, i got stuck in the middle but found my way eventually
Rydellfd 14 Μαϊ στις 8:29μμ 
awsome map but the exit jump was a bitch for whatever reason. walking off the cat walk did not work ofcorse but jumping was a jerk kept getting out of line with the portal and landing on the edge of it or nicking it and just falling straight down. but the map was awsome great work
vallibus 11 Απρ στις 8:47πμ 
Very nicely done.
jccreszMC 22 Φεβ στις 12:31μμ 
Random crow is random. there are several areas where strict physics flings can be messed up, specifically the exit bounce. Also an unintended solution that I used was the speedgel office and the flat wall portal surface in the final "chamber".
Turrets turret 11 Φεβ στις 12:10μμ 
i rememer..
favorite!
dire.fcs 11 Φεβ στις 6:50πμ 
Great work with both gels and portaling.
tu7650x 24 Νοε 2015 στις 4:48μμ 
Beautiful map, great puzzle! Had some really interesting challenges along the way. BTW I DID loiter for more than 20 minutes...
Volka Kostylkov 18 Ιουν 2015 στις 9:31πμ 
Good
wildgoosespeeder 9 Φεβ 2015 στις 1:18πμ 
I remember this map when it was released on ThinkingWithPortals.com before the Workshop went public! Nice to see an old favorite resurface from the "olden" days. :P

Here's the old file:
http://forums.thinkingwithportals.com/downloads.php?view=detail&df_id=1481
noname23422 31 Δεκ 2014 στις 6:07πμ 
Awesome puzzle!
KyloX 8 Δεκ 2014 στις 11:24μμ 
Very impressive map, one of the finest underground map I have played.
The puzzle was always on the thinking side and it didn't lose interest, simple yet confusing. Love the fact that the first part would be baby steps if the chamber wasn't broken.

The design was neat, as there was putted some detial were needed more than other places and some props to fill up the void, as well some extra stuff ( like crows and falling objects).

Very well done, great work.

[test for a test]
http://steamcommunity.com/profiles/76561198031548752/myworkshopfiles/
Petutski 15 Νοε 2014 στις 2:48πμ 
Excellent map! Had me almost stumped several times! Good work!
ncrecc 24 Οκτ 2014 στις 5:24πμ 
I love how the exit sign hits your face when you think that you'd just be perfectly able to slide into the elevator... that was clever! Thumbs up!
Spaceman⁰⁵ 1 Σεπ 2014 στις 9:02πμ 
Love it!! :D
term ammadin 1 Σεπ 2014 στις 2:53πμ 
PERFECT LEVEL!!!!
TS_Mind_Swept 21 Αυγ 2014 στις 5:03μμ 
A bit confusing at times, but it was ok, I especially liked the ending, even though i died the first time i tried it (thank you quick save). one thing was busted though, the high angled pannel near the propulsion gel had some thing stopping me from going through it fast, a crouch right before i got there worked, but I don't think it's supposed to be like that. 8.5/10
Butane Boss 11 Αυγ 2014 στις 3:44μμ 
Although BEE2 is an easy way to make Underground levels, it's good to play levels made in Hammer that are expertly crafted. This is a good example of one. I like the reuse of the gel pipes between different parts of the test and the use of the test sphere's damage to add challenge. Well done!
thedeliriousdonut 5 Απρ 2014 στις 7:35μμ 
There was one panel I never had to use, so that kinda confused me. Probably just multiple ways to solve this map, which is good. Finding alternate ways is rewarding. Still, I'm so curious what that panel was for...
Konke 16 Ιαν 2014 στις 2:43μμ 
Immersive and well crafted architecture. I found some misses though and the level design let me get to some areas earlier than I suppose you wanted me to. None the less I managed to get myself around the puzzles and found them satisfying. I'm creating a puzzle myself in Hammer and that could be a reason why I scrutinize the custom levels I play. And I have to admit - of all the custom levels I tried I have to say this puzzle might find a place among the top. Well done and thank you.
Feral Gentleman 7 Δεκ 2013 στις 4:05μμ 
Its good that its one of those testmaps you could fly through, it really has the "wait a minute..." factor to click what to do... very good map.
CoolDudeClem 25 Οκτ 2013 στις 8:09μμ 
Pretty good, but I had to noclip instead of use the panel that flips up when you press the button in the office, I just simply can't aim and place a portal on it, then get through the other portal I placed in the office before the time runs out, even with the office covered in speed gel. If the button timer was longer (or preferbaly had no timer at all), that would be perfect. I still give it a thumbs up though.
big red foot 10 Ιουν 2013 στις 4:03μμ 
Great map loved it
kimist108 3 Μαϊ 2013 στις 8:20μμ 
Nice challenge!
Ravenscaur 3 Απρ 2013 στις 7:42πμ 
I thoroughly enjoyed this! The circuitous way you reused territory was just the right amount of misleading. The way you used the falling panel was great, a real surprise in an otherwise quiet area. Looking forward to more.
dj3 26 Μαρ 2013 στις 2:00πμ 
Nice map
mikemoody 24 Μαρ 2013 στις 7:27μμ 
Well I'm glad I ran across this map, This was one well put together puzzle. Thanks for the time that went into making this headscratcher......Hope you have some more like this,, I going to look right now.. Thumbs up from me...
Mitch McWiggins 30 Ιαν 2013 στις 11:43πμ 
Fun, thanks!
¡ CokZ 16 Ιαν 2013 στις 8:45πμ 
Awesome !
Bodebodebode 9 Ιαν 2013 στις 4:42μμ 
Great map, best one I've played. :)
Brad 28 Νοε 2012 στις 4:31μμ 
awesome map! thanks dude
«- Flippie_X -» 3 Νοε 2012 στις 9:55πμ 
Great map, Had to think sometimes cause it wasnt sure what to do next, but overal the map is fantastic Loved the discovery of the companion cube, although I couldn't seem to collect it, but great :)
Dale Cooper 31 Οκτ 2012 στις 8:52πμ 
well i hava another nice route for you ; )
NeKz 30 Οκτ 2012 στις 10:46πμ 
hehe.... route by Squirelly
The Rabbit  [Δημιουργός] 30 Οκτ 2012 στις 10:04πμ 
@Neksus: HOOOOOOOOW. I'm really confused how you bounced on the blue paint through the grate. Thanks for pointing that out, though. Loved the very end. You wizard.
The Rabbit  [Δημιουργός] 29 Οκτ 2012 στις 4:35μμ 
@ Neksus: Fixed.
NeKz 29 Οκτ 2012 στις 3:10μμ 
^0Dark P^1a^0ssenger 15 Οκτ 2012 στις 6:12πμ 
Very nice! You captured the atmosphere of the 70's Aperture spheres very well. Thanks for making this.
Frankentickle 14 Οκτ 2012 στις 9:31μμ 
So Awesome! :D
PapuT 12 Οκτ 2012 στις 9:24πμ 
GJ
Mr Fraggle (UK) 12 Οκτ 2012 στις 6:55πμ 
Very nice map.Well done.
Ratboy 11 Οκτ 2012 στις 8:55μμ 
@deminchenro: Put blue gel on the platform in the middle. Then put your portal on that panel, go back to the orange gel runway and use it to launch yourself up through the ceiling.
deminchenro 11 Οκτ 2012 στις 7:39μμ 
Great map but I am completely stuck on the part in the third picture. Everything I've tried hasn't worked. I don't want to abandon it so could anyone please offer me some help?
Princess Petal 11 Οκτ 2012 στις 5:58μμ 
This was great.
PsychoBR 11 Οκτ 2012 στις 12:32μμ 
Wow! Very nice!

// Play my Map Pack: TNT Turrets .
commander2005 11 Οκτ 2012 στις 10:53πμ 
really good retro chamber. I liked the gameplay and the design.
Spooky 11 Οκτ 2012 στις 8:32πμ 
A chamber with style and substance, love the little office with it's broken windows. The puzzles are just taxing enough to make it fun to play. Good science! ;)
jeffus 11 Οκτ 2012 στις 7:18πμ 
great chamber. I luv the unxepected parts.
Abitbol 11 Οκτ 2012 στις 2:49πμ 
Excellent ! Awesome job !