Gwalior
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Εμφάνιση 1-10 από 13 καταχωρήσεις
Ενημέρωση: 24 Σεπ, 2013 @ 5:27μμ

-Fixed "out of level" exploit (Thanks BetterGames)
-Fixed deathmatch spawn (on bridge)

Ενημέρωση: 11 Σεπ, 2013 @ 4:29μμ

-Hotfix for model materials

Ενημέρωση: 11 Σεπ, 2013 @ 3:11μμ

-Materials tweaks
-Clipping hotfix

Ενημέρωση: 8 Σεπ, 2013 @ 4:21μμ

-Changed lighting in order to reduce eye-strain
-Minor optimizations
-Minor clipping changes
-Updated nav_mesh (Thanks to Tomgor)!

Ενημέρωση: 27 Αυγ, 2013 @ 5:31μμ

-Fixed cubemaps.

Ενημέρωση: 27 Αυγ, 2013 @ 5:20μμ

-Improved visibility throughout the tunnels area of the map.
-Minor improvements to optimization (+20 FPS in certain locations near B)
-Removed white SAS CT model
-Made a general pass on player collisions

Ενημέρωση: 27 Ιουν, 2013 @ 8:46μμ

-Updated lighting to be less harsh on the eyes for extended play
-Heavily improved optimization (as much as 15-20FPS in some spots) --THANKS WILL2K!
-Minor clipping fixes
-Changed .bsp name to "de_gwalior"

Ενημέρωση: 30 Απρ, 2013 @ 11:07πμ

-Fixed a broken deathmatch spawn
-Fixed a missing texture

Ενημέρωση: 14 Απρ, 2013 @ 1:40μμ

-Fixed displacements for smooth walking
-Fixed cubemap issue

Ενημέρωση: 14 Απρ, 2013 @ 1:34μμ

-Made some balance changes
-Added deathmatch mode