Equipment Flexibility Project - Bandits Module
Näytetään 1–5 / 5
Päivitys: 10. heinä, 2013 klo 9.19

Päivitys: 9. heinä, 2013 klo 22.09

Some minor tweaks and fixes
Silverhand no longer uses the new random outfits, they use their original biz

Päivitys: 25. kesä, 2013 klo 12.21

v1.3
reduced frequency of common items (pickaxe, wood axe, etc)
further reduced frequency of common items at higher levels
tweaked distribution of armors and robes for bandit mages
bandages have lower chance to spawn but are now separate from helmets
dual wielding at higher levels has been increased in frequency

Päivitys: 24. kesä, 2013 klo 21.45

v1.2:
Further decreased frequency of clothing at higher levels
Added varying types of robes to bandit mages
Fixed a mistake that gave boss armor to non-bosses

Päivitys: 24. kesä, 2013 klo 12.48