Enhanced Blood Textures 3.5d
< 1  2  3 >
Zobrazeno 1-10 z 26 položek
Aktualizace: 12. pro. 2013 v 7.59 dop.

3.5d
-Redone two different decals for low damage blood spatters
-Fixed a condition that prevented dwarven machines from bleeding (Immersive Creatures patch)
-Added Patch for using both Monster Mod and Immersive Creatures
-Updated exclusion list for all monster mod patches
-Changed default severe blood damage threshold from 0.15 to 0.2

Aktualizace: 11. lis. 2013 v 9.12 odp.

Aktualizace: 11. lis. 2013 v 8.52 dop.

*Version 3.5c*
-Fixed two-handed axes causing blade wounds instead of axe wounds
-Fixed incorrect colors for brighter blood color optional file
-Fixed dirty edit in Dawnguard-Dragonborn Patch
-Added Bethesda's HD weapon blood texture
-Added Immersive Creatures patch
-Randomized combat hit splatter range
-Arrow damage limited to light blood splatters
-Tweaks and improvments to the blood scripts

Optional Files Updated:
Brighter blood color
Dawnguard-Dragonborn Patch

*Version 3.5b* (This was never uploaded on Workshop)
-Added MCM option script update rate
-Added MCM option reset cloak spell
-Fixed an incorrect blood splatter texture for darker and brighter blood optional files
-Fixed "has no 3D" warnings when the player leaves the area while an actor is bleeding out
-Killmove blood now uses both normal and severe blood splatters
-Increased low health blood splatter range and fixed conditions
-Small tweaks and changes to the blood scripts

Optional Files Updated:
Darker blood color
Brighter blood color

Aktualizace: 16. čvn. 2013 v 7.19 odp.

Aktualizace: 16. čvn. 2013 v 3.52 dop.

*Version 3.5a*
-Added MCM option for wound duration
-Fixed issue with MCM option for NPC Script turning back on after game restart
-Fixed incorrect default value for blood weapon duration. 256 instead of 10.
-Fixed incorrect brightness of a single blood splatter texture in darker and brighter optional files
-Tweaks to smaller wounds plugin

Optional files updated:
Dawnguard Patch
Dawnguard-Dragonborn Patch
Monster Mod Patch
Darker Blood Splatters
Brighter Blood Splatters
Other esp Tweaks

Aktualizace: 4. dub. 2013 v 7.59 dop.

-Increased blood drop rate after initial hit
-Fixed conditions that stopped blood from appearing for some Skyrim Monster Mod compatibility patches
-Fixed ash guardians from bleeding (Dragonborn DLC)
-Fixed severe blood splatters not working for special creature blood.
-Minor edits to blood pool size
-Minor edits to wound texture for blade, axe, and generic damage
-Redone one severe blood splatter
-Improved magic detection to prevent blood pooling if only attacked with magic
-Summoned NPCs and creatures will no longer leave blood pools on death
-Recently dead NPCs that are respawned alive will no longer run around leaving blood pools (fort assault quests)
-Different set of blood pool textures will be used on softer surfaces. (Sand, Grass, Dirt, ect)
-Added MCM Configuration menu options. You will need SKYUI for the options to be available.

Aktualizace: 11. úno. 2013 v 4.01 dop.

Aktualizace: 23. led. 2013 v 5.10 dop.

Aktualizace: 1. lis. 2012 v 3.34 dop.

Aktualizace: 10. říj. 2012 v 5.36 odp.