Portal 2
Kaleidoscope Eyes
19 opmerkingen
Andi  [auteur] 23 nov 2022 om 7:20 
Thank you so much.
nlspiegel 22 nov 2022 om 17:46 
Niice. If you don't remember how to solve it: In the third chamber, (1) there's a place to put a portal over the entrance , and (2) blue funnel . Another great one!
Andi  [auteur] 27 aug 2019 om 8:16 
Thanks for playing. I made this chamber so long ago, I don't remember how to solve it anymore. I'm GLaD you found the answer.
stormsend 26 aug 2019 om 20:04 
I've been trying to get to the final room for a loooong time. Then I was scratching my head cause there seemed to be something missing. It eventually came together and I felt triumphal as I saw that exit up close. Thanks for a lot of entertainment and some education too. All the chambers looked and worked very good. I saw no exploits. Fav.
Andi  [auteur] 20 mei 2018 om 10:39 
Thanks for playing and yes, those are my eyes.
vallibus 19 mei 2018 om 14:23 
Large chamber is right! Oh, my achin' feet. This was a pleasant find; one of your older maps that I hadn't played before. By the way, are those your eyes?
Andi  [auteur] 11 jun 2016 om 1:28 
Thank you. This chamber had a couple of shortcuts in it which I addressed in Viper's Return.
jandlml 10 jun 2016 om 16:51 
great map,at first i didnt think i would solve it but i did.
GBMusicMaster 13 sep 2015 om 14:32 
Another fun little spin. You were right--the last room did have me wondering. I finally read the comments and found a clue, then everything was cool. Thumbs up!
TS_Mind_Swept 24 mrt 2015 om 22:28 
Like the Beatles much? :p
Also, lol, the pichure, APE is dark XD
Andi  [auteur] 26 jan 2014 om 8:37 
Yes there is. I wanted to fix it but enitty restrictions made it impossible. I remade this chamber in "Viper's Return" which addressed the issue of the easy way out.
dire.fcs 25 jan 2014 om 19:39 
Very good puzzling (all the rooms)! But in the last room there's an easy way to exit.
Andi  [auteur] 20 dec 2012 om 18:24 
GLaD to hear you enjoyed this chamber. Sorry you had some trouble placing the portals though. However I never hope that players have trouble with my chambers... I just want them to enjoy playing them. The more fun you have the happier I am.
Aardvark00 20 dec 2012 om 2:40 
Brilliant! Took me ages to do, partly because I'm not good at running while placing portals against the clock and partly because (as you were no doubt hoping) I failed to spot a certain pair of elevated white tiles for far too long. Great chamber :)
Andi  [auteur] 31 okt 2012 om 15:36 
I'm so happy to hear that your liking it. Sorry if it's too big... it kind of got away from me a little bit when I was building it. I hope you do add it to your favorites.

I'll be more than happy to try your chambers.
.-Allgood 4 AZ Kid ! *. 31 okt 2012 om 12:57 
Large chambers...meh! too many huge roomed chambers for the day. This is a stylish layout, and I will come back, but I was worn out in 'E****r' by another builder. If I solve it, I may add it to my favorites collection...
[]

I like to allow ways to get around large rooms, but unlock the right switches, and you'll go places in 'Here's Your Cake ( With Vegatbles)' -
http://steamcommunity.com/sharedfiles/filedetails/?id=101006277

My Builds collection :
http://steamcommunity.com/sharedfiles/filedetails/?id=101864556
Andi  [auteur] 6 okt 2012 om 22:46 
Interesting idea, I may do something like that in a different map. If you'd like to try a map of mine that seems to go on and on, try Endeavor.
Innocentive 6 okt 2012 om 0:41 
This was a fun challenge ... but imo it was over too suddenly. i thought it would go on and that the laser ramp in the corridor would have to be used as a jumping ramp with the gel from the other room to pass the fizzler ...
NyanNyanKoneko 1 okt 2012 om 13:17 
Took me a while, but I did it. This was very challenging but also well designed.