1-6 van 6 items weergegeven
Update: 12 mei 2013 @ 12:35nm

*Removed a portal-able surface which allowed for very difficult but possible puzzle-break.

Update: 27 apr 2013 @ 7:42nm

*Removed additional portal surfaces which could potentially lead to skipping a portion of the puzzle.

Update: 27 apr 2013 @ 1:24nm

*Removed a portal surface which could allow players to skip steps in puzzle.
*Added glass to block players from pressing cube-drop button from on top of glass structure.

Update: 27 apr 2013 @ 10:58vm

*Made tile at top of laser path non-portal-able because if used the player could skip the puzzle.
*Added glass to provide more visual flair.

Update: 24 apr 2013 @ 9:10nm

*Removed light bridge and replaced with fizzler to create a little more challenge and to reduce confusion concerning whether or not portaling the light bridge is part of the solution.
*Increased box-drop button duration to infinite so the cube auto-respawns if sizzled in fizzler. (So player doesn't have to go back to box-drop button over and over again if they need to make multiple attempts at solving puzzle.)

Update: 24 apr 2013 @ 3:58nm

Date Posted