The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

Crimes against Nature 5.0 Open Beta
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Aggiornamento: 15 ago alle 3:59

5.0 Beta fix

  • Y'all pony freaks got NO chill...

Aggiornamento: 14 ago alle 4:10

5.0 Beta

Fixes

  • All custom skeletons (except Sanic's) now use XPMS as base
  • Higher-res tint-masks exported for all races
  • Races that used DefaultRace armor data, now use Breton armor data
  • Made base pony head less smiley
  • Pony hooves updated to hi-poly meshes
  • QTMarkXtra05 changed to Pepe
  • Power/Summon scripts addspell functions will now add the spells 'silently' (no more corner notifications)
  • Fixed a few head gore decap meshes
  • Dogmer chin and tail fur no longer uses hair color
  • A bunch of crap I forgot to log

New Features
  • CaN Customizer (Face Edit, Race Swap, and Race Power menu system)
  • New Race: Phony
  • Child races
  • Bipedal and Quadrupedal non-anthro Pony races (Non-Playable, NPC Only)
  • High Poly Pony/Katia Face/Hair meshes with new morphs
  • A ton of new skintone/makeup/warpaint/hair/eye colors
  • Pony and Snoo's vampire morphs are now enabled via mouth shape slider
  • Race stat changes, buffs, curses removed
  • Race powers overhauled
  • lazyradly's fitted vanilla hair added
  • More Pony Hairs added
  • EyePatch added to Katia scars
  • Sanic and Katia can now use Pony hairs (without the tails)
  • A bunch of crap I forgot to log

Aggiornamento: 24 set 2015 alle 19:37

4.1

Fixes

  • Fur MSN intensity reduced for Pony, Khajiit, and Sanic races

Aggiornamento: 14 ago 2015 alle 12:58

4.0.2

Fixes

  • Redditor antennas moved to armature slot 143

Aggiornamento: 9 ago 2015 alle 14:23

4.0.1

Fixes

  • ESP UPDATE ONLY: Added 'Overlay head part list' flag to Dovahbear Vampires (my bad)

Aggiornamento: 8 ago 2015 alle 22:06

4.0

Fixes

  • Horse race renamed to Pony race (I decide to try something different and what do I get... COMPLAINTS)
  • All floating in-game PSAs have been removed from Pony characters (Ungrateful plebs, THE WHOLE LOT OF YOU)
  • Added (CaN) prefix to most modded menu items
  • Minor script fix for vampirism
  • Probability settings for some of Tommy's greetings tweaked
  • Web Push/Pull and Bio Magnet now cost magicka
  • Removed a character preset from Spheriphem
  • Nerfed Spheriphem damage resistance slightly
  • Minor skeletal fix for Sanic
  • Added a race power to Pony vampires that I forgot (whoops)
  • Removed a few unnecessary lagbones from Pony skeletons
  • Improved weighting on Pony tails and ears
  • Changed Pony Vampire eyes
  • Changed brightness for a few hair colours/textures
  • Slight improvements for some MSNs
  • Better compatibility for some custom body meshes
  • Minor fix to tint masks for Ponies, Sanics, and Khajiits
  • Sanic's arms are now the right colour (THIS IS VERY IMPORTANT)[www.designntrend.com]

New Features
  • New Races: 'Dovahbear' and 'Redditor'
  • Pony Race: Added alternate solid colour hairstyles
  • Pony Race: Added 4 additional hairstyles and hip marks

Aggiornamento: 3 ago 2015 alle 16:55

3.7.0.0.0.1

Fixes

  • Ponies renamed to Horses (Deal with it)
  • A floating in-game PSA has been added to all Horse characters to inform players of the new and CORRECT name (DEAL WITH IT)

Aggiornamento: 13 mag 2015 alle 19:57

3.7

Fixes

  • Minor script fix for vampirism
  • A few hand MSNs reduced in size
  • New fur MSNs for Ponies, Sanics, and Khajiits

Aggiornamento: 3 mag 2015 alle 14:43

3.6.3

New Features

  • ESP UPDATE ONLY: New craftable item: (Spheriphem only) 'Bio Magnet Nullifier'

Aggiornamento: 3 mag 2015 alle 13:34

3.6.2

Fixes

  • BSA UPDATE ONLY: Removed two generated behavior files that were causing random crashes