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50% knockback resistance
30% more healing recieved
25% more max primary and secondary ammo
Deal 3x fall damage to anyone you land on
40% less melee damage(cause he uses his fists)
-20% Slower Walking Speed
-Takes up melee slot
+5% Explosive Damage
+15% Faster Flying Speed (When sticky jumping)
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THIS ISNT A WEAPON ITS A MISC!!!!!!!
3x falling damage on enemys and buildings
-10 turning speed
Maybe something like:
60% Less damage from Sticky Jumps
10% Slower move speed
Deals 3x falling damage to enemies (Like Mantreads)
100% Less knockback (From FaN and sentries and such)
+65% self explotion resistance
-20% move speed
+15 additional fall damage
all in all: would be good. when combined with the other 2 weps in this set we would see a very powerful demo
- 10% Bullet Resistance
-75% Sticky Damage done to self
+25% Resistance to Rockets and Crockets
Forces user to have Bottle as Melee Weapon.
The last stat makes it so you can still have a melee, but you can only use the Stock Bottle. This allows the usage of running out of ammo and having Gunboats. Not so cheap as it sounds, as users cannot equip any other melee weapon without giving up the Clodhoppers. ;)
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I accept this as a new meme. lol
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They'll drop their weapons and you pick them up
-70% StickyJump damage taken
+10% Rocket and crit resistance
No melee weapon
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These boots should just be the demomans version of the gunboats, less damage from your own explosions, but they take your grenade launcher away, reducing your ability to be in the thick of battle.
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Really, people, not looking like a complete idiot should be more than enough of a reason to give your comments plenty of extra thoughts and some cautionary revisions before posting.
Sure, it may be arrogant of me to bash other people for their extraordinary lack of effort, but when the last 50 ideas about an unlockable start with game-breaking and pointless bonuses... it's hard not to think you're the only one who'd pass a literacy test.
-15-50% damage from blasts
-50% from damage from fall
-20 movement speed