gmDoom
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更新: 4月5日 @ 15時10分

更新: 4月5日 @ 1時08分

更新: 4月4日 @ 13時42分

[ Bug Fixes for issues introduced in the 04/03/2014 Garry's Mod patch ]
- Fixed issue that prevented the "Downscale" postprocessing effect from being applied.
- Fixed issue that caused the automap to instantly vanish.
- Fixed errors related to entity removal.

[ New Features ]
- Added menu. Menu can be accessed with the concommand "doom_cl_menu_toggle". A bind to open the menu can be set from the "Client Options" submenu.

更新: 2013年6月5日 @ 10時16分

[ Bug Fixes ]
- Fixed texture generation under Garry's Mod patch 165.

更新: 2013年6月5日 @ 9時23分

更新: 2013年5月27日 @ 8時52分

[ Miscellaneous ]
- Added clientside concommand "gmDoom_info"
- Added clientside concommand "gmDoom_spewaddons"

更新: 2013年5月16日 @ 20時08分

[ Bug Fixes ]
- Caught an error that occurred while reporting a network error.

更新: 2013年5月16日 @ 12時37分

[ Bug Fixes ]
- Caught a serverside Lua error that occurred after a player disconnected from the server.

更新: 2013年5月16日 @ 9時03分

[ Optimizations ]
- Each texture now uses its own dedicated material when drawing. Previously, a single material shared by all draw operations would be assigned the desired texture when it was time to draw that texture. The new behavior should decrease draw times.

更新: 2013年5月15日 @ 17時15分