Counter-Strike: Global Offensive

Counter-Strike: Global Offensive

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Näytetään 1–10 / 13
Päivitys: 24. syys, 2013 klo 17.27

-Fixed "out of level" exploit (Thanks BetterGames)
-Fixed deathmatch spawn (on bridge)

Päivitys: 11. syys, 2013 klo 16.29

-Hotfix for model materials

Päivitys: 11. syys, 2013 klo 15.11

-Materials tweaks
-Clipping hotfix

Päivitys: 8. syys, 2013 klo 16.21

-Changed lighting in order to reduce eye-strain
-Minor optimizations
-Minor clipping changes
-Updated nav_mesh (Thanks to Tomgor)!

Päivitys: 27. elo, 2013 klo 17.31

-Fixed cubemaps.

Päivitys: 27. elo, 2013 klo 17.20

-Improved visibility throughout the tunnels area of the map.
-Minor improvements to optimization (+20 FPS in certain locations near B)
-Removed white SAS CT model
-Made a general pass on player collisions

Päivitys: 27. kesä, 2013 klo 20.46

-Updated lighting to be less harsh on the eyes for extended play
-Heavily improved optimization (as much as 15-20FPS in some spots) --THANKS WILL2K!
-Minor clipping fixes
-Changed .bsp name to "de_gwalior"

Päivitys: 30. huhti, 2013 klo 11.07

-Fixed a broken deathmatch spawn
-Fixed a missing texture

Päivitys: 14. huhti, 2013 klo 13.40

-Fixed displacements for smooth walking
-Fixed cubemap issue

Päivitys: 14. huhti, 2013 klo 13.34

-Made some balance changes
-Added deathmatch mode