gmDoom
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Actualización: 5 de Abr a las 15:10

Actualización: 5 de Abr a las 1:08

Actualización: 4 de Abr a las 13:42

[ Bug Fixes for issues introduced in the 04/03/2014 Garry's Mod patch ]
- Fixed issue that prevented the "Downscale" postprocessing effect from being applied.
- Fixed issue that caused the automap to instantly vanish.
- Fixed errors related to entity removal.

[ New Features ]
- Added menu. Menu can be accessed with the concommand "doom_cl_menu_toggle". A bind to open the menu can be set from the "Client Options" submenu.

Actualización: 5 de Jun, 2013 a las 10:16

[ Bug Fixes ]
- Fixed texture generation under Garry's Mod patch 165.

Actualización: 5 de Jun, 2013 a las 9:23

Actualización: 27 de May, 2013 a las 8:52

[ Miscellaneous ]
- Added clientside concommand "gmDoom_info"
- Added clientside concommand "gmDoom_spewaddons"

Actualización: 16 de May, 2013 a las 20:08

[ Bug Fixes ]
- Caught an error that occurred while reporting a network error.

Actualización: 16 de May, 2013 a las 12:37

[ Bug Fixes ]
- Caught a serverside Lua error that occurred after a player disconnected from the server.

Actualización: 16 de May, 2013 a las 9:03

[ Optimizations ]
- Each texture now uses its own dedicated material when drawing. Previously, a single material shared by all draw operations would be assigned the desired texture when it was time to draw that texture. The new behavior should decrease draw times.

Actualización: 15 de May, 2013 a las 17:15