1-6/6개 항목을 표시 중
업데이트: 2013년 5월 12일 @ 오후 12시 35분

*Removed a portal-able surface which allowed for very difficult but possible puzzle-break.

업데이트: 2013년 4월 27일 @ 오후 7시 42분

*Removed additional portal surfaces which could potentially lead to skipping a portion of the puzzle.

업데이트: 2013년 4월 27일 @ 오후 1시 24분

*Removed a portal surface which could allow players to skip steps in puzzle.
*Added glass to block players from pressing cube-drop button from on top of glass structure.

업데이트: 2013년 4월 27일 @ 오전 10시 58분

*Made tile at top of laser path non-portal-able because if used the player could skip the puzzle.
*Added glass to provide more visual flair.

업데이트: 2013년 4월 24일 @ 오후 9시 10분

*Removed light bridge and replaced with fizzler to create a little more challenge and to reduce confusion concerning whether or not portaling the light bridge is part of the solution.
*Increased box-drop button duration to infinite so the cube auto-respawns if sizzled in fizzler. (So player doesn't have to go back to box-drop button over and over again if they need to make multiple attempts at solving puzzle.)

업데이트: 2013년 4월 24일 @ 오후 3시 58분

Date Posted