Silver Falls Lodge
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jantz_j Dec 5, 2014 @ 8:41pm 
Amazing mod and in a popular location. My character spends a lot of time hanging out here and hunting the area around here. Makes Skyrim a whole new game.
Anduniel  [author] Nov 8, 2014 @ 9:37pm 
Thank you :)
jantz_j Nov 8, 2014 @ 8:22pm 
I really like having a lodge with people in it. Not so lonesome. I traded Lakeshore Boardwalk for this one. both are good and both take the same spot but your mod has that community feel that's a lot of fun. Keep up the good work.
CloriFighter Nov 6, 2014 @ 9:38am 
Will this mod conflict with Lakeshore Boardwalk House and Oakwood?
Ridiculousness Oct 16, 2014 @ 1:50am 
wow great house! There a lot of idiots in your comments, sorry to see that. XD
DanTheMan 69 Oct 5, 2014 @ 4:09am 
Awesome! Love this House
kc7lzk Jul 5, 2014 @ 11:32pm 
Ok thank you.
Anduniel  [author] Jul 5, 2014 @ 1:02am 
Of course you can't, they are static, as any other fishing rods in the game.
kc7lzk Jul 5, 2014 @ 12:59am 
It is very nice but i can't use the fishing rods on the peir.
vanessa090604 Mar 15, 2014 @ 12:02pm 
i thought it was
Anduniel  [author] Feb 23, 2014 @ 5:58pm 
No it's single player.
vanessa090604 Feb 23, 2014 @ 5:11pm 
someone tell me is skyrim multiplayer?
i dont think it is
lilbutterflyfairy Feb 14, 2014 @ 8:29pm 
Conflicts with the mod Dream of Moon Cabin as they are both in the same place :) Just thought I would let you know.
Anduniel  [author] Dec 29, 2013 @ 10:29pm 
Look at the pictures.
browncarsond Dec 29, 2013 @ 10:25am 
Is it marked on the map
Anduniel  [author] Dec 3, 2013 @ 1:25pm 
See the bugs section. The smith IS supposed to sell, but I could never make it work.
Slayer74 Dec 3, 2013 @ 12:35pm 
Great house. I've tried a lot of custom house mods and this one is by far the best.
Slayer74 Dec 3, 2013 @ 12:35pm 
I don't know if it would be difficult to do, but could you have the smith sell weapons and armor? Also, I opened the bard's shop and realized he has no starting money. Is that something that could be bumped up without having to buy all of his wares first?
Guild of Rogue Force Users Dec 2, 2013 @ 6:52am 
Hw About A Door To The Hall of Valor in Sovengarde
♫❅☢Icy☣❅♫ Oct 24, 2013 @ 2:09pm 
Well it isn't downloading.
Anduniel  [author] Oct 24, 2013 @ 1:24pm 
No, I would have said so if required.
♫❅☢Icy☣❅♫ Oct 24, 2013 @ 1:05pm 
Do you need Dawnguard or Hearthfire for this?
Anduniel  [author] Oct 7, 2013 @ 8:30am 
Nothing to do with this mod. Sounds like the vanilla Dawnguard bug.
That Is Irrelevant Oct 6, 2013 @ 3:21pm 
This Mod makes me unable to instal an Alchemy Lab in breezehome. But,,. I still love it.
Anduniel  [author] Sep 22, 2013 @ 11:58am 
No, I don't, you'll have to look.
NoahrKnudson Sep 22, 2013 @ 7:25am 
do you know where to get the mod
Anduniel  [author] Sep 21, 2013 @ 8:14pm 
You need some sort of mod that moves kids to a house.
NoahrKnudson Sep 21, 2013 @ 8:03pm 
can your kids live here
Ringo Starr Jul 30, 2013 @ 8:26pm 
man this is great the more i look at all the mods you make the more inpressed i am truely well done
IMS Jul 30, 2013 @ 8:32am 
This is such a great mod!
MIGIT-ZILLA Jul 18, 2013 @ 2:33am 
Anduniel  [author] Jul 13, 2013 @ 12:00am 
MIGIT-ZILLA Jul 12, 2013 @ 11:09pm 
does it have requirements such as harthfire?
Anduniel  [author] Jul 8, 2013 @ 1:54am 
Doesn't sound like an actual -problem-; if that is the quickest route, than it just is... not actually -breaking- anything. The doors were requested by some people, and others have said they like them, despite these complaints, so I decided to keep them.
ScholarlyMadman May 21, 2013 @ 9:20am 
Yeah same those doors have broken the quest system
๖ۣۜShadow XII May 21, 2013 @ 6:18am 
Makes markers for quests and directions misbehave - pretty much every cross-country marker sends me to the lodge because using the doors are the quickest route.
Anduniel  [author] May 21, 2013 @ 5:01am 
Here's a thought: If you don't like the doors to all cities, don't use them! You don't even have to go down that hallway, just keep the door closed.
๖ۣۜShadow XII Mar 8, 2013 @ 6:48am 
I unsubscribed from this because of the doors to all the cities from the lodge. It breaks my immersion and makes my map misbehave.
ScholarlyMadman Jan 29, 2013 @ 1:14am 
@Anduniel Yes thats what I ment well thanks for letting me know I a downloading now for sure.
Vendetti Jan 28, 2013 @ 9:35am 
Anyone know a mod that will allow you to move children into a house that isnt from the original game? The spouses can live everywhere mod doesn't support children.
Anduniel  [author] Jan 27, 2013 @ 9:04pm 
I assume you're referring to the green "M"s under the vantage point and in the stables? Those are creature markers for leveled creatures. The shots were taken from Creation Kit.
ScholarlyMadman Jan 27, 2013 @ 8:53am 
what is the green thing in the picture
Anduniel  [author] Dec 7, 2012 @ 3:54pm 
I've had followers come swimming with me, when I explore sunken ships. They just dart back to the surface to breathe, then come down to me again.
Tahroo Dec 6, 2012 @ 8:28pm 
@caoilithejon Hey, some of us can breathe underwater without gills... and might enjoy that idea too. Not sure how the companions would like it, since they typically avoid swimming as much as possible.
NyghtWolf83 Nov 18, 2012 @ 6:15pm 
Awsome house! I love the layout of the land and the house. I love all the little storage areas. But my fish in the tank disappered ( no biggy) and I kinda like when the mannequin's move, its fun to guess where they will be next. But it gets really glitchy and kinda slows down the game, i can deal though. :) Thank You again
jvlrjoncaoili Oct 29, 2012 @ 10:20pm 
Thanks for contemplating.
Anduniel  [author] Oct 26, 2012 @ 9:34pm 
Wow, now there's an idea... I'll ruminate on that.
jvlrjoncaoili Oct 25, 2012 @ 7:16pm 
can you make an underwater home for argonian
Tiplait Oct 22, 2012 @ 8:54am 
No I haven't
Anduniel  [author] Oct 21, 2012 @ 12:06pm 
Thanks! I will post the link. I noticed in your video a couple mannequins are out of place. do you have the "Vanilla mannequin script fix" installed?