The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

Skyrim Unbound
< 1  2  3  4  5  6 >
Mostrando 1-10 de 56 aportaciones
Actualización: 25 de oct. a las 19:40


Added new quickstart mode (set skyrimunboundquickstart to 2) for MCM access. (Mode 1 is random start.)
Added "Hold" menu to starting locations, which includes all locations specific to each hold (except for jails and redundancies).
Fixed a few MCM location names.

Actualización: 9 de oct. a las 1:51


Fixed birthsign selection in quickstart mode.

Actualización: 8 de oct. a las 18:38


Added a few lines of code to try to prevent problems with Ulfric being gagged, and also to put Ulfric and Tullius in the right locations.

Actualización: 2 de oct. a las 20:32


Added "Character Name" menu.
Edits to misc startup items.
Fixed quickstart option (set skyrimunboundquickstart to 1)

Actualización: 29 de sep. a las 14:29


Added scripted fix for compatibility with Balanced_Magic.esp, no more need for a Player NPC patch.

Set random birthsign option to always select a birthsign (no chance of nothing).

Changed MCM description for weapon menu to reflect the fact that random weapon results are affected by armor selection.

Changed MCM script's OnInit function to OnConfigInit as suggested in the MCM documentation. This should fix problems with re-loading the menu after updates.

Manual Download: All files are now included in one zip (loose and .bsa) for simplicity's sake.

Actualización: 24 de sep. a las 23:16


Moved "Equip Gear First" to Extra Options page in MCM.
Fixed a problem where hoods weren't unequipped in character creation.

Actualización: 24 de sep. a las 22:19


Removed .esp from .bsa.
Clothing options compatible with my Female Pants mod if starting as female.

Actualización: 23 de sep. a las 19:26

Previous upload used wrong .bsa version.

Actualización: 23 de sep. a las 18:51


MCM: Player Class Menu "vagrant" bug fix.
MCM: Random Location toggled by default.
MCM: Starting Time option added.
MCM: Added vampire/werewolf startup option.
Ensured that default player items removed (iron armor, etc.)

Actualización: 7 de mar. a las 1:13


Replaced "random" dragon option with a staggered delay:

Default time before dragons can spawn is seven days to three weeks; after another week to three weeks, random dragons will start appearing. The min/max values can be changed in the MCM.

If you do not use SkyUI, you can edit the following global variables (using increments of in-game hours):


Added a slider option for starting gold.
Fixed some bugs with poor rags settings.
Revamped Non-SkyUI options power.