gmDoom
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顯示 1-10,共 58 個
更新:04 月 5 日 @ 下午 3 時 10 分

更新:04 月 5 日 @ 上午 1 時 08 分

更新:04 月 4 日 @ 下午 1 時 42 分

[ Bug Fixes for issues introduced in the 04/03/2014 Garry's Mod patch ]
- Fixed issue that prevented the "Downscale" postprocessing effect from being applied.
- Fixed issue that caused the automap to instantly vanish.
- Fixed errors related to entity removal.

[ New Features ]
- Added menu. Menu can be accessed with the concommand "doom_cl_menu_toggle". A bind to open the menu can be set from the "Client Options" submenu.

更新:2013 年 06 月 5 日 @ 上午 10 時 16 分

[ Bug Fixes ]
- Fixed texture generation under Garry's Mod patch 165.

更新:2013 年 06 月 5 日 @ 上午 9 時 23 分

更新:2013 年 05 月 27 日 @ 上午 8 時 52 分

[ Miscellaneous ]
- Added clientside concommand "gmDoom_info"
- Added clientside concommand "gmDoom_spewaddons"

更新:2013 年 05 月 16 日 @ 下午 8 時 08 分

[ Bug Fixes ]
- Caught an error that occurred while reporting a network error.

更新:2013 年 05 月 16 日 @ 下午 12 時 37 分

[ Bug Fixes ]
- Caught a serverside Lua error that occurred after a player disconnected from the server.

更新:2013 年 05 月 16 日 @ 上午 9 時 03 分

[ Optimizations ]
- Each texture now uses its own dedicated material when drawing. Previously, a single material shared by all draw operations would be assigned the desired texture when it was time to draw that texture. The new behavior should decrease draw times.

更新:2013 年 05 月 15 日 @ 下午 5 時 15 分