Rising Storm/Red Orchestra 2 Multiplayer

Rising Storm/Red Orchestra 2 Multiplayer

Wake Island 1944 Beta v5
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Uppdatering: 14 maj, 2014 @ 1:05

Uppdatering: 23 apr, 2014 @ 18:43

Uppdatering: 27 jan, 2014 @ 15:47

Uppdatering: 8 jan, 2014 @ 7:06

Uppdatering: 24 nov, 2013 @ 23:58

Uppdatering: 11 nov, 2013 @ 12:51

Nov 11th Changes

+Grass Overhaul
+Towers/Ladders Fixed
+Spawn Adjustments
+Details added at caps
+Cover added on routes to Airfield
+Graphical facelift
+Terrain adjustments
+Lighting changes
+Improved(?) AI pathing
+Added stability

Uppdatering: 4 nov, 2013 @ 20:25

Final Update for public release.

After the mapping contest, I'll be completely reworking the map from the ground up.
I'll be silent for a month or two during this time, but I promise I will return.

If you liked this map, I'll have more for you soon :)

Uppdatering: 3 nov, 2013 @ 6:25

Uppdatering: 26 okt, 2013 @ 20:23

Fixed:
+Overhead Map
Should display in game properly
Still have to adjust it so everything lines up correctly, but it should serve its purpose for now.
+Spawn Cameras
Most spawns should now have an overview
+Spawn Adjustments
No longer have to hike 300+ meters to get to any objective.

To do:
Finalize spawn cams
Bushes/hiding spots for snipers
Terrain tweaking
Believable detail passes

Uppdatering: 24 okt, 2013 @ 1:26

Splitting this into two updates, one today, and one on the 25th/26th.

Added:
+Overhead map
+Spawn Cameras
+Small defense areas
+Beach capture zone decorations

Improved
+Spawning Locations
+Overhead map

Testing:
Ladders
Spawn changes
Overhead map
Small kismet adjustments