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更新: 2013年5月12日 @ 12時35分

*Removed a portal-able surface which allowed for very difficult but possible puzzle-break.

更新: 2013年4月27日 @ 19時42分

*Removed additional portal surfaces which could potentially lead to skipping a portion of the puzzle.

更新: 2013年4月27日 @ 13時24分

*Removed a portal surface which could allow players to skip steps in puzzle.
*Added glass to block players from pressing cube-drop button from on top of glass structure.

更新: 2013年4月27日 @ 10時58分

*Made tile at top of laser path non-portal-able because if used the player could skip the puzzle.
*Added glass to provide more visual flair.

更新: 2013年4月24日 @ 21時10分

*Removed light bridge and replaced with fizzler to create a little more challenge and to reduce confusion concerning whether or not portaling the light bridge is part of the solution.
*Increased box-drop button duration to infinite so the cube auto-respawns if sizzled in fizzler. (So player doesn't have to go back to box-drop button over and over again if they need to make multiple attempts at solving puzzle.)

更新: 2013年4月24日 @ 15時58分

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