Crimes Against Nature 3.2
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Update: 29 mrt @ 6:40nm

3.2

Fixes

  • Generated behavior files added to BSA (includes PCEA and skeleton arm fix)
  • Removed RGA races from playable races
  • Removed damage from 'Spontaneous Combustion'

New Features
  • Animation Swap spells added for RGA and PCEA

Update: 23 mrt @ 12:21vm

3.1

Fixes

  • Removed unnecessary race presets
  • Changed Pony Vampire eyes
  • Minor fix to Pony Vampire teeth morph
  • Minor fix to Khajiit hands
  • 'Spontaneous Combustion' is now set to occur between 2 and 10 minutes

Update: 26 jan @ 1:02nm

3.0

Fixes

  • Various skeletal adjustments
  • Hunam cockpit and decapitation meshes fixed
  • Some textures reduced in size
  • Sanic's hands are no longer hooves in 1st person
  • Sanic's footsteps no longer sound like clopping
  • Sanic's warpaint 8 is now a Sonic Spinball
  • Ikea-Born, Pony, Sanic, and Spheriphem will now use your own custom body meshes if you have them installed
  • Vanilla hairstyle formlists rearranged: All races except Dogmer and Hold-Guardian are now limited to 4 redguard styles (they're the only ones that fit)
  • Some racial bonuses/penalties have been adjusted
  • Tommy's regen ability nerfed

New Features
  • New races: 'Human-kin' and 'Unfortunate Khajiit'
  • New Racial Powers: 'Bio Magnet' and 'Morning Wood'
  • Wheatly style eyes for Spheriphem

Update: 25 okt 2014 @ 7:43nm

2.1.1

  • Re-compressed .bsa
  • Reconfigured skeletons, hopefully headsize is finally fixed

Update: 25 okt 2014 @ 4:55nm

2.1.0 HOTFIX

  • Updated the .esp so the new .bsa should download for subscribers

Update: 25 okt 2014 @ 3:30nm

2.1.0

  • .bsa is now uncompressed. Headsizes and missing parts should be fixed.

Update: 19 okt 2014 @ 6:39nm

2.0.2

  • Minor script fix for vampirism

Update: 16 okt 2014 @ 1:12nm

2.0.1

  • Crimes Against Nature.esp now has the ESM flag enabled

Update: 16 okt 2014 @ 1:07nm

2.0

  • Dog, Cat, and Chair races renamed to Dogmer, Hunam, and Ikea-Born (Thanks to whoever came up with 'Dogmer')
  • Dogmer, Hunam, Ikea-Born, and Pony races completely overhauled: skintones, eye color, warpaint, makeup, and morph sliders enabled
  • New body textures for Ikea-Born and Ponies
  • New races: Spheriphem, Hold Guardian, and Sanic
  • Running speed, jump height, and Vampirism fixes included for all races.
  • RGA versions of all races also included (Reversed Gender Animations)
  • Skeletal Helmet fitting for Hold Guardians, Hunams, Ponies, Sanic, and Spheriphem
  • Crummy cloned helpers removed, they were pretty useless to begin with, if you want NPCs to use the new races, check the linked plugins
  • Tommy is still Tommy, calm down, he's not going anywhere
  • SEQ file included for Tommy's voice

Update: 25 sep 2012 @ 9:49nm

1.0

  • Initial Release