ar_chess
Viser 1-9 av 9 bidrag
Oppdatering: 25. jan @ 1:30pm

- fixed models being shown entirely black
- fixed a visible seam between red and black floor tiles

Oppdatering: 25. jan @ 1:09pm

Oppdatering: 25. jan @ 12:47pm

Oppdatering: 19. jan @ 8:15am

- fixed missing cubemaps

Oppdatering: 19. jan @ 7:59am

- added buyzones
- removed a T-Spawn in the CT-Spawn area
- re-enabled realtime shadows (they had been disabled by accident in the previous update)
- re-enabled rain particle effects (they had been disabled by accident in the previous update)
- again adjusted some floor plates to keep the player from stucking

Oppdatering: 21. nov, 2013 @ 12:07pm

Oppdatering: 15. nov, 2013 @ 12:30pm

- added a ramp that connects the lower T-Spawn area with the T-Spawn plateau
- it's impossible to stand on the table's edge now
- moved one flying teapot farther away from the chess board to keep it from intersecting with it
- closed a gap between two tiles at the lying teacup to prevent players from falling to their death
- again adjusted many floor plates to keep the player from stucking
- added a teacup and a plate on the small plateau right from the CT-Spawn
- added a teacup and a plate on the big plateau near the T-Spawn
- placed 80 Deathmatch spawns by hand and disabled the auto-generated spawns
- fixed a floating board piece one could get stuck behind
- fixed a spot where one could see below the chess board displacements
- fixed various odd looking intersections

Oppdatering: 27. okt, 2013 @ 10:06am

- the whole level is now taking place on top of a huge tea table
- there's a new path behind the flying teapot
- added a small bridge at the T-Spawn to create a short route to the middle plateaus
- painted over some splotches in the skybox
- adjusted many floor plates to keep the player from stucking
- some models have sharper textures now (at the cost of larger texture sizes)
- increased the distance between the black king and the white pawn to allow jumping through the gap between them
- the rain's volume has been turned down and the soundscape changes when entering the caves
- Classic game mode has been enabled (but there are neither bombspots nor hostages)
- changed the T and CT models to SWAT and Professionals
- added dirt and stones in some places
- cleaned the material files
- deleted an unused texture file

Oppdatering: 7. sep, 2013 @ 3:32am