The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

Open Cities Skyrim
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Zobrazeno 51-60 z 61 položek
Aktualizace: 25. čvn. 2012 v 7.14 odp.

Open Cities Skyrim v0.5
===================

Scrapped everything and rebuilt the entire mod due to corruption introduced in previous versions by TESVSnip.

All: Gatesmen have been added to each city who will open the gate for you if you approach on horseback.
All: Remnant Oblivion gates are now present in each city as leftovers from the Oblivion Crisis.
Riften: Replacer meshes for the walls which will display the moss on the inside portions that wasn't present before.
Whiterun: Updated the main gatehouse mesh so that the exterior side has all of the parts it needs.
Whiterun: Shuffling of AI packs and NPC positioning has been done to smooth out some problems with the Companions quests.
Markarth: Improvements have been made to the meshes on the inside of the city walls.

New Material: Solitude is now an open city.

Aktualizace: 16. dub. 2012 v 3.42 odp.

Open Cities Skyrim v0.35
====================

Whiterun: Fixed an error in the script that turns off the LOD lights that was allowing more than just actors to trigger it, generating immense lag.

Aktualizace: 9. dub. 2012 v 5.02 odp.

Open Cities Skyrim v0.34
====================

Reversed the alterations to the vanilla city map marker data due to the fact that an engine bug causes the change to become permanent. UGH.
Riften: Removed some previously unnoticed duplicate walls and buildings. Should help with performance now that those are gone.

Aktualizace: 29. bře. 2012 v 9.04 odp.

Open Cities Skyrim v0.33
====================

All: Navmeshes in every edited cell have been refinalized.
Whiterun: Several piles of civil war rubble were attached to the wrong enable parents.
Riften: Added a smelter to the blacksmith's area and moved the wood piles that were there around the corner.

Aktualizace: 2. bře. 2012 v 10.59 odp.

Open Cities Skyrim v0.32
====================

Whiterun: Fixed remaining issues with Companions quests that take place outdoors in the city, especially at the Skyforge.
Whiterun, Riften, Markarth: Jury-rigged the map markers so that they will drop you into the open city space regardless of when the mod was installed.
Whiterun: Heimskr's AI routine and rant scene needed the markers changed so he wouldn't run off to the closed worldspace like an idiot.

Aktualizace: 27. úno. 2012 v 2.33 odp.

Open Cities Skyrim v0.31
====================

Whiterun: Fixed the navmesh connection from the closed city so the NPCs could actually get out and go about their normal routines.
Whiterun: Fixed a portion of the Companions quest that was broken due to the markers refusing to move to the open worldspace.

Reattached Update.esm as a master to prevent wiping out any vanilla fixes I might run into now that some AI packs and quests are in need of tweaking.

Aktualizace: 26. úno. 2012 v 1.57 dop.

Open Cities Skyrim v0.3
===================

Riften: Fixed a bug where some NPCs would continue to hang around the wrong worldspace due to an AI marker that was missed.
Riften, Markarth: Adjusted some of the occlusion planes to squeeze out a bit of extra performance.
Riften: Patchwork fix to keep one of the bridge pieces from vanishing until Bethesda can fix the static LOD bug.

New Material: Whiterun has been converted to an open city.

Aktualizace: 8. úno. 2012 v 2.46 odp.

Open Cities Skyrim v0.21
====================

Riften: Fixed a bug that caused the quest "A Chance Arrangement" to fail intermitently due to Madesi's strongbox not getting the ring added properly.
Markarth: A corrected mesh for the dam on the south side of the city has been provided by BassEX.
Markarth: A collision plane has been added to prevent people from walking through the altered dam mesh, until such time as the collision can be repaired properly.

Aktualizace: 7. úno. 2012 v 12.39 odp.

Open Cities Skyrim v0.2
===================

Initial public release including Riften and Markarth.

Aktualizace: 6. úno. 2012 v 11.58 dop.

CK Beta testing.