Provincial Courier Service
1-7 van 7 items weergegeven
Update: 18 sep @ 3:32nm

Version 1.2.4
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Split the house location into exterior and interior components so NPCs passing through won't ask if the player is lost.
Added radiant keywords, ledger, and strongbox to allow the courier's residence to be chosen for Thieves Guild fishing jobs and heist jobs.
Added radiant object keywords to allow the courier's residence to be chosen for Companions animal extermination quests.

Update: 13 jul @ 11:30nm

Version 1.2.3
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Synced fixes from USKP 2.0.5.

Update: 1 apr @ 10:33nm

Version 1.2.2
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Fixed a broken navmesh connection on the road northeast of the courier's house.
Removed excess navmesh data to prevent conflicts with Cutting Room Floor.

Update: 3 feb @ 12:05vm

Version 1.2.1
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The WICourier quest which controls his deliveries was not being stopped once they had been made which would have prevented him from running more deliveries later.
Adjusted landscaping behind the house to unbury a clay deposit added by Hearthfire.

Update: 15 dec 2013 @ 10:14nm

Version 1.2
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Relocated once more due to an unforeseen conflict with the Battle of Whiterun. Location data changes caused the battle camp to fail to appear properly.
Added a custom sign for the courier office.

Update: 9 nov 2013 @ 7:27nm

Version 1.1
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Relocated to the empty space next to Honningbrew Meadery. Should put it out of the way of several major Whiterun altering mods.

Update: 8 nov 2013 @ 11:20nm